Player Matchup

Mulan
Mulan
ColdMetalZer0
Mulan
Level 108
God Stats
5W - 6L
1,417 SR
Queue Stats
28W - 38L
1,309 Elo+
Solo
Fenrir
Fenrir
El-tercero-EDM
Fenrir
Level 116
God Stats
24W - 33L
1,433 SR
Queue Stats
859W - 937L
1,347 Elo+
Solo
Medusa
Medusa
don_blink
Medusa
Level 69
God Stats
58W - 80L
1,390 SR
Queue Stats
127W - 151L
1,358 Elo+
Solo
Hera
Hera
fallko1964
Hera
Level 48
God Stats
5W - 7L
1,276 SR
Queue Stats
187W - 217L
1,377 Elo+
Solo
Sol
Sol
yuny6
Sol
Level 88
God Stats
48W - 46L
1,554 SR
Queue Stats
444W - 497L
1,355 Elo+
Solo
Team Averages
Level 86
1,414 SR
1,349 Elo+

VS

Team Averages
Level 70
1,480 SR
1,340 Elo+
Skadi
Skadi
June__Baby__
Skadi
Level 91
God Stats
67W - 87L
1,402 SR
Queue Stats
75W - 97L
1,295 Elo+
Solo
Chiron
Chiron
LadyPanduhh
Chiron
Level 121
God Stats
4W - 2L
1,294 SR
Queue Stats
49W - 41L
1,335 Elo+
Solo
Athena
Athena
Lello_RaVeN
Athena
Level 57
God Stats
1W - 2L
1,471 SR
Queue Stats
270W - 312L
1,408 Elo+
Party 1
Freya
Freya
SoliderOne2002
Freya
Level 63
God Stats
11W - 3L
1,848 SR
Queue Stats
273W - 348L
1,315 Elo+
Solo
Fenrir
Fenrir
macos-Bs
Fenrir
Level 18
God Stats
17W - 26L
1,384 SR
Queue Stats
30W - 39L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,897
550
12,781
13,709
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 1 / 11
10,895
605
14,317
14,206
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
don_blink
Medusa
16
2 / 3 / 6
9,522
529
7,896
8,757
2,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 5
10,174
565
7,445
6,043
1,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
yuny6
Sol
15
6 / 0 / 6
9,188
510
5,848
7,065
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,954
442
5,083
13,121
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
2 / 3 / 1
8,860
492
6,547
10,105
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
1 / 5 / 2
7,305
406
4,092
18,648
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 0
7,487
416
8,465
12,369
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
macos-Bs
Fenrir
12
1 / 5 / 1
7,365
409
3,124
13,212
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
25
Kills
6
6
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
10
1
11
15.5
L
1
7
1
0.21
L
Chiron
2
3
1
0.83
L
Athena
1
5
2
0.4
L
1
5
0
0.2
W
Medusa
don_blink
Medusa
2
3
6
1.67
W
5
1
5
7.5
L
Fenrir
macos-Bs
Fenrir
1
5
1
0.3
W
Sol
yuny6
Sol
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
27,311
49,780
Taken
67,455
23,250
Mitigated
31,156
22,858
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,781
1,152
0
6,669
13,709
11,192
702
6,951
6,758
7,906
49,940
W
14,317
2,339
0
7,030
14,206
5,712
0
1,411
12,795
0
74,305
L
5,083
2,288
0
2,787
13,121
4,025
0
2,919
10,112
0
52,474
L
Chiron
6,547
1,566
591
4,652
10,105
3,291
1,162
609
9,414
0
63,623
L
Athena
4,092
806
0
2,224
18,648
15,200
0
8,264
10,082
22,596
0
L
8,465
2,956
0
4,960
12,369
4,355
0
2,339
9,502
38,154
0
W
Medusa
don_blink
Medusa
7,896
2,897
0
2,478
8,757
2,514
1,826
579
8,178
0
66,071
W
7,445
1,669
266
2,722
6,043
1,698
2,919
1,658
4,385
68,306
0
L
Fenrir
macos-Bs
Fenrir
3,124
819
0
3,494
13,212
4,285
0
1,109
11,960
0
39,435
W
Sol
yuny6
Sol
5,848
1,377
0
3,693
7,065
2,134
529
2,211
4,854
37,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
38,971
512
Minions Killed
416
0
Camps Cleared
0
1,737,659
Distance Traveled
1,466,504
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,897
550
114
6
0
338,669
3
W
Fenrir
10,895
605
95
5
0
371,874
4
L
Skadi
7,954
442
106
6
0
265,662
0
L
Chiron
8,860
492
133
7
0
296,340
6
L
Athena
7,305
406
26
1
0
337,986
6
L
Freya
7,487
416
86
5
0
245,814
1
W
Medusa
9,522
529
112
6
0
321,618
4
W
Hera
10,174
565
132
7
0
350,170
2
L
Fenrir
7,365
409
65
4
0
320,702
0
W
Sol
9,188
510
59
3
0
355,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role