Player Matchup

Horus
Horus
 
Horus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvilCrusader
Ah Muzen Cab
Level 23
God Stats
3W - 4L
1,477 SR
Queue Stats
21W - 38L
1,307 Elo+
Solo
Ra
Ra
Nastu97120
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Russlae
Cthulhu
Level 7
God Stats
2W - 2L
1,767 SR
Queue Stats
3W - 5L
1,512 Elo+
Solo
Thoth
Thoth
new-37130863
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,525 Elo+
Solo
Team Averages
Level 14
1,549 SR
1,442 Elo+

VS

Team Averages
Level 22
1,464 SR
1,433 Elo+
Fenrir
Fenrir
CADABRAOO
Fenrir
Level 16
God Stats
25W - 55L
1,285 SR
Queue Stats
39W - 76L
1,323 Elo+
Solo
Athena
Athena
Qwertggft
Athena
Level 18
God Stats
8W - 10L
1,495 SR
Queue Stats
37W - 53L
1,390 Elo+
Solo
Mercury
Mercury
maskmelon
Mercury
Level 24
God Stats
3W - 1L
1,643 SR
Queue Stats
66W - 57L
1,479 Elo+
Solo
Izanami
Izanami
theeeDeViaNT
Izanami
Level 23
God Stats
2W - 1L
1,415 SR
Queue Stats
44W - 26L
1,590 Elo+
Solo
Vulcan
Vulcan
xjmh580
Vulcan
Level 28
God Stats
51W - 48L
1,481 SR
Queue Stats
201W - 231L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 7 / 6
10,092
917
8,389
24,300
10,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
EvilCrusader
Ah Muzen Cab
17
1 / 8 / 10
10,510
955
10,069
24,595
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 9 / 3
12,346
1,122
17,833
17,921
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Russlae
Cthulhu
17
3 / 6 / 8
11,200
1,018
15,064
24,644
22,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 7 / 8
9,787
890
8,532
12,993
4,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

33

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CADABRAOO
Fenrir
18
8 / 4 / 18
12,010
1,092
6,030
9,684
6,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Qwertggft
Athena
18
1 / 1 / 12
11,136
1,012
3,025
17,210
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
maskmelon
Mercury
18
10 / 4 / 12
12,349
1,123
19,830
14,000
6,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
theeeDeViaNT
Izanami
20
15 / 1 / 16
14,377
1,307
45,301
19,295
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
xjmh580
Vulcan
18
2 / 3 / 22
11,364
1,033
23,510
8,514
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
13
Kills
36
37
Deaths
13
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
7
6
0.71
W
Fenrir
CADABRAOO
Fenrir
8
4
18
4.25
L
Ah Muzen Cab
EvilCrusader
Ah Muzen Cab
1
8
10
0.75
L
7
9
3
0.94
W
Athena
Qwertggft
Athena
1
1
12
7
L
Cthulhu
Russlae
Cthulhu
3
6
8
1.17
W
Mercury
maskmelon
Mercury
10
4
12
4
L
0
7
8
0.57
W
Izanami
theeeDeViaNT
Izanami
15
1
16
23
W
Vulcan
xjmh580
Vulcan
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
97,696
104,453
Taken
68,703
50,976
Mitigated
49,524
11,474
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,389
4,815
217
1,186
24,300
10,584
0
3,849
20,451
0
17,473
W
Fenrir
CADABRAOO
Fenrir
6,030
1,200
0
90
9,684
6,292
0
6,699
2,985
0
8,639
L
Ah Muzen Cab
EvilCrusader
Ah Muzen Cab
10,069
4,471
0
2,638
24,595
8,379
0
5,849
18,746
0
25,827
L
17,833
2,296
3,179
1,733
17,921
5,663
0
4,047
13,874
39,935
0
W
Athena
Qwertggft
Athena
3,025
896
0
1,438
17,210
23,634
0
11,446
5,764
17,459
0
L
Cthulhu
Russlae
Cthulhu
15,064
1,025
1,476
588
24,644
22,302
0
10,348
14,296
34,069
0
W
Mercury
maskmelon
Mercury
19,830
10,433
0
2,224
14,000
6,468
0
7,644
6,356
0
32,237
L
8,532
1,017
0
457
12,993
4,048
0
2,442
10,551
24,678
0
W
Izanami
theeeDeViaNT
Izanami
45,301
36,923
0
12,399
19,295
9,546
0
10,728
8,567
0
85,327
W
Vulcan
xjmh580
Vulcan
23,510
5,994
0
385
8,514
3,584
0
4,912
3,602
42,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,935
Gold Earned
61,236
191
Minions Killed
218
4
Camps Cleared
7
877,375
Distance Traveled
1,067,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,092
917
20
2
1
168,319
0
W
Fenrir
12,010
1,092
2
0
0
215,508
0
L
Ah Muzen Cab
10,510
955
29
3
2
135,843
0
L
Ra
12,346
1,122
69
6
0
196,241
0
W
Athena
11,136
1,012
35
3
1
215,645
0
L
Cthulhu
11,200
1,018
43
4
0
219,998
0
W
Mercury
12,349
1,123
25
2
2
229,266
0
L
Thoth
9,787
890
30
3
1
156,974
0
W
Izanami
14,377
1,307
111
10
4
185,135
0
W
Vulcan
11,364
1,033
45
4
0
221,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role