Player Matchup

Fenrir
Fenrir
Bludhunter7522
Fenrir
Level 28
God Stats
2W - 1L
1,749 SR
Queue Stats
124W - 117L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Chimmiejimmy
Kukulkan
Level 26
God Stats
1W - 0L
1,167 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
MaltLiquor__
Gilgamesh
Level 28
God Stats
15W - 6L
1,552 SR
Queue Stats
65W - 55L
1,545 Elo+
Solo
Cerberus
Cerberus
Tdxie
Cerberus
Level 23
God Stats
12W - 12L
1,509 SR
Queue Stats
106W - 98L
1,534 Elo+
Solo
Skadi
Skadi
iGoT StaRzz2399
Skadi
Level 27
God Stats
8W - 10L
1,439 SR
Queue Stats
29W - 32L
1,429 Elo+
Solo
Team Averages
Level 26
1,483 SR
1,484 Elo+

VS

Team Averages
Level 12
1,410 SR
1,400 Elo+
Apollo
Apollo
Meruem6321
Apollo
Level 21
God Stats
1W - 3L
1,405 SR
Queue Stats
39W - 34L
1,568 Elo+
Solo
Nox
Nox
RENE17112010
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Solo
Pele
Pele
caliber35
Pele
Level 25
God Stats
6W - 7L
1,415 SR
Queue Stats
53W - 59L
1,493 Elo+
Solo
Achilles
Achilles
calmguy13
Achilles
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,036 Elo+
Solo
Geb
Geb
loque144r
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 16
9,431
496
11,540
15,570
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Chimmiejimmy
Kukulkan
8
1 / 2 / 1
6,606
348
1,148
3,724
1,057
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MaltLiquor__
Gilgamesh
15
5 / 0 / 12
9,689
510
12,289
13,109
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Tdxie
Cerberus
18
10 / 0 / 11
11,453
603
11,513
10,908
12,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 3 / 6
10,006
527
8,049
10,225
3,247
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Meruem6321
Apollo
16
5 / 5 / 2
9,726
512
13,092
13,671
5,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
7,710
406
1,888
10,731
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
3 / 7 / 1
8,278
436
9,746
16,384
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
calmguy13
Achilles
6
0 / 5 / 1
5,843
308
1,756
7,808
4,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 10 / 2
5,998
316
4,144
14,399
13,850
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
32
Kills
10
10
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
W
Kukulkan
Chimmiejimmy
Kukulkan
1
2
1
0.75
W
Gilgamesh
MaltLiquor__
Gilgamesh
5
0
12
11
L
Apollo
Meruem6321
Apollo
5
5
2
1.2
L
2
5
2
0.6
W
Cerberus
Tdxie
Cerberus
10
0
11
15.5
L
Pele
3
7
1
0.5
L
Achilles
calmguy13
Achilles
0
5
1
0.1
W
11
3
6
4.67
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
30,626
53,536
Taken
62,993
32,149
Mitigated
36,254
16,048
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,540
4,530
0
5,626
15,570
6,018
114
1,948
13,622
0
33,417
W
Kukulkan
Chimmiejimmy
Kukulkan
1,148
48
0
268
3,724
1,057
362
1,340
2,384
7,599
0
W
Gilgamesh
MaltLiquor__
Gilgamesh
12,289
2,781
567
2,871
13,109
9,018
1,706
1,635
11,474
7,917
52,891
L
Apollo
Meruem6321
Apollo
13,092
6,679
0
2,101
13,671
5,294
22
2,738
10,533
0
75,826
L
1,888
398
0
195
10,731
7,812
362
1,403
9,258
26,621
0
W
Cerberus
Tdxie
Cerberus
11,513
1,634
0
6,662
10,908
12,809
6
962
9,946
79,526
0
L
Pele
9,746
2,433
0
5,862
16,384
5,247
0
5,146
11,093
0
46,380
L
Achilles
calmguy13
Achilles
1,756
913
0
0
7,808
4,051
128
970
6,695
0
10,194
W
8,049
5,349
0
54
10,225
3,247
927
360
9,865
0
52,439
L
4,144
786
0
146
14,399
13,850
184
3,779
10,420
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
37,555
446
Minions Killed
282
0
Camps Cleared
0
1,725,232
Distance Traveled
1,484,975
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,431
496
46
2
0
406,257
8
W
Kukulkan
6,606
348
11
1
0
195,966
0
W
Gilgamesh
9,689
510
91
5
0
407,908
3
L
Apollo
9,726
512
129
7
0
359,158
0
L
Nox
7,710
406
44
2
0
328,542
3
W
Cerberus
11,453
603
216
11
0
381,137
4
L
Pele
8,278
436
80
4
0
341,378
0
L
Achilles
5,843
308
19
1
0
180,597
1
W
Skadi
10,006
527
82
4
0
333,964
0
L
Geb
5,998
316
10
1
0
275,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role