Player Matchup

Bellona
Bellona
DigistiveKungen
Bellona
Level 25
God Stats
18W - 18L
1,466 SR
Queue Stats
19W - 20L
1,356 Elo+
Party 1
Anubis
Anubis
Garagu
Anubis
Level 16
God Stats
9W - 6L
1,480 SR
Queue Stats
12W - 15L
1,242 Elo+
Party 1
Serqet
Serqet
Mexosnus
Serqet
Level 17
God Stats
3W - 2L
1,219 SR
Queue Stats
15W - 19L
1,292 Elo+
Party 1
Cerberus
Cerberus
SweetHysteria
Cerberus
Level 16
God Stats
5W - 1L
1,771 SR
Queue Stats
15W - 13L
1,478 Elo+
Solo
Hachiman
Hachiman
fisher666
Hachiman
Level 17
God Stats
3W - 3L
1,265 SR
Queue Stats
14W - 25L
1,219 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,317 Elo+

VS

Team Averages
Level 12
1,500 SR
1,496 Elo+
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
babyfuture1
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
grossman23
The Morrigan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
ФЕНИКССС
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
11,507
523
13,142
14,337
14,680
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Garagu
Anubis
16
7 / 8 / 7
11,811
537
14,983
15,728
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Mexosnus
Serqet
17
2 / 3 / 3
10,961
498
5,886
18,049
8,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SweetHysteria
Cerberus
14
3 / 6 / 9
10,636
483
6,907
17,084
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
fisher666
Hachiman
16
8 / 5 / 4
11,198
509
11,774
11,090
4,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 9 / 3
10,950
498
12,920
18,610
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
 
Chernobog
14
4 / 10 / 7
8,809
400
10,173
14,240
4,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
babyfuture1
Sun Wukong
12
6 / 6 / 0
8,991
409
10,088
13,455
7,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
grossman23
The Morrigan
6
1 / 0 / 0
6,435
293
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 13
9,930
451
9,760
20,784
23,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
28
Kills
25
25
Deaths
28
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
9
3
1.5
L
Chernobog
 
Chernobog
4
10
7
0.75
W
8
3
6
3.67
W
Anubis
Garagu
Anubis
7
8
7
1.31
W
Serqet
Mexosnus
Serqet
2
3
3
1.17
W
Cerberus
SweetHysteria
Cerberus
3
6
9
1.25
L
Sun Wukong
babyfuture1
Sun Wukong
6
6
0
1
W
Hachiman
fisher666
Hachiman
8
5
4
2
L
The Morrigan
grossman23
The Morrigan
1
0
0
1
L
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,692
Damage
42,941
76,288
Taken
67,089
47,606
Mitigated
41,308
16,251
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,920
3,537
0
8,970
18,610
6,067
0
4,798
13,812
0
33,796
L
Chernobog
 
Chernobog
10,173
6,944
0
0
14,240
4,601
655
7,718
6,522
0
41,305
W
13,142
4,710
0
2,181
14,337
14,680
3,412
1,300
13,037
50
63,638
W
Anubis
Garagu
Anubis
14,983
1,364
0
6,595
15,728
6,212
1,572
2,070
13,658
64,293
0
W
Serqet
Mexosnus
Serqet
5,886
1,406
0
3,503
18,049
8,349
1,405
1,114
16,935
0
80,030
W
Cerberus
SweetHysteria
Cerberus
6,907
335
0
2,707
17,084
14,244
311
3,747
13,337
25,860
0
L
Sun Wukong
babyfuture1
Sun Wukong
10,088
1,734
0
3,326
13,455
7,531
0
3,092
10,117
0
36,759
W
Hachiman
fisher666
Hachiman
11,774
5,776
0
1,265
11,090
4,121
3,306
1,529
9,561
0
52,732
L
The Morrigan
grossman23
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
9,760
1,142
0
2,570
20,784
23,109
413
6,332
13,550
31,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
45,115
445
Minions Killed
195
0
Camps Cleared
0
1,927,219
Distance Traveled
1,239,575
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,950
498
52
2
0
296,402
0
L
Chernobog
8,809
400
73
3
0
327,805
0
W
Bellona
11,507
523
100
5
0
412,916
1
W
Anubis
11,811
537
100
5
0
347,241
5
W
Serqet
10,961
498
116
5
0
430,383
1
W
Cerberus
10,636
483
39
2
0
365,014
7
L
Sun Wukong
8,991
409
52
2
0
264,866
0
W
Hachiman
11,198
509
90
4
0
371,665
5
L
The Morrigan
6,435
293
0
0
0
0
0
L
Ganesha
9,930
451
18
1
0
350,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role