Player Matchup

Janus
Janus
KaosBorn94
Janus
Level 84
God Stats
4W - 11L
1,245 SR
Queue Stats
99W - 108L
1,424 Elo+
Party 2
Sol
Sol
PiCkLeRiCk77769
Sol
Level 45
God Stats
2W - 5L
1,328 SR
Queue Stats
130W - 149L
1,385 Elo+
Party 2
Yemoja
Yemoja
SHRlMPLYPlBBLES
Yemoja
Level 58
God Stats
1W - 1L
1,289 SR
Queue Stats
35W - 52L
1,357 Elo+
Solo
Achilles
Achilles
SexualRexus
Achilles
Level 76
God Stats
0W - 2L
1,095 SR
Queue Stats
214W - 192L
1,484 Elo+
Party 2
Susano
Susano
StarchyDrake420
Susano
Level 68
God Stats
8W - 11L
1,465 SR
Queue Stats
198W - 225L
1,420 Elo+
Party 2
Team Averages
Level 66
1,284 SR
1,414 Elo+

VS

Team Averages
Level 122
1,559 SR
1,486 Elo+
Janus
Janus
MassiveMelody
Janus
Level 159
God Stats
5W - 7L
1,532 SR
Queue Stats
73W - 64L
1,592 Elo+
Party 1
Ares
Ares
ReborninFury
Ares
Level 67
God Stats
91W - 57L
1,610 SR
Queue Stats
596W - 573L
1,461 Elo+
Solo
Bastet
Bastet
RecklessEnigma_
Bastet
Level 157
God Stats
2W - 1L
1,878 SR
Queue Stats
87W - 81L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
dadbodninja
Nu Wa
Level 108
God Stats
16W - 15L
1,469 SR
Queue Stats
510W - 540L
1,431 Elo+
Solo
Tyr
Tyr
killer77691
Tyr
Level 119
God Stats
2W - 1L
1,304 SR
Queue Stats
136W - 159L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 2 / 8
11,652
1,059
16,992
14,054
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 7 / 10
10,162
924
13,467
18,522
6,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 7
10,677
971
6,874
13,097
8,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
SexualRexus
Achilles
17
2 / 4 / 12
10,778
980
9,413
23,203
31,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 6 / 10
10,656
969
14,633
20,251
7,063
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

141

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
12,116
1,101
18,770
10,089
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 15
12,014
1,092
9,041
14,313
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 2 / 10
10,875
989
18,391
12,546
7,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 12
11,116
1,011
21,400
8,248
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 6 / 13
11,403
1,037
16,807
20,910
19,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
83
15
Kills
20
20
Deaths
15
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
5
2
8
4.5
W
6
3
13
4.17
L
1
7
10
0.86
W
3
2
15
5.25
W
4
2
10
4.5
L
3
1
7
6.5
L
Achilles
SexualRexus
Achilles
2
4
12
2
L
4
6
10
1.5
W
2
2
12
4
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,379
Damage
84,409
89,127
Taken
66,106
58,319
Mitigated
58,484
8,569
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
16,992
278
0
642
14,054
4,370
0
7,516
6,369
51,776
0
W
18,770
631
0
321
10,089
4,822
0
5,361
4,728
44,074
0
L
13,467
3,564
0
3,191
18,522
6,377
0
11,791
6,246
33,712
0
W
9,041
375
0
1,223
14,313
22,056
0
9,318
4,995
15,435
0
W
18,391
3,297
0
3,044
12,546
7,436
0
6,557
5,989
0
31,358
L
6,874
884
2,945
451
13,097
8,899
0
4,949
7,707
24,418
0
L
Achilles
SexualRexus
Achilles
9,413
2,571
0
1,098
23,203
31,610
0
11,473
10,711
0
26,602
L
14,633
3,833
0
242
20,251
7,063
0
12,221
7,471
0
27,097
W
21,400
5,815
0
106
8,248
4,569
0
3,222
5,026
47,020
0
W
16,807
1,559
223
4,008
20,910
19,601
0
12,875
8,035
0
27,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
57,524
216
Minions Killed
195
4
Camps Cleared
3
1,087,053
Distance Traveled
1,211,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,652
1,059
103
9
0
220,459
0
W
Janus
12,116
1,101
69
6
0
232,403
0
L
Sol
10,162
924
36
3
2
203,788
0
W
Ares
12,014
1,092
4
0
1
228,478
0
W
Bastet
10,875
989
29
3
0
291,724
1
L
Yemoja
10,677
971
35
3
0
207,323
0
L
Achilles
10,778
980
25
2
0
229,441
0
L
Susano
10,656
969
17
2
2
226,042
0
W
Nu Wa
11,116
1,011
69
6
2
215,350
1
W
Tyr
11,403
1,037
24
2
0
243,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role