Player Matchup

Olorun
Olorun
Kyokooo1
Olorun
Level 17
God Stats
1W - 1L
1,681 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 2
Nemesis
Nemesis
LittleMina
Nemesis
Level 8
God Stats
1W - 2L
1,522 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
NightcoreBanane
Aphrodite
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
TheAlvarodocus
Hou Yi
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 17L
1,411 Elo+
Solo
Bellona
Bellona
Torch174
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,395 Elo+

VS

Team Averages
Level 27
1,486 SR
1,346 Elo+
Cthulhu
Cthulhu
BluéDog
Cthulhu
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
29W - 36L
1,383 Elo+
Solo
Ullr
Ullr
ConagSnake
Ullr
Level 26
God Stats
10W - 14L
1,609 SR
Queue Stats
188W - 224L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
StrictlySmoKy
Gilgamesh
Level 27
God Stats
5W - 3L
1,451 SR
Queue Stats
54W - 83L
1,246 Elo+
Solo
Agni
Agni
iva4444
Agni
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 67L
1,386 Elo+
Party 1
Fenrir
Fenrir
npukoluct10
Fenrir
Level 27
God Stats
4W - 2L
1,629 SR
Queue Stats
62W - 68L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kyokooo1
Olorun
15
5 / 14 / 1
10,600
461
8,873
21,710
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LittleMina
Nemesis
14
0 / 9 / 3
8,599
374
7,428
17,374
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
NightcoreBanane
Aphrodite
15
2 / 2 / 4
10,498
456
8,398
13,576
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 3 / 2
11,433
497
16,673
16,790
6,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Torch174
Bellona
14
1 / 13 / 1
9,258
403
8,881
24,330
20,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluéDog
Cthulhu
17
6 / 0 / 7
11,124
484
13,113
21,930
20,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 4 / 6
11,431
497
10,048
15,181
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
StrictlySmoKy
Gilgamesh
19
10 / 2 / 10
13,289
578
18,306
19,219
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
iva4444
Agni
20
10 / 5 / 8
14,075
612
15,913
13,907
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
12 / 2 / 7
14,917
649
14,367
19,907
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
13
Kills
40
41
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BluéDog
Cthulhu
6
0
7
9.5
W
2
4
6
1.25
L
Olorun
Kyokooo1
Olorun
5
14
1
0.39
L
Nemesis
LittleMina
Nemesis
0
9
3
0.17
L
Aphrodite
NightcoreBanane
Aphrodite
2
2
4
2
W
Gilgamesh
StrictlySmoKy
Gilgamesh
10
2
10
7.5
L
5
3
2
2
L
Bellona
Torch174
Bellona
1
13
1
0.12
W
Agni
iva4444
Agni
10
5
8
2.8
W
Fenrir
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
71,747
93,780
Taken
90,144
56,048
Mitigated
58,967
24,119
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BluéDog
Cthulhu
13,113
840
1,183
8,658
21,930
20,962
1,065
4,766
17,164
39,768
0
W
10,048
5,157
0
4,871
15,181
5,411
5,458
4,083
11,098
0
83,738
L
Olorun
Kyokooo1
Olorun
8,873
4,634
26
4,515
21,710
9,061
1,119
7,890
12,931
43,148
3,324
L
Nemesis
LittleMina
Nemesis
7,428
3,454
0
3,376
17,374
5,364
654
3,173
13,611
0
42,867
L
Aphrodite
NightcoreBanane
Aphrodite
8,398
1,676
4,792
6,800
13,576
15,064
288
6,793
5,824
26,779
0
W
Gilgamesh
StrictlySmoKy
Gilgamesh
18,306
3,675
0
1,768
19,219
16,393
1,441
3,692
15,527
10,872
62,696
L
16,673
10,327
0
3,343
16,790
6,064
348
6,377
9,810
0
72,651
L
Bellona
Torch174
Bellona
8,881
2,198
0
1,267
24,330
20,495
0
6,150
17,193
12,833
44,774
W
Agni
iva4444
Agni
15,913
1,102
290
4,343
13,907
5,222
1,948
4,444
9,463
91,429
0
W
Fenrir
14,367
2,225
0
9,177
19,907
10,979
2,772
4,862
15,045
0
136,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
64,836
415
Minions Killed
654
0
Camps Cleared
0
1,859,146
Distance Traveled
2,148,022
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,124
484
59
3
0
445,071
1
W
Ullr
11,431
497
110
5
0
386,382
0
L
Olorun
10,600
461
83
4
0
303,424
6
L
Nemesis
8,599
374
69
3
0
386,840
2
L
Aphrodite
10,498
456
47
2
0
419,963
4
W
Gilgamesh
13,289
578
135
6
0
405,206
1
L
Hou Yi
11,433
497
124
5
0
431,224
3
L
Bellona
9,258
403
92
4
0
317,695
0
W
Agni
14,075
612
158
7
0
428,860
3
W
Fenrir
14,917
649
192
8
0
482,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role