Player Matchup

Agni
Agni
Fireflies29
Agni
Level 128
God Stats
31W - 45L
1,374 SR
Queue Stats
525W - 609L
1,402 Elo+
Solo
Izanami
Izanami
TyeZ
Izanami
Level 81
God Stats
66W - 60L
1,550 SR
Queue Stats
273W - 344L
1,335 Elo+
Solo
Artio
Artio
torsolo2004
Artio
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,432 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,389 Elo+

VS

Team Averages
Level 61
1,577 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KhristoBM
Mercury
Level 15
God Stats
5W - 3L
1,704 SR
Queue Stats
26W - 24L
1,445 Elo+
Solo
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 100
God Stats
505W - 563L
1,528 SR
Queue Stats
819W - 948L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,128
792
6,254
5,359
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TyeZ
Izanami
11
3 / 2 / 5
7,609
845
7,820
5,223
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 6
6,943
771
4,079
7,821
6,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
5,706
634
2,354
7,023
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
KhristoBM
Mercury
10
3 / 4 / 0
6,591
732
4,176
7,277
2,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
NemesisIRL
Nemesis
9
0 / 1 / 1
5,709
634
4,802
7,928
3,450

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
3
3
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
3
0
5
5.5
L
Mercury
KhristoBM
Mercury
3
4
0
0.75
L
Nemesis
NemesisIRL
Nemesis
0
1
1
0.5
W
Izanami
TyeZ
Izanami
3
2
5
2.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
11,332
18,403
Taken
22,228
9,855
Mitigated
8,005
8,054
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,354
820
225
370
7,023
2,050
0
2,865
4,158
8,312
0
W
6,254
234
0
2,332
5,359
1,629
1,199
936
4,423
17,776
0
L
Mercury
KhristoBM
Mercury
4,176
1,061
0
669
7,277
2,505
0
4,423
2,854
0
22,006
L
Nemesis
NemesisIRL
Nemesis
4,802
1,368
0
2,851
7,928
3,450
0
4,024
3,904
0
11,225
W
Izanami
TyeZ
Izanami
7,820
5,660
0
597
5,223
1,985
243
296
4,927
0
29,135
W
4,079
538
1,050
4,075
7,821
6,241
659
1,176
6,645
14,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,680
Gold Earned
18,006
107
Minions Killed
64
4
Camps Cleared
4
545,576
Distance Traveled
424,190
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,706
634
21
2
0
120,076
3
W
Agni
7,128
792
27
3
0
194,224
0
L
Mercury
6,591
732
26
3
4
179,955
0
L
Nemesis
5,709
634
17
2
0
124,159
3
W
Izanami
7,609
845
57
6
4
167,562
1
W
Artio
6,943
771
23
3
0
183,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role