Player Matchup

Da Ji
Da Ji
Diamond IV
IM KRYT3RIA
Da Ji
Diamond IV
Level 148
God Stats
4W - 0L
1,852 SR
Queue Stats
165W - 147L
2,300 MMR
Solo
Xing Tian
Xing Tian
Diamond II
JeepersReapers
Xing Tian
Diamond II
Level 158
God Stats
1W - 2L
1,342 SR
Queue Stats
126W - 114L
2,302 MMR
Solo
Chaac
Chaac
Masters
Kilogee808
Chaac
Masters
Level 157
God Stats
41W - 34L
1,635 SR
Queue Stats
748W - 700L
2,637 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Srryurbadgg
Baron Samedi
Diamond I
Level 160
God Stats
7W - 1L
1,642 SR
Queue Stats
178W - 145L
2,657 MMR
Solo
Hou Yi
Hou Yi
Masters
nuke222
Hou Yi
Masters
Level 153
God Stats
28W - 44L
1,620 SR
Queue Stats
373W - 350L
2,344 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,618 SR
2,448 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,564 SR
2,454 MMR
Heimdallr
Heimdallr
Diamond V
EclipseCosmo194
Heimdallr
Diamond V
Level 78
God Stats
14W - 19L
1,553 SR
Queue Stats
203W - 186L
2,181 MMR
Solo
Sylvanus
Sylvanus
Platinum I
ImGosa
Sylvanus
Platinum I
Level 149
God Stats
0W - 1L
1,352 SR
Queue Stats
117W - 110L
2,240 MMR
Solo
Mercury
Mercury
Masters
Windowlicker993
Mercury
Masters
Level 160
God Stats
22W - 27L
1,634 SR
Queue Stats
409W - 391L
2,606 MMR
Solo
Odin
Odin
Masters
daanyyel
Odin
Masters
Level 158
God Stats
3W - 4L
1,642 SR
Queue Stats
318W - 267L
3,001 MMR
Solo
Zeus
Zeus
Diamond III
kingkow101
Zeus
Diamond III
Level 157
God Stats
0W - 4L
1,637 SR
Queue Stats
315W - 304L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 5
7,151
596
5,808
9,237
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JeepersReapers
Xing Tian
11
2 / 1 / 9
7,339
612
3,337
7,943
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
13
2 / 1 / 0
7,536
628
5,515
9,549
6,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Srryurbadgg
Baron Samedi
13
1 / 2 / 5
7,344
612
6,465
6,752
3,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
nuke222
Hou Yi
14
7 / 2 / 0
8,207
684
7,796
7,813
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioAthenaMulanLoki

VS

Bans
GebGilgameshSusanoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EclipseCosmo194
Heimdallr
10
2 / 5 / 1
6,116
510
4,353
7,731
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ImGosa
Sylvanus
10
2 / 3 / 5
6,527
544
3,644
11,635
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 3 / 3
7,136
595
5,990
7,787
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
0 / 2 / 1
6,382
532
4,913
7,699
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 1
6,544
545
5,726
5,569
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
12
12
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EclipseCosmo194
Heimdallr
2
5
1
0.5
W
4
6
5
1.08
L
Sylvanus
ImGosa
Sylvanus
2
3
5
1.5
W
Xing Tian
JeepersReapers
Xing Tian
2
1
9
6.5
W
Chaac
2
1
0
2
W
Baron Samedi
Srryurbadgg
Baron Samedi
1
2
5
1.75
L
5
3
3
2.17
L
Odin
0
2
1
0.25
L
3
3
1
1.17
W
Hou Yi
nuke222
Hou Yi
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
24,626
41,294
Taken
40,421
20,265
Mitigated
17,388
18,397
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EclipseCosmo194
Heimdallr
4,353
2,418
0
1,083
7,731
1,773
0
914
6,817
0
33,770
W
5,808
1,229
0
2,590
9,237
3,274
0
2,675
6,529
0
32,628
L
Sylvanus
ImGosa
Sylvanus
3,644
577
1,332
4,246
11,635
8,094
0
5,464
6,171
13,882
0
W
Xing Tian
JeepersReapers
Xing Tian
3,337
257
0
2,382
7,943
4,901
160
3,500
4,443
11,600
0
W
Chaac
5,515
1,650
0
5,335
9,549
6,927
0
65
8,759
0
47,684
W
Baron Samedi
Srryurbadgg
Baron Samedi
6,465
619
850
3,294
6,752
3,111
1,378
2,372
4,380
53,580
0
L
5,990
3,052
0
2,924
7,787
2,039
0
1,169
6,618
0
37,368
L
Odin
4,913
1,718
0
3,274
7,699
3,589
0
0
7,699
650
35,934
L
5,726
959
0
366
5,569
1,893
0
2,409
3,160
42,404
0
W
Hou Yi
nuke222
Hou Yi
7,796
3,945
0
3,946
7,813
2,052
2,838
916
6,897
0
54,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
32,705
401
Minions Killed
350
0
Camps Cleared
0
1,133,907
Distance Traveled
1,127,194
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,116
510
67
6
0
174,735
1
W
Da Ji
7,151
596
58
5
0
239,420
7
L
Sylvanus
6,527
544
24
2
0
197,929
2
W
Xing Tian
7,339
612
14
1
0
256,767
4
W
Chaac
7,536
628
111
9
0
216,789
1
W
Baron Samedi
7,344
612
119
10
0
205,499
3
L
Mercury
7,136
595
82
7
0
277,596
0
L
Odin
6,382
532
82
7
0
258,018
2
L
Zeus
6,544
545
95
8
0
218,916
6
W
Hou Yi
8,207
684
99
8
0
215,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role