Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Balalaika-Guy
Neith
Level 61
God Stats
4W - 1L
1,535 SR
Queue Stats
110W - 147L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
LangeGiraffe
Ao Kuang
Level 77
God Stats
6W - 4L
1,377 SR
Queue Stats
116W - 147L
1,330 Elo+
Solo
Anubis
Anubis
Prismar
Anubis
Level 122
God Stats
3W - 3L
1,539 SR
Queue Stats
267W - 242L
1,407 Elo+
Solo
Scylla
Scylla
RedemtionKnight
Scylla
Level 68
God Stats
4W - 1L
1,734 SR
Queue Stats
207W - 206L
1,408 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,402 Elo+

VS

Team Averages
Level 70
1,570 SR
1,442 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Pasha_Vintovar
Da Ji
Level 48
God Stats
2W - 4L
1,401 SR
Queue Stats
86W - 93L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
dombaiget
Zhong Kui
Level 91
God Stats
4W - 2L
1,818 SR
Queue Stats
144W - 154L
1,366 Elo+
Solo
Nike
Nike
flo510
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,576 Elo+
Solo
Bakasura
Bakasura
fosterzz93
Bakasura
Level 61
God Stats
5W - 4L
1,630 SR
Queue Stats
204W - 234L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 3 / 23
9,619
874
6,924
11,975
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 21
9,452
859
10,579
9,954
4,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
LangeGiraffe
Ao Kuang
19
13 / 3 / 7
10,767
979
9,162
11,502
5,626
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Prismar
Anubis
17
7 / 3 / 17
10,141
922
15,891
13,923
9,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 5 / 12
9,996
909
14,067
10,771
4,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 4 / 10
8,879
807
8,179
14,811
16,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 9 / 5
8,876
807
9,813
13,660
4,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
dombaiget
Zhong Kui
14
3 / 3 / 4
9,064
824
8,532
7,378
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
flo510
Nike
16
3 / 8 / 8
9,235
840
12,767
17,580
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
fosterzz93
Bakasura
15
4 / 6 / 6
8,910
810
6,286
11,008
4,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
30
Kills
16
16
Deaths
30
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
23
3.83
L
Terra
 
Terra
1
4
10
1.5
W
2
2
21
6.25
W
Ao Kuang
LangeGiraffe
Ao Kuang
13
3
7
5.5
L
5
9
5
0.83
W
Anubis
Prismar
Anubis
7
3
17
5.17
W
8
5
12
2.8
L
Zhong Kui
dombaiget
Zhong Kui
3
3
4
1.67
L
Nike
flo510
Nike
3
8
8
0.88
L
Bakasura
fosterzz93
Bakasura
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,623
Damage
45,577
58,125
Taken
64,437
37,903
Mitigated
45,763
26,084
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,924
2,424
6,385
3,593
11,975
13,944
478
4,064
7,534
15,146
0
L
Terra
 
Terra
8,179
1,085
3,436
4,654
14,811
16,063
0
10,274
4,537
14,415
0
W
10,579
4,059
684
2,723
9,954
4,905
2,190
3,352
6,522
0
20,412
W
Ao Kuang
LangeGiraffe
Ao Kuang
9,162
3,858
413
3,900
11,502
5,626
255
2,317
8,754
17,182
0
L
9,813
1,736
672
1,698
13,660
4,770
22
10,147
3,513
0
14,088
W
Anubis
Prismar
Anubis
15,891
1,253
967
5,428
13,923
9,174
812
3,772
9,965
34,301
0
W
14,067
3,516
1,008
983
10,771
4,254
59
3,206
7,182
23,874
0
L
Zhong Kui
dombaiget
Zhong Kui
8,532
756
406
3,037
7,378
4,699
0
5,453
1,925
17,222
0
L
Nike
flo510
Nike
12,767
2,611
0
1,484
17,580
15,998
0
12,427
5,153
0
26,319
L
Bakasura
fosterzz93
Bakasura
6,286
5,254
882
2,143
11,008
4,233
0
7,743
3,265
0
9,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,975
Gold Earned
44,964
125
Minions Killed
108
0
Camps Cleared
0
985,326
Distance Traveled
897,193
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,619
874
8
1
0
154,241
0
L
Terra
8,879
807
13
1
0
220,654
0
W
Neith
9,452
859
23
2
0
211,474
0
W
Ao Kuang
10,767
979
26
2
0
237,214
1
L
Da Ji
8,876
807
11
1
0
168,703
2
W
Anubis
10,141
922
38
3
0
200,488
2
W
Scylla
9,996
909
30
3
0
181,909
1
L
Zhong Kui
9,064
824
30
3
0
116,695
0
L
Nike
9,235
840
29
3
0
175,434
0
L
Bakasura
8,910
810
25
2
0
215,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role