Player Matchup

Merlin
Merlin
Apache375
Merlin
Level 65
God Stats
5W - 2L
1,253 SR
Queue Stats
135W - 134L
1,416 Elo+
Party 1
Mulan
Mulan
BuGzis
Mulan
Level 43
God Stats
3W - 4L
1,552 SR
Queue Stats
34W - 37L
1,539 Elo+
Solo
Athena
Athena
MrThomsen02
Athena
Level 60
God Stats
4W - 1L
1,534 SR
Queue Stats
38W - 33L
1,363 Elo+
Party 2
Fenrir
Fenrir
Viik89 64
Fenrir
Level 15
God Stats
3W - 0L
1,691 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
crocpia
Cernunnos
Level 27
God Stats
2W - 2L
1,201 SR
Queue Stats
10W - 7L
1,345 Elo+
Party 2
Team Averages
Level 42
1,446 SR
1,411 Elo+

VS

Team Averages
Level 41
1,482 SR
1,448 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
D0n43Sk0Y
Cernunnos
Level 28
God Stats
2W - 1L
1,725 SR
Queue Stats
54W - 55L
1,460 Elo+
Party 3
Awilix
Awilix
Evstati
Awilix
Level 65
God Stats
2W - 5L
1,458 SR
Queue Stats
49W - 65L
1,385 Elo+
Party 3
Bacchus
Bacchus
Veli7obe
Bacchus
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 139L
1,419 Elo+
Party 3
Nox
Nox
soicygod
Nox
Level 44
God Stats
0W - 2L
1,228 SR
Queue Stats
358W - 342L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apache375
Merlin
14
3 / 0 / 2
8,789
549
7,715
7,819
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
BuGzis
Mulan
15
9 / 2 / 2
9,493
593
14,261
11,798
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
2 / 0 / 8
8,723
545
4,651
12,541
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Viik89 64
Fenrir
12
1 / 5 / 3
7,343
459
2,228
12,077
4,223
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
crocpia
Cernunnos
14
3 / 1 / 5
8,474
530
7,936
6,527
2,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 6 / 2
6,275
392
3,127
12,239
5,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
D0n43Sk0Y
Cernunnos
11
1 / 5 / 2
7,137
446
7,478
9,709
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Evstati
Awilix
12
3 / 5 / 1
7,259
454
5,115
11,679
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Veli7obe
Bacchus
10
3 / 2 / 2
7,330
458
3,759
12,310
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 0 / 3
7,856
491
5,097
5,323
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
7
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
2
0.17
W
Merlin
Apache375
Merlin
3
0
2
4
W
Mulan
BuGzis
Mulan
9
2
2
5
L
Cernunnos
D0n43Sk0Y
Cernunnos
1
5
2
0.4
L
Awilix
Evstati
Awilix
3
5
1
0.7
W
Athena
2
0
8
6
L
Bacchus
Veli7obe
Bacchus
3
2
2
2
W
Fenrir
Viik89 64
Fenrir
1
5
3
0.5
W
Cernunnos
crocpia
Cernunnos
3
1
5
5.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
24,576
50,762
Taken
51,260
33,587
Mitigated
27,924
16,061
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,127
815
0
1,808
12,239
5,782
74
1,691
10,098
0
26,351
W
Merlin
Apache375
Merlin
7,715
292
0
1,918
7,819
2,945
466
2,838
4,819
56,654
0
W
Mulan
BuGzis
Mulan
14,261
2,254
0
4,754
11,798
10,600
928
1,143
10,595
11,854
49,857
L
Cernunnos
D0n43Sk0Y
Cernunnos
7,478
4,163
0
2,115
9,709
3,287
0
4,291
5,200
0
36,890
L
Awilix
Evstati
Awilix
5,115
1,935
0
1,846
11,679
4,869
0
1,975
9,381
0
48,794
W
Athena
4,651
1,876
0
2,346
12,541
13,573
185
1,943
10,530
25,346
0
L
Bacchus
Veli7obe
Bacchus
3,759
454
210
2,434
12,310
12,039
0
3,761
8,302
12,653
0
W
Fenrir
Viik89 64
Fenrir
2,228
423
0
4,011
12,077
4,223
448
1,385
10,590
0
37,789
W
Cernunnos
crocpia
Cernunnos
7,936
4,463
0
3,032
6,527
2,246
611
1,153
5,372
0
63,490
L
5,097
123
0
1,062
5,323
1,947
0
1,859
3,178
50,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
35,857
443
Minions Killed
311
0
Camps Cleared
0
1,532,359
Distance Traveled
1,492,177
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,275
392
37
2
0
285,697
4
W
Merlin
8,789
549
95
6
0
314,053
0
W
Mulan
9,493
593
113
7
0
312,433
0
L
Cernunnos
7,137
446
65
4
0
247,027
2
L
Awilix
7,259
454
79
5
0
301,950
0
W
Athena
8,723
545
50
3
0
347,561
6
L
Bacchus
7,330
458
21
1
0
338,240
3
W
Fenrir
7,343
459
70
4
0
252,887
0
W
Cernunnos
8,474
530
115
7
0
305,425
6
L
Nox
7,856
491
109
7
0
319,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role