Player Matchup

Sol
Sol
Big Santa Klaus
Sol
Level 28
God Stats
2W - 4L
1,484 SR
Queue Stats
110W - 157L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ISeamus
Ah Muzen Cab
Level 154
God Stats
27W - 17L
1,238 SR
Queue Stats
95W - 83L
1,525 Elo+
Solo
Awilix
Awilix
Sked_FA434CU
Awilix
Level 88
God Stats
14W - 18L
1,409 SR
Queue Stats
26W - 38L
1,403 Elo+
Solo
Team Averages
Level 90
1,377 SR
1,430 Elo+

VS

Team Averages
Level 105
1,539 SR
1,519 Elo+
Chronos
Chronos
 
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AvisLagada
Jing Wei
Level 160
God Stats
5W - 6L
1,616 SR
Queue Stats
425W - 497L
1,473 Elo+
Party 1
Sobek
Sobek
FeFeCorrea
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
10,235
640
11,461
13,079
4,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
ISeamus
Ah Muzen Cab
16
5 / 1 / 4
11,002
688
24,062
9,105
3,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
14
2 / 2 / 6
9,949
622
8,627
10,426
4,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 4 / 4
9,539
596
12,499
16,474
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
AvisLagada
Jing Wei
14
4 / 3 / 2
9,756
610
7,754
13,287
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
0 / 2 / 6
9,939
621
6,853
20,858
28,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
9
Kills
6
6
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
4
1
L
Jing Wei
AvisLagada
Jing Wei
4
3
2
1.67
W
2
3
7
1.83
L
Sobek
0
2
6
1.5
W
Ah Muzen Cab
ISeamus
Ah Muzen Cab
5
1
4
7
W
Awilix
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,150
Damage
27,106
32,610
Taken
50,619
12,665
Mitigated
39,865
11,414
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,499
2,576
0
1,657
16,474
5,952
816
4,362
12,112
46,469
0
L
Jing Wei
AvisLagada
Jing Wei
7,754
6,587
0
1,706
13,287
5,554
753
2,192
11,095
0
40,935
W
11,461
3,286
0
3,841
13,079
4,841
1,289
7,704
5,375
32,208
0
L
Sobek
6,853
259
0
4,590
20,858
28,359
182
5,403
15,455
19,407
0
W
Ah Muzen Cab
ISeamus
Ah Muzen Cab
24,062
10,863
0
6,131
9,105
3,723
989
5,554
3,551
0
71,016
W
Awilix
8,627
2,483
0
1,442
10,426
4,101
804
6,400
4,026
0
20,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
29,234
180
Minions Killed
205
6
Camps Cleared
8
918,666
Distance Traveled
927,798
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,539
596
75
5
6
317,057
0
L
Jing Wei
9,756
610
96
6
2
301,763
6
W
Sol
10,235
640
50
3
0
273,538
3
L
Sobek
9,939
621
34
2
0
308,978
2
W
Ah Muzen Cab
11,002
688
109
7
3
320,129
3
W
Awilix
9,949
622
21
1
3
324,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role