Player Matchup

Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Ldiablo45
Xing Tian
Level 141
God Stats
10W - 8L
1,543 SR
Queue Stats
183W - 177L
1,570 Elo+
Solo
Ra
Ra
PKdude96
Ra
Level 122
God Stats
6W - 7L
1,603 SR
Queue Stats
308W - 326L
1,607 Elo+
Solo
Vamana
Vamana
THICCHEDGEHOG
Vamana
Level 65
God Stats
2W - 0L
1,609 SR
Queue Stats
104W - 89L
1,585 Elo+
Party 2
Neith
Neith
oneblueleaf
Neith
Level 155
God Stats
1W - 1L
1,453 SR
Queue Stats
4W - 1L
1,637 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,580 Elo+

VS

Team Averages
Level 99
1,626 SR
1,637 Elo+
Da Ji
Da Ji
GMªkitten
Da Ji
Level 63
God Stats
5W - 3L
1,681 SR
Queue Stats
90W - 48L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
MaCkDuck
Zhong Kui
Level 54
God Stats
0W - 1L
1,725 SR
Queue Stats
29W - 11L
1,672 Elo+
Party 1
Zeus
Zeus
NehalemEX
Zeus
Level 156
God Stats
12W - 5L
1,729 SR
Queue Stats
192W - 149L
1,629 Elo+
Party 1
Charybdis
Charybdis
Shmаt
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xMankiTx
Kumbhakarna
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
194W - 152L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 2 / 23
12,155
868
12,235
13,961
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Ldiablo45
Xing Tian
18
8 / 1 / 14
12,572
898
19,775
14,538
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 19
12,092
864
8,176
13,632
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
13 / 1 / 20
14,234
1,017
17,295
20,630
23,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 12
11,744
839
13,781
10,613
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 10 / 1
9,898
707
8,444
16,194
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MaCkDuck
Zhong Kui
15
1 / 7 / 3
8,514
608
7,272
14,756
12,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
16
2 / 5 / 4
9,306
665
21,926
13,181
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Shmаt
Charybdis
15
4 / 8 / 3
9,878
706
12,452
16,628
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
xMankiTx
Kumbhakarna
13
0 / 7 / 6
8,534
610
7,044
20,382
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
37
Kills
10
10
Deaths
37
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
23
8.75
L
Da Ji
3
10
1
0.35
W
Xing Tian
Ldiablo45
Xing Tian
8
1
14
15
L
Zhong Kui
MaCkDuck
Zhong Kui
1
7
3
0.36
L
Zeus
2
5
4
0.8
W
5
3
19
4.83
L
Charybdis
Shmаt
Charybdis
4
8
3
0.69
W
13
1
20
23
W
5
3
12
3.67
L
Kumbhakarna
xMankiTx
Kumbhakarna
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
57,138
73,374
Taken
81,141
56,629
Mitigated
54,776
26,682
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,235
5,343
0
6,119
13,961
6,856
24
7,085
6,776
0
19,467
L
Da Ji
8,444
1,838
0
1,502
16,194
9,047
0
6,688
9,214
0
17,388
W
Xing Tian
Ldiablo45
Xing Tian
19,775
656
0
1,299
14,538
7,407
0
8,171
6,367
53,172
0
L
Zhong Kui
MaCkDuck
Zhong Kui
7,272
654
0
1,755
14,756
12,979
91
3,105
11,513
27,305
0
L
Zeus
21,926
1,368
0
1,821
13,181
8,044
0
3,679
9,399
53,350
0
W
8,176
816
2,762
3,851
13,632
13,609
920
6,736
6,896
26,060
0
L
Charybdis
Shmаt
Charybdis
12,452
6,952
0
2,670
16,628
6,179
215
5,362
11,006
0
38,713
W
17,295
7,751
2,114
8,035
20,630
23,335
2,653
9,857
10,773
1,171
34,688
W
13,781
6,560
0
2,502
10,613
5,422
1,641
4,799
5,814
0
57,505
L
Kumbhakarna
xMankiTx
Kumbhakarna
7,044
804
0
3,742
20,382
18,527
0
9,449
10,625
14,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
46,130
294
Minions Killed
238
10
Camps Cleared
7
1,375,646
Distance Traveled
1,123,176
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,155
868
16
1
1
275,196
2
L
Da Ji
9,898
707
25
2
1
208,061
2
W
Xing Tian
12,572
898
91
7
1
299,356
0
L
Zhong Kui
8,514
608
52
4
0
226,329
1
L
Zeus
9,306
665
91
7
5
251,815
4
W
Ra
12,092
864
40
3
1
274,228
5
L
Charybdis
9,878
706
66
5
1
204,624
0
W
Vamana
14,234
1,017
40
3
2
281,050
4
W
Neith
11,744
839
107
8
5
245,816
3
L
Kumbhakarna
8,534
610
4
0
0
232,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role