Player Matchup

Fenrir
Fenrir
JeSuisMarquinhos
Fenrir
Level 8
God Stats
2W - 1L
1,482 SR
Queue Stats
9W - 10L
1,318 Elo+
Party 1
Cupid
Cupid
Kurokono09
Cupid
Level 16
God Stats
2W - 3L
1,322 SR
Queue Stats
27W - 27L
1,366 Elo+
Party 1
Agni
Agni
TroolyTheTruest
Agni
Level 23
God Stats
8W - 8L
1,561 SR
Queue Stats
65W - 58L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yanis_84700
Tsukuyomi
Level 8
God Stats
3W - 2L
1,482 SR
Queue Stats
11W - 12L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
cabohalox3
Cthulhu
Level 8
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 1L
1,182 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,329 Elo+

VS

Team Averages
Level 12
1,546 SR
1,399 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Borries88
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,413 Elo+
Solo
Cerberus
Cerberus
Shibatabuns
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo
King Arthur
King Arthur
Strangers26
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Athena
Athena
SuperBug boy10
Athena
Level 11
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 12L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
10,963
914
10,600
8,676
5,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
20
13 / 4 / 26
14,358
1,197
32,009
12,767
4,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 1 / 19
14,192
1,183
27,126
7,933
2,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Yanis_84700
Tsukuyomi
18
8 / 6 / 16
12,437
1,036
20,747
13,686
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
cabohalox3
Cthulhu
20
6 / 2 / 34
13,836
1,153
32,190
20,083
17,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
12 / 9 / 3
14,278
1,190
21,818
25,560
7,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 12 / 10
11,370
948
8,479
19,404
14,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Shibatabuns
Cerberus
17
2 / 6 / 7
12,327
1,027
9,421
34,569
47,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Strangers26
King Arthur
17
0 / 11 / 10
10,362
864
6,624
29,007
17,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 9 / 6
10,105
842
7,406
24,290
19,288
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
51
46
Kills
15
15
Deaths
47
107
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
12
9
3
1.5
L
1
12
10
0.5
W
5
2
12
5.5
W
Cupid
13
4
26
6.5
L
Cerberus
Shibatabuns
Cerberus
2
6
7
0.92
L
King Arthur
Strangers26
King Arthur
0
11
10
0.45
L
0
9
6
0.33
W
14
1
19
23.5
W
Tsukuyomi
Yanis_84700
Tsukuyomi
8
6
16
2.67
W
Cthulhu
cabohalox3
Cthulhu
6
2
34
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,672
Damage
53,748
63,145
Taken
132,830
34,320
Mitigated
106,151
10,936
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
21,818
11,113
0
4,870
25,560
7,778
0
15,311
9,964
0
41,930
L
8,479
1,383
1,340
2,126
19,404
14,097
0
8,499
10,655
40,029
0
W
10,600
2,355
0
428
8,676
5,586
0
2,659
5,751
0
15,605
W
Cupid
32,009
22,028
339
3,282
12,767
4,775
0
5,882
6,885
0
49,201
L
Cerberus
Shibatabuns
Cerberus
9,421
933
0
4,712
34,569
47,081
0
14,196
19,766
31,524
0
L
King Arthur
Strangers26
King Arthur
6,624
552
211
3,207
29,007
17,907
0
9,947
18,844
41
13,028
L
7,406
1,933
17
1,081
24,290
19,288
0
9,410
14,285
20,812
0
W
27,126
1,609
653
2,626
7,933
2,350
0
3,711
4,222
43,295
0
W
Tsukuyomi
Yanis_84700
Tsukuyomi
20,747
4,750
0
370
13,686
3,770
0
4,177
9,509
0
30,262
W
Cthulhu
cabohalox3
Cthulhu
32,190
3,580
1,179
2,059
20,083
17,839
0
8,918
11,165
66,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
58,442
195
Minions Killed
199
6
Camps Cleared
3
1,209,743
Distance Traveled
954,984
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,278
1,190
32
3
3
202,804
0
L
Ra
11,370
948
90
8
0
178,918
1
W
Fenrir
10,963
914
3
0
2
283,656
0
W
Cupid
14,358
1,197
52
4
1
218,731
0
L
Cerberus
12,327
1,027
49
4
0
205,650
0
L
King Arthur
10,362
864
14
1
0
197,428
2
L
Athena
10,105
842
14
1
0
170,184
2
W
Agni
14,192
1,183
47
4
0
249,047
0
W
Tsukuyomi
12,437
1,036
21
2
1
215,503
2
W
Cthulhu
13,836
1,153
72
6
2
242,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role