Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DesTeco
Bellona
Level 115
God Stats
1W - 0L
1,478 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 1
Horus
Horus
DruxShay
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Hachiman
Hachiman
bugojxui
Hachiman
Level 128
God Stats
3W - 3L
1,719 SR
Queue Stats
216W - 172L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
liav8
Cthulhu
Level 115
God Stats
1W - 1L
1,273 SR
Queue Stats
129W - 102L
1,557 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,547 Elo+

VS

Team Averages
Level 135
1,533 SR
1,514 Elo+
Bakasura
Bakasura
BRIGADE15
Bakasura
Level 160
God Stats
0W - 5L
1,113 SR
Queue Stats
1,172W - 1,128L
1,524 Elo+
Solo
Thanatos
Thanatos
Darkmanaf11
Thanatos
Level 149
God Stats
1W - 1L
1,922 SR
Queue Stats
273W - 250L
1,522 Elo+
Party 2
Khepri
Khepri
NexusRouge
Khepri
Level 88
God Stats
1W - 1L
1,809 SR
Queue Stats
256W - 240L
1,543 Elo+
Party 2
Horus
Horus
TheJanahi_179
Horus
Level 154
God Stats
6W - 8L
1,527 SR
Queue Stats
694W - 736L
1,517 Elo+
Solo
Scylla
Scylla
ZyxoOo
Scylla
Level 124
God Stats
1W - 5L
1,298 SR
Queue Stats
328W - 334L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
2 / 2 / 12
10,210
785
21,567
9,322
4,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DesTeco
Bellona
17
6 / 3 / 7
10,251
789
13,885
13,733
13,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
DruxShay
Horus
15
0 / 3 / 9
9,069
698
3,771
16,590
15,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
bugojxui
Hachiman
18
4 / 2 / 12
10,349
796
24,925
10,574
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
liav8
Cthulhu
17
5 / 2 / 6
10,736
826
12,613
17,450
19,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BRIGADE15
Bakasura
15
1 / 4 / 9
8,952
689
7,034
13,472
8,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Darkmanaf11
Thanatos
15
8 / 6 / 0
10,141
780
13,275
18,005
12,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
NexusRouge
Khepri
15
2 / 2 / 6
9,063
697
6,543
21,591
26,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 6
9,089
699
6,640
21,943
28,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
ZyxoOo
Scylla
19
0 / 1 / 8
10,388
799
19,594
9,498
5,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
17
Kills
12
12
Deaths
17
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
12
4
L
Bakasura
BRIGADE15
Bakasura
1
4
9
1.38
L
Thanatos
Darkmanaf11
Thanatos
8
6
0
1.33
W
Bellona
DesTeco
Bellona
6
3
7
3.17
W
Horus
DruxShay
Horus
0
3
9
1.5
L
Khepri
NexusRouge
Khepri
2
2
6
2.5
L
1
4
6
1
L
Scylla
ZyxoOo
Scylla
0
1
8
4
W
Hachiman
bugojxui
Hachiman
4
2
12
5
W
Cthulhu
liav8
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,761
Damage
53,086
67,669
Taken
84,509
57,030
Mitigated
82,370
34,739
Healing
39,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,567
9,536
2,821
1,625
9,322
4,578
1,816
5,285
4,037
43,934
0
L
Bakasura
BRIGADE15
Bakasura
7,034
4,593
785
2,563
13,472
8,678
875
5,537
7,935
0
11,422
L
Thanatos
Darkmanaf11
Thanatos
13,275
3,864
3,340
9,736
18,005
12,643
0
6,873
11,132
0
21,869
W
Bellona
DesTeco
Bellona
13,885
5,128
542
640
13,733
13,309
1,476
5,182
7,953
0
21,505
W
Horus
DruxShay
Horus
3,771
2,813
9,592
7,204
16,590
15,078
596
6,307
9,494
0
9,674
L
Khepri
NexusRouge
Khepri
6,543
597
1,775
1,478
21,591
26,982
235
8,947
12,644
11,551
0
L
6,640
3,115
7,608
7,391
21,943
28,469
221
10,242
11,701
0
11,333
L
Scylla
ZyxoOo
Scylla
19,594
1,640
2,209
2,844
9,498
5,598
386
2,581
6,917
51,426
0
W
Hachiman
bugojxui
Hachiman
24,925
15,918
1,687
3,503
10,574
4,780
3,169
4,326
6,105
0
44,058
W
Cthulhu
liav8
Cthulhu
12,613
351
3,268
3,857
17,450
19,285
190
5,037
12,117
23,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
47,633
154
Minions Killed
135
0
Camps Cleared
0
1,237,961
Distance Traveled
1,273,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,210
785
64
5
0
266,103
0
L
Bakasura
8,952
689
30
2
0
269,828
4
L
Thanatos
10,141
780
20
2
0
238,330
0
W
Bellona
10,251
789
22
2
0
262,728
0
W
Horus
9,069
698
12
1
0
235,733
1
L
Khepri
9,063
697
11
1
0
262,443
0
L
Horus
9,089
699
8
1
0
251,929
0
L
Scylla
10,388
799
66
5
0
251,464
2
W
Hachiman
10,349
796
22
2
0
212,012
0
W
Cthulhu
10,736
826
34
3
0
261,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role