Player Matchup

Nemesis
Nemesis
ELPEKADO0R
Nemesis
Level 11
God Stats
0W - 2L
1,231 SR
Queue Stats
18W - 12L
1,576 Elo+
Solo
Cernunnos
Cernunnos
Legit_Quickshot1
Cernunnos
Level 25
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 6L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Qtr_alanzi
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Solo
Olorun
Olorun
SpeckledPecker
Olorun
Level 18
God Stats
1W - 1L
1,796 SR
Queue Stats
40W - 24L
1,682 Elo+
Solo
Sun Wukong
Sun Wukong
killing_is_-_bad
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,499 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,584 Elo+

VS

Team Averages
Level 17
1,669 SR
1,543 Elo+
Bellona
Bellona
NetnotTheSky
Bellona
Level 15
God Stats
19W - 6L
1,757 SR
Queue Stats
31W - 13L
1,696 Elo+
Solo
Ra
Ra
Raffa_LegaL
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ranfelix02
Awilix
Level 21
God Stats
5W - 1L
1,930 SR
Queue Stats
72W - 28L
1,650 Elo+
Solo
Kali
Kali
TrulyBattleborn
Kali
Level 27
God Stats
12W - 6L
1,628 SR
Queue Stats
118W - 111L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
king__spider404
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,527 SR
Queue Stats
24W - 28L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELPEKADO0R
Nemesis
12
3 / 6 / 1
7,260
519
5,863
12,631
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
9
1 / 8 / 0
5,612
401
3,575
9,603
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Qtr_alanzi
Kukulkan
11
1 / 8 / 1
6,557
468
4,879
7,996
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 0
6,616
473
6,045
10,808
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
killing_is_-_bad
Sun Wukong
12
0 / 3 / 0
6,380
456
3,300
9,383
3,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NetnotTheSky
Bellona
16
10 / 1 / 1
9,833
702
12,328
12,503
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 5 / 2
5,141
367
694
3,675
709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Ranfelix02
Awilix
17
18 / 0 / 1
10,449
746
15,367
10,658
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 0
8,661
619
5,620
12,787
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
king__spider404
Morgan Le Fay
11
1 / 2 / 4
7,160
511
2,382
5,974
2,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
6
Kills
31
31
Deaths
9
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ELPEKADO0R
Nemesis
3
6
1
0.58
L
Cernunnos
1
8
0
0.13
W
Bellona
NetnotTheSky
Bellona
10
1
1
10.5
L
Kukulkan
Qtr_alanzi
Kukulkan
1
8
1
0.19
W
0
5
2
0.2
W
Awilix
Ranfelix02
Awilix
18
0
1
18.5
L
1
6
0
0.17
W
2
1
0
2
L
Sun Wukong
killing_is_-_bad
Sun Wukong
0
3
0
0
W
Morgan Le Fay
king__spider404
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
36,391
50,421
Taken
45,597
15,114
Mitigated
20,152
9,051
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ELPEKADO0R
Nemesis
5,863
2,111
0
3,205
12,631
3,170
0
272
12,359
0
35,333
L
Cernunnos
3,575
1,596
0
875
9,603
1,868
0
233
9,370
0
26,799
W
Bellona
NetnotTheSky
Bellona
12,328
5,742
0
5,629
12,503
8,254
0
4,688
7,815
0
71,431
L
Kukulkan
Qtr_alanzi
Kukulkan
4,879
670
0
200
7,996
2,238
0
2,571
5,425
36,043
0
W
694
364
29
106
3,675
709
0
436
3,239
6,680
0
W
Awilix
Ranfelix02
Awilix
15,367
7,314
0
5,185
10,658
3,933
0
1,001
9,657
0
79,820
L
6,045
3,177
60
2,856
10,808
3,942
0
0
10,808
35,876
5,293
W
5,620
2,593
0
8,863
12,787
5,218
210
0
12,787
0
63,759
L
Sun Wukong
killing_is_-_bad
Sun Wukong
3,300
154
0
1,855
9,383
3,896
0
0
9,383
0
35,957
W
Morgan Le Fay
king__spider404
Morgan Le Fay
2,382
553
0
102
5,974
2,038
44
4,044
1,930
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
41,244
315
Minions Killed
478
0
Camps Cleared
0
1,216,189
Distance Traveled
1,374,664
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,260
519
65
5
0
272,299
5
L
Cernunnos
5,612
401
49
4
0
224,578
2
W
Bellona
9,833
702
129
9
0
318,733
1
L
Kukulkan
6,557
468
71
5
0
228,333
3
W
Ra
5,141
367
14
1
0
152,057
0
W
Awilix
10,449
746
129
9
0
349,166
0
L
Olorun
6,616
473
68
5
0
236,809
5
W
Kali
8,661
619
148
11
0
299,822
2
L
Sun Wukong
6,380
456
62
4
0
254,170
0
W
Morgan Le Fay
7,160
511
58
4
0
254,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role