Player Matchup

Nemesis
Nemesis
DON_lazybones
Nemesis
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 10L
1,132 Elo+
Solo
Camazotz
Camazotz
N3c0m_04
Camazotz
Level 17
God Stats
0W - 2L
1,166 SR
Queue Stats
17W - 27L
1,306 Elo+
Solo
Skadi
Skadi
ProMashka2217
Skadi
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
He Bo
He Bo
aabhi
He Bo
Level 17
God Stats
0W - 2L
1,231 SR
Queue Stats
10W - 13L
1,411 Elo+
Solo
Danzaburou
Danzaburou
puckue-tut
Danzaburou
Level 27
God Stats
1W - 4L
1,337 SR
Queue Stats
18W - 32L
1,341 Elo+
Solo
Team Averages
Level 18
1,249 SR
1,275 Elo+

VS

Team Averages
Level 22
1,444 SR
1,366 Elo+
Arachne
Arachne
Elite_Rxspect
Arachne
Level 29
God Stats
4W - 5L
1,137 SR
Queue Stats
111W - 123L
1,395 Elo+
Solo
Loki
Loki
Gamechanger_R2
Loki
Level 13
God Stats
2W - 0L
1,805 SR
Queue Stats
4W - 8L
1,184 Elo+
Solo
Charybdis
Charybdis
akujaku
Charybdis
Level 27
God Stats
54W - 43L
1,555 SR
Queue Stats
102W - 99L
1,432 Elo+
Solo
Hou Yi
Hou Yi
ikobot_krein
Hou Yi
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
llFlachll
Zeus
Level 29
God Stats
3W - 3L
1,437 SR
Queue Stats
58W - 77L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 9 / 6
10,998
423
9,125
22,247
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
N3c0m_04
Camazotz
16
5 / 5 / 3
11,075
426
5,701
19,413
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 12 / 2
8,103
312
2,024
15,329
3,600
He Bo
aabhi
He Bo
16
5 / 10 / 2
10,681
411
9,778
20,410
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
puckue-tut
Danzaburou
17
3 / 7 / 3
11,681
449
21,355
23,857
9,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
19 / 3 / 4
14,982
576
25,790
29,132
15,636
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 2 / 10
12,228
470
9,903
11,171
4,300
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
akujaku
Charybdis
20
9 / 3 / 4
14,748
567
17,217
19,759
8,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
17
4 / 3 / 5
11,685
449
8,372
12,644
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
7 / 7 / 7
12,001
462
20,036
15,976
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
17
Kills
43
43
Deaths
18
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
9
6
0.78
W
Arachne
19
3
4
7
W
4
2
10
4.5
L
Camazotz
N3c0m_04
Camazotz
5
5
3
1.3
L
0
12
2
0.08
L
He Bo
aabhi
He Bo
5
10
2
0.6
W
Charybdis
akujaku
Charybdis
9
3
4
3.67
W
Hou Yi
4
3
5
2.17
W
Zeus
7
7
7
1.5
L
Danzaburou
puckue-tut
Danzaburou
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
81,318
101,256
Taken
88,682
36,013
Mitigated
39,336
19,703
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,125
4,771
21
7,222
22,247
8,559
0
2,196
19,779
0
51,951
W
Arachne
25,790
17,681
0
17,277
29,132
15,636
1,254
2,320
26,626
0
118,813
W
9,903
2,264
337
1,008
11,171
4,300
1,492
984
10,115
0
58,664
L
Camazotz
N3c0m_04
Camazotz
5,701
1,968
0
4,715
19,413
8,249
606
3,662
15,541
0
31,248
L
2,024
327
0
0
15,329
3,600
0
4,151
10,840
0
15,722
L
He Bo
aabhi
He Bo
9,778
498
0
1,134
20,410
5,837
527
4,423
15,581
50,348
0
W
Charybdis
akujaku
Charybdis
17,217
7,315
0
8,950
19,759
8,645
6,921
2,598
17,057
0
139,867
W
Hou Yi
8,372
4,664
0
4,139
12,644
4,494
2,181
1,318
11,280
0
51,057
W
Zeus
20,036
2,233
105
1,299
15,976
6,261
1,707
2,562
13,300
53,560
0
L
Danzaburou
puckue-tut
Danzaburou
21,355
6,807
303
6,308
23,857
9,768
186
4,373
19,264
0
79,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
65,644
372
Minions Killed
594
0
Camps Cleared
0
2,025,123
Distance Traveled
2,438,779
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,998
423
97
4
0
441,568
4
W
Arachne
14,982
576
147
6
0
555,257
0
W
Loki
12,228
470
89
3
0
564,794
4
L
Camazotz
11,075
426
38
1
0
447,747
6
L
Skadi
8,103
312
15
1
0
374,173
0
L
He Bo
10,681
411
92
4
0
366,784
9
W
Charybdis
14,748
567
194
7
0
473,853
1
W
Hou Yi
11,685
449
95
4
0
405,777
1
W
Zeus
12,001
462
69
3
0
439,098
1
L
Danzaburou
11,681
449
130
5
0
394,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role