Player Matchup

Fenrir
Fenrir
IJokeJokeI
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 1
Cliodhna
Cliodhna
Sammyunter
Cliodhna
Level 47
God Stats
3W - 0L
1,602 SR
Queue Stats
100W - 103L
1,502 Elo+
Party 1
Thanatos
Thanatos
killertom350
Thanatos
Level 126
God Stats
7W - 10L
1,519 SR
Queue Stats
518W - 558L
1,600 Elo+
Solo
Team Averages
Level 59
1,540 SR
1,442 Elo+

VS

Team Averages
Level 93
1,442 SR
1,476 Elo+
Thoth
Thoth
Musze
Thoth
Level 129
God Stats
2W - 3L
1,408 SR
Queue Stats
154W - 166L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
OuKinder
Danzaburou
Level 26
God Stats
15W - 12L
1,462 SR
Queue Stats
43W - 62L
1,385 Elo+
Party 2
King Arthur
King Arthur
ultrakiller98
King Arthur
Level 124
God Stats
11W - 10L
1,455 SR
Queue Stats
167W - 159L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IJokeJokeI
Fenrir
14
0 / 9 / 22
11,834
623
6,829
21,892
17,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Sammyunter
Cliodhna
17
7 / 4 / 15
13,186
694
22,534
12,464
6,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
killertom350
Thanatos
19
15 / 3 / 6
14,425
759
24,425
22,507
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Musze
Thoth
14
5 / 8 / 5
12,000
632
13,579
14,187
7,362
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OuKinder
Danzaburou
13
4 / 9 / 7
11,465
603
9,842
17,717
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ultrakiller98
King Arthur
16
7 / 5 / 9
13,030
686
20,824
27,602
25,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
22
Kills
16
16
Deaths
22
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IJokeJokeI
Fenrir
0
9
22
1.22
L
Thoth
Musze
Thoth
5
8
5
0.94
L
Danzaburou
OuKinder
Danzaburou
4
9
7
0.83
W
Cliodhna
Sammyunter
Cliodhna
7
4
15
3.63
W
Thanatos
killertom350
Thanatos
15
3
6
6
L
King Arthur
ultrakiller98
King Arthur
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,788
Damage
44,245
56,863
Taken
59,506
40,657
Mitigated
37,523
34,515
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IJokeJokeI
Fenrir
6,829
2,874
0
4,245
21,892
17,567
0
7,580
13,871
0
17,247
L
Thoth
Musze
Thoth
13,579
815
0
0
14,187
7,362
244
234
13,511
42,835
0
L
Danzaburou
OuKinder
Danzaburou
9,842
5,193
0
1,503
17,717
4,514
665
0
17,493
0
25,548
W
Cliodhna
Sammyunter
Cliodhna
22,534
3,608
561
6,900
12,464
6,386
1,733
4,264
7,709
0
47,888
W
Thanatos
killertom350
Thanatos
24,425
6,066
0
22,809
22,507
16,704
1,303
6,692
15,122
0
82,524
L
King Arthur
ultrakiller98
King Arthur
20,824
2,332
0
3,615
27,602
25,647
297
66
26,801
7,186
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
36,495
180
Minions Killed
144
13
Camps Cleared
3
995,650
Distance Traveled
891,401
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,834
623
23
1
0
274,001
1
L
Thoth
12,000
632
55
3
2
279,577
2
L
Danzaburou
11,465
603
58
3
0
298,489
5
W
Cliodhna
13,186
694
40
2
4
375,276
1
W
Thanatos
14,425
759
117
6
9
346,373
5
L
King Arthur
13,030
686
31
2
1
313,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role