Player Matchup

Ymir
Ymir
Bils9369771
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2
Bellona
Bellona
Monkey-D-Dy
Bellona
Level 27
God Stats
16W - 10L
1,592 SR
Queue Stats
67W - 66L
1,413 Elo+
Party 1
Izanami
Izanami
Roronoa__Roro_
Izanami
Level 18
God Stats
21W - 17L
1,443 SR
Queue Stats
38W - 43L
1,373 Elo+
Party 1
Anubis
Anubis
istny_szeff
Anubis
Level 18
God Stats
3W - 0L
1,710 SR
Queue Stats
22W - 28L
1,355 Elo+
Solo
Jing Wei
Jing Wei
nadlagrenade
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,436 Elo+
Party 2
Team Averages
Level 19
1,549 SR
1,370 Elo+

VS

Team Averages
Level 17
1,398 SR
1,403 Elo+
Sun Wukong
Sun Wukong
IWFYMXX
Sun Wukong
Level 22
God Stats
0W - 2L
1,226 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Odin
Odin
Maschels_yt
Odin
Level 10
God Stats
4W - 5L
1,534 SR
Queue Stats
10W - 8L
1,539 Elo+
Solo
Fenrir
Fenrir
Smirna20096944
Fenrir
Level 27
God Stats
195W - 163L
1,450 SR
Queue Stats
221W - 189L
1,437 Elo+
Solo
Thanatos
Thanatos
racer_lord7
Thanatos
Level 15
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 30L
1,226 Elo+
Solo
Nemesis
Nemesis
szkarlatny_pukac
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 22
12,229
1,112
10,587
12,188
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Monkey-D-Dy
Bellona
20
17 / 0 / 22
13,432
1,221
24,811
11,074
13,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 2 / 18
12,828
1,166
27,017
13,944
6,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
5 / 5 / 22
11,172
1,016
13,313
10,649
5,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
nadlagrenade
Jing Wei
20
10 / 1 / 24
12,008
1,092
18,274
8,140
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IWFYMXX
Sun Wukong
17
4 / 9 / 5
11,343
1,031
10,480
25,089
12,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 5 / 6
9,689
881
7,894
20,825
12,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
7 / 2 / 3
11,998
1,091
13,096
13,363
10,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
racer_lord7
Thanatos
16
0 / 12 / 5
9,615
874
1,809
16,949
6,630
17
0 / 19 / 5
9,759
887
14,116
29,107
13,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
35
47
Kills
11
11
Deaths
47
108
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
22
5.33
L
Sun Wukong
IWFYMXX
Sun Wukong
4
9
5
0.72
L
0
5
6
0.6
W
Bellona
Monkey-D-Dy
Bellona
17
0
22
28
W
10
2
18
9.5
L
7
2
3
4.25
W
Anubis
5
5
22
3.2
W
Jing Wei
nadlagrenade
Jing Wei
10
1
24
22
L
Thanatos
racer_lord7
Thanatos
0
12
5
0.21
L
0
19
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,002
Damage
47,395
55,995
Taken
105,333
45,234
Mitigated
54,800
10,514
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,587
1,667
0
2,118
12,188
16,399
0
0
12,188
24,252
0
L
Sun Wukong
IWFYMXX
Sun Wukong
10,480
3,933
0
341
25,089
12,958
0
5,487
19,602
0
43,706
L
7,894
1,764
0
402
20,825
12,068
0
3,952
16,873
0
27,980
W
Bellona
Monkey-D-Dy
Bellona
24,811
8,765
0
100
11,074
13,577
0
0
11,074
728
33,436
W
27,017
25,005
0
4,964
13,944
6,168
0
0
13,944
0
68,533
L
13,096
2,064
0
897
13,363
10,140
0
2,306
11,057
0
23,010
W
Anubis
13,313
452
0
2,060
10,649
5,140
0
0
10,649
27,365
0
W
Jing Wei
nadlagrenade
Jing Wei
18,274
13,220
0
1,272
8,140
3,950
0
0
8,140
47
29,456
L
Thanatos
racer_lord7
Thanatos
1,809
471
0
2,425
16,949
6,630
0
4,568
12,381
0
15,453
L
14,116
5,906
0
2,672
29,107
13,004
0
8,062
21,045
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,669
Gold Earned
52,404
208
Minions Killed
179
8
Camps Cleared
5
1,015,152
Distance Traveled
1,024,132
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,229
1,112
34
3
0
193,180
0
L
Sun Wukong
11,343
1,031
79
7
0
212,620
0
L
Odin
9,689
881
48
4
0
198,140
0
W
Bellona
13,432
1,221
17
2
1
232,946
0
W
Izanami
12,828
1,166
91
8
5
181,882
0
L
Fenrir
11,998
1,091
12
1
2
253,102
1
W
Anubis
11,172
1,016
41
4
1
162,401
0
W
Jing Wei
12,008
1,092
25
2
1
244,743
0
L
Thanatos
9,615
874
17
2
2
185,788
0
L
Nemesis
9,759
887
23
2
1
174,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role