Player Matchup

Mercury
Mercury
ElRadgor17
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,514 Elo+
Solo
Persephone
Persephone
HarIow
Persephone
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,825 Elo+
Solo
Ymir
Ymir
JoLmd
Ymir
Level 4
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 2L
1,480 Elo+
Solo
Olorun
Olorun
MojitoForFree
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,472 Elo+
Solo
Chiron
Chiron
bartekprog
Chiron
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,568 Elo+

VS

Team Averages
Level 11
1,647 SR
1,643 Elo+
Cthulhu
Cthulhu
AymanFE
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Odin
Odin
HochuDomoy
Odin
Level 19
God Stats
1W - 1L
1,768 SR
Queue Stats
67W - 58L
1,556 Elo+
Solo
Janus
Janus
Miscospiscou
Janus
Level 21
God Stats
2W - 3L
1,791 SR
Queue Stats
81W - 76L
1,636 Elo+
Solo
Nemesis
Nemesis
R9Artistic
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Artemis
Artemis
zo1y
Artemis
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElRadgor17
Mercury
15
3 / 1 / 4
8,671
578
2,250
9,747
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
HarIow
Persephone
14
6 / 2 / 5
9,521
635
12,518
9,758
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
JoLmd
Ymir
12
1 / 0 / 4
7,856
524
1,635
8,186
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 1 / 3
10,582
705
10,456
10,448
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
bartekprog
Chiron
15
10 / 0 / 4
9,342
623
14,020
9,465
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AymanFE
Cthulhu
8
1 / 11 / 1
5,761
384
3,618
14,757
9,712
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 7 / 1
6,531
435
4,218
13,958
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 2 / 0
6,624
442
2,704
6,202
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
R9Artistic
Nemesis
11
1 / 5 / 1
6,944
463
5,155
9,968
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
zo1y
Artemis
8
0 / 7 / 0
5,447
363
3,019
9,272
2,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
32
Kills
4
4
Deaths
32
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AymanFE
Cthulhu
1
11
1
0.14
W
Mercury
ElRadgor17
Mercury
3
1
4
5
W
Persephone
HarIow
Persephone
6
2
5
4.25
L
1
7
1
0.21
W
Ymir
JoLmd
Ymir
1
0
4
3
L
1
2
0
0.5
W
12
1
3
13.5
L
Nemesis
R9Artistic
Nemesis
1
5
1
0.3
W
Chiron
bartekprog
Chiron
10
0
4
12
L
Artemis
zo1y
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,879
Damage
18,714
47,604
Taken
54,157
19,124
Mitigated
25,569
23,532
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AymanFE
Cthulhu
3,618
1,122
0
80
14,757
9,712
54
6,831
7,926
14,716
0
W
Mercury
ElRadgor17
Mercury
2,250
1,265
0
4,806
9,747
3,331
536
1,061
8,541
0
51,192
W
Persephone
HarIow
Persephone
12,518
1,140
0
3,789
9,758
3,070
1,630
1,053
8,596
69,197
0
L
4,218
617
0
1,700
13,958
7,831
0
6,892
7,066
4,049
23,006
W
Ymir
JoLmd
Ymir
1,635
698
0
2,019
8,186
4,881
0
836
7,217
27,165
0
L
2,704
0
0
1,933
6,202
1,411
0
1,397
4,805
34,247
0
W
10,456
5,917
192
7,788
10,448
4,513
2,848
2,088
8,065
55,309
6,885
L
Nemesis
R9Artistic
Nemesis
5,155
2,093
0
2,930
9,968
4,024
0
4,003
5,965
149
36,980
W
Chiron
bartekprog
Chiron
14,020
6,105
390
4,548
9,465
3,329
2,980
2,016
7,258
0
67,139
L
Artemis
zo1y
Artemis
3,019
1,472
0
0
9,272
2,591
96
4,053
5,219
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
31,307
498
Minions Killed
280
0
Camps Cleared
0
1,405,453
Distance Traveled
1,238,374
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,761
384
27
2
0
259,942
1
W
Mercury
8,671
578
108
7
0
315,446
0
W
Persephone
9,521
635
98
7
0
250,017
6
L
Odin
6,531
435
59
4
0
260,648
1
W
Ymir
7,856
524
51
3
0
276,630
0
L
Janus
6,624
442
78
5
0
222,699
5
W
Olorun
10,582
705
116
8
0
267,246
2
L
Nemesis
6,944
463
80
5
0
272,239
3
W
Chiron
9,342
623
125
8
0
296,114
3
L
Artemis
5,447
363
36
2
0
222,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role