Player Matchup

Poseidon
Poseidon
Deiverso
Poseidon
Level 7
God Stats
3W - 2L
1,447 SR
Queue Stats
3W - 5L
1,523 Elo+
Solo
Chiron
Chiron
MedievalLegend1
Chiron
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,679 Elo+
Solo
Mercury
Mercury
PLAYERGUY25
Mercury
Level 16
God Stats
3W - 0L
1,742 SR
Queue Stats
16W - 6L
1,561 Elo+
Solo
Ares
Ares
guardemup
Ares
Level 8
God Stats
3W - 4L
1,197 SR
Queue Stats
8W - 9L
1,361 Elo+
Solo
King Arthur
King Arthur
settshadow
King Arthur
Level 22
God Stats
2W - 3L
1,266 SR
Queue Stats
31W - 30L
1,484 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,521 Elo+

VS

Team Averages
Level 22
1,522 SR
1,467 Elo+
Ao Kuang
Ao Kuang
PuDdinG-_FOX
Ao Kuang
Level 38
God Stats
4W - 6L
1,417 SR
Queue Stats
168W - 174L
1,427 Elo+
Party 1
Yemoja
Yemoja
SunCake0605
Yemoja
Level 22
God Stats
7W - 6L
1,604 SR
Queue Stats
10W - 12L
1,418 Elo+
Solo
Hercules
Hercules
jpdqd
Hercules
Level 18
God Stats
4W - 6L
1,555 SR
Queue Stats
19W - 23L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
madafaka77
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,499 Elo+
Solo
Fenrir
Fenrir
xzRBNzx
Fenrir
Level 18
God Stats
3W - 4L
1,534 SR
Queue Stats
19W - 16L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deiverso
Poseidon
8
2 / 0 / 1
8,314
416
1,127
1,139
299
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 6
11,120
556
9,748
11,428
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
PLAYERGUY25
Mercury
20
14 / 0 / 4
13,391
670
21,103
11,477
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
15
2 / 0 / 10
10,526
526
2,657
14,001
8,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
settshadow
King Arthur
20
3 / 1 / 2
12,799
640
17,861
14,302
16,610
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PuDdinG-_FOX
Ao Kuang
12
0 / 9 / 0
7,314
366
3,041
16,386
5,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
12
0 / 6 / 1
7,120
356
2,624
10,388
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jpdqd
Hercules
14
1 / 4 / 0
7,731
387
7,263
27,481
18,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
madafaka77
Danzaburou
1
0 / 0 / 0
5,281
264
0
232
40
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
xzRBNzx
Fenrir
16
2 / 6 / 0
9,337
467
7,121
15,604
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
25
Kills
3
3
Deaths
25
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Deiverso
Poseidon
2
0
1
2.5
W
4
2
6
3.5
W
Mercury
PLAYERGUY25
Mercury
14
0
4
16
L
Ao Kuang
PuDdinG-_FOX
Ao Kuang
0
9
0
0
L
Yemoja
0
6
1
0.08
W
Ares
2
0
10
7
L
Hercules
jpdqd
Hercules
1
4
0
0.25
L
Danzaburou
madafaka77
Danzaburou
0
0
0
0
W
King Arthur
settshadow
King Arthur
3
1
2
4
L
Fenrir
xzRBNzx
Fenrir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,496
Damage
20,049
52,347
Taken
70,091
34,474
Mitigated
36,121
22,091
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Deiverso
Poseidon
1,127
266
0
602
1,139
299
0
609
530
10,780
0
W
9,748
1,828
1,031
2,800
11,428
4,542
4,152
1,360
10,068
0
95,797
W
Mercury
PLAYERGUY25
Mercury
21,103
14,126
0
6,792
11,477
4,583
744
1,693
9,784
0
122,066
L
Ao Kuang
PuDdinG-_FOX
Ao Kuang
3,041
506
0
3,635
16,386
5,996
0
1,913
14,473
35,850
0
L
Yemoja
2,624
101
1,306
1,167
10,388
5,309
0
875
9,513
18,386
0
W
Ares
2,657
124
2,466
4,400
14,001
8,440
1,338
1,550
12,451
18,772
0
L
Hercules
jpdqd
Hercules
7,263
2,938
0
13,037
27,481
18,911
0
252
27,229
0
43,107
L
Danzaburou
madafaka77
Danzaburou
0
0
0
40
232
40
0
0
232
0
962
W
King Arthur
settshadow
King Arthur
17,861
1,733
0
4,000
14,302
16,610
459
690
13,612
0
98,570
L
Fenrir
xzRBNzx
Fenrir
7,121
1,256
0
4,186
15,604
5,865
0
744
14,860
0
56,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
36,783
580
Minions Killed
265
0
Camps Cleared
0
1,751,519
Distance Traveled
1,456,196
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,314
416
28
1
0
115,531
2
W
Chiron
11,120
556
146
7
0
369,501
1
W
Mercury
13,391
670
188
9
0
464,876
4
L
Ao Kuang
7,314
366
63
3
0
350,507
1
L
Yemoja
7,120
356
23
1
0
360,014
3
W
Ares
10,526
526
24
1
0
412,016
1
L
Hercules
7,731
387
67
3
0
318,741
1
L
Danzaburou
5,281
264
2
0
0
32,779
0
W
King Arthur
12,799
640
194
10
0
389,595
7
L
Fenrir
9,337
467
110
6
0
394,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role