Player Matchup

Hou Yi
Hou Yi
Gold V
Aquaario
Hou Yi
Gold V
Level 101
God Stats
1W - 3L
1,806 SR
Queue Stats
194W - 197L
1,344 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Cold Blooded 00
Aphrodite
Gold IV
Level 160
God Stats
6W - 3L
1,682 SR
Queue Stats
205W - 223L
1,285 MMR
Solo
Ra
Ra
Gold V
LB_sm0ke_U
Ra
Gold V
Level 79
God Stats
3W - 2L
1,677 SR
Queue Stats
56W - 62L
1,337 MMR
Solo
Nike
Nike
Silver II
Trash SL1ME
Nike
Silver II
Level 75
God Stats
0W - 1L
1,698 SR
Queue Stats
30W - 37L
1,316 MMR
Solo
Pele
Pele
Bronze III
fs MaZe
Pele
Bronze III
Level 94
God Stats
0W - 2L
1,517 SR
Queue Stats
5W - 11L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,676 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,528 SR
1,322 MMR
Guan Yu
Guan Yu
Gold V
Bhivs
Guan Yu
Gold V
Level 120
God Stats
17W - 8L
1,696 SR
Queue Stats
120W - 125L
1,334 MMR
Solo
Medusa
Medusa
Silver IV
Censurp
Medusa
Silver IV
Level 104
God Stats
4W - 0L
1,274 SR
Queue Stats
25W - 20L
1,285 MMR
Party 1
Cliodhna
Cliodhna
Silver III
Og HeNkyy
Cliodhna
Silver III
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 18L
1,357 MMR
Party 1
Khepri
Khepri
Silver V
ValkyrieM010
Khepri
Silver V
Level 81
God Stats
1W - 1L
1,487 SR
Queue Stats
10W - 13L
1,278 MMR
Solo
Agni
Agni
Gold V
ZaKatttack_33
Agni
Gold V
Level 125
God Stats
7W - 10L
1,686 SR
Queue Stats
63W - 66L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aquaario
Hou Yi
17
3 / 5 / 0
11,066
461
14,485
21,349
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Cold Blooded 00
Aphrodite
15
0 / 9 / 3
9,488
395
11,559
21,457
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 2
11,091
462
11,268
17,932
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 1
11,271
470
12,840
27,235
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
fs MaZe
Pele
17
3 / 11 / 3
10,938
456
12,168
25,373
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MulanAwilixMorgan Le Fay

VS

Bans
GilgameshGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bhivs
Guan Yu
19
3 / 3 / 11
13,256
552
14,669
26,809
34,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Censurp
Medusa
20
15 / 3 / 6
14,931
622
24,399
15,447
8,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
Og HeNkyy
Cliodhna
20
15 / 2 / 7
16,222
676
29,354
28,387
12,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
18
2 / 2 / 16
13,073
545
4,599
13,685
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 12
13,624
568
17,951
13,681
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
12
Kills
38
38
Deaths
12
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aquaario
Hou Yi
3
5
0
0.6
W
Guan Yu
Bhivs
Guan Yu
3
3
11
2.83
W
Medusa
Censurp
Medusa
15
3
6
6
L
Aphrodite
Cold Blooded 00
Aphrodite
0
9
3
0.17
L
3
6
2
0.67
W
Cliodhna
Og HeNkyy
Cliodhna
15
2
7
9.25
L
3
7
1
0.5
W
Khepri
2
2
16
5
W
3
2
12
4.5
L
Pele
fs MaZe
Pele
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,320
Damage
90,972
113,346
Taken
98,009
41,094
Mitigated
79,349
32,613
Healing
45,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aquaario
Hou Yi
14,485
8,086
0
5,534
21,349
5,125
971
2,760
18,527
0
86,634
W
Guan Yu
Bhivs
Guan Yu
14,669
2,297
2,842
11,759
26,809
34,592
720
5,139
20,673
11,183
77,675
W
Medusa
Censurp
Medusa
24,399
10,952
0
6,133
15,447
8,307
5,896
3,893
11,474
0
120,968
L
Aphrodite
Cold Blooded 00
Aphrodite
11,559
1,008
3,203
9,229
21,457
5,838
0
6,860
14,325
48,131
0
L
11,268
723
649
4,470
17,932
5,079
0
3,495
14,115
87,603
0
W
Cliodhna
Og HeNkyy
Cliodhna
29,354
4,117
0
16,417
28,387
12,919
988
5,104
21,486
0
146,356
L
12,840
1,689
0
4,652
27,235
18,149
157
3,682
23,471
6,792
59,428
W
Khepri
4,599
332
0
2,808
13,685
17,914
146
5,027
8,368
35,666
0
W
17,951
441
122
5,177
13,681
5,617
1,515
5,460
8,081
110,413
0
L
Pele
fs MaZe
Pele
12,168
2,570
0
4,876
25,373
6,903
318
6,748
18,395
0
76,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,854
Gold Earned
71,106
635
Minions Killed
727
0
Camps Cleared
0
2,175,309
Distance Traveled
2,450,553
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,066
461
155
6
0
439,146
2
W
Guan Yu
13,256
552
141
6
0
477,393
5
W
Medusa
14,931
622
151
6
0
428,787
4
L
Aphrodite
9,488
395
92
4
0
413,064
2
L
Ra
11,091
462
171
7
0
456,330
5
W
Cliodhna
16,222
676
191
8
0
565,628
6
L
Nike
11,271
470
103
4
0
400,265
5
W
Khepri
13,073
545
52
2
0
471,533
11
W
Agni
13,624
568
192
8
0
507,212
5
L
Pele
10,938
456
114
5
0
466,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role