Player Matchup

Sobek
Sobek
Abowjob
Sobek
Level 67
God Stats
8W - 3L
1,575 SR
Queue Stats
139W - 112L
1,521 Elo+
Party 1
Bakasura
Bakasura
MikeMexter
Bakasura
Level 89
God Stats
4W - 1L
1,676 SR
Queue Stats
185W - 147L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
nro8
Kukulkan
Level 110
God Stats
14W - 11L
1,586 SR
Queue Stats
142W - 144L
1,555 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,518 Elo+

VS

Team Averages
Level 90
1,522 SR
1,421 Elo+
Terra
Terra
Bloodmaid
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,272 Elo+
Solo
Aphrodite
Aphrodite
Darphal
Aphrodite
Level 61
God Stats
5W - 7L
1,451 SR
Queue Stats
22W - 30L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kiothe
Tsukuyomi
Level 120
God Stats
4W - 2L
1,616 SR
Queue Stats
14W - 12L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Abowjob
Sobek
15
6 / 3 / 9
10,670
821
8,881
15,861
18,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
MikeMexter
Bakasura
13
5 / 4 / 8
9,813
755
6,192
12,601
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
nro8
Kukulkan
15
7 / 3 / 9
10,683
822
22,910
7,994
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bloodmaid
Terra
11
1 / 5 / 8
8,252
635
5,362
15,264
5,153
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Darphal
Aphrodite
13
3 / 7 / 7
8,989
691
8,494
16,824
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Kiothe
Tsukuyomi
13
6 / 6 / 3
9,620
740
16,811
16,257
5,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
10
10
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Abowjob
Sobek
6
3
9
3.5
L
Terra
Bloodmaid
Terra
1
5
8
1
L
Aphrodite
Darphal
Aphrodite
3
7
7
0.93
L
Tsukuyomi
Kiothe
Tsukuyomi
6
6
3
1.25
W
Bakasura
MikeMexter
Bakasura
5
4
8
2.25
W
Kukulkan
nro8
Kukulkan
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
30,667
36,456
Taken
48,345
27,138
Mitigated
19,118
8,226
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Abowjob
Sobek
8,881
716
762
4,467
15,861
18,375
481
6,606
9,255
17,521
0
L
Terra
Bloodmaid
Terra
5,362
620
2,272
1,389
15,264
5,153
0
12,085
3,004
14,728
0
L
Aphrodite
Darphal
Aphrodite
8,494
1,030
4,331
6,589
16,824
8,035
180
11,781
4,758
26,108
0
L
Tsukuyomi
Kiothe
Tsukuyomi
16,811
4,823
0
4,250
16,257
5,930
0
8,091
7,703
0
51,380
W
Bakasura
MikeMexter
Bakasura
6,192
4,215
0
2,444
12,601
5,693
1,224
4,185
8,416
0
25,148
W
Kukulkan
nro8
Kukulkan
22,910
2,631
0
553
7,994
3,070
594
3,990
4,004
60,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
26,861
160
Minions Killed
127
9
Camps Cleared
4
749,481
Distance Traveled
757,133
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,670
821
23
2
0
245,806
0
L
Terra
8,252
635
24
2
0
263,476
1
L
Aphrodite
8,989
691
39
3
1
233,382
3
L
Tsukuyomi
9,620
740
64
5
3
260,275
6
W
Bakasura
9,813
755
43
3
8
278,549
1
W
Kukulkan
10,683
822
94
7
1
225,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role