Player Matchup

Fenrir
Fenrir
AddictiveGamerx
Fenrir
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 2L
1,675 Elo+
Solo
Ra
Ra
MediateSky28706
Ra
Level 5
God Stats
2W - 0L
1,795 SR
Queue Stats
4W - 0L
1,828 Elo+
Solo
Cerberus
Cerberus
NinjaGinger6923
Cerberus
Level 29
God Stats
3W - 2L
1,422 SR
Queue Stats
101W - 101L
1,545 Elo+
Solo
Bellona
Bellona
Patiurko
Bellona
Level 27
God Stats
5W - 5L
1,532 SR
Queue Stats
13W - 9L
1,666 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThroughTheRealm
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 75L
1,597 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,662 Elo+

VS

Team Averages
Level 12
1,404 SR
1,606 Elo+
Ra
Ra
Eskoriass
Ra
Level 12
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FrelonTulipe985
Cliodhna
Level 13
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 12L
1,596 Elo+
Solo
Ymir
Ymir
OxfordMisfit
Ymir
Level 23
God Stats
1W - 2L
1,467 SR
Queue Stats
60W - 66L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
hyakiruu
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
lKindl
Danzaburou
Level 8
God Stats
5W - 4L
1,526 SR
Queue Stats
9W - 8L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 7
10,954
609
14,935
13,056
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 7 / 9
9,750
542
9,506
10,965
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
16
9 / 2 / 8
10,527
585
7,339
13,176
5,597
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
Patiurko
Bellona
15
7 / 1 / 4
9,914
551
9,363
13,358
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ThroughTheRealm
Morgan Le Fay
16
3 / 3 / 3
9,668
537
10,418
10,821
6,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
6,938
385
4,222
8,533
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
5 / 10 / 3
7,842
436
10,028
15,095
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 2
8,558
475
5,711
13,201
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
hyakiruu
Cu Chulainn
15
4 / 4 / 1
9,026
501
10,380
17,821
14,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lKindl
Danzaburou
10
2 / 11 / 4
7,671
426
9,793
13,658
3,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
36
Kills
15
15
Deaths
36
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
0
8
4
0.25
L
Cliodhna
5
10
3
0.65
W
6
7
9
1.5
W
Cerberus
9
2
8
6.5
L
4
3
2
1.67
W
Bellona
Patiurko
Bellona
7
1
4
9
W
Morgan Le Fay
ThroughTheRealm
Morgan Le Fay
3
3
3
1.5
L
Cu Chulainn
hyakiruu
Cu Chulainn
4
4
1
1.13
L
Danzaburou
lKindl
Danzaburou
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,561
Damage
40,134
61,376
Taken
68,308
29,966
Mitigated
30,720
21,941
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,935
4,005
0
6,704
13,056
4,827
0
2,438
10,514
0
84,024
L
4,222
510
183
698
8,533
2,475
0
2,930
5,453
29,716
0
L
Cliodhna
10,028
1,189
0
1,544
15,095
4,188
0
6,246
8,675
0
36,474
W
9,506
1,149
1,108
2,152
10,965
3,411
584
869
10,014
48,944
0
W
Cerberus
7,339
405
0
3,756
13,176
5,597
886
3,198
9,868
51,551
0
L
5,711
555
0
1,968
13,201
6,276
0
3,404
9,687
58,236
0
W
Bellona
Patiurko
Bellona
9,363
4,166
0
5,294
13,358
9,179
279
3,199
10,101
0
71,417
W
Morgan Le Fay
ThroughTheRealm
Morgan Le Fay
10,418
1,234
0
2,927
10,821
6,952
192
1,541
9,240
61,039
0
L
Cu Chulainn
hyakiruu
Cu Chulainn
10,380
1,054
0
4,189
17,821
14,007
0
9,229
8,574
4,568
46,875
L
Danzaburou
lKindl
Danzaburou
9,793
5,394
0
1,561
13,658
3,774
0
4,881
8,656
0
22,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
40,035
565
Minions Killed
359
0
Camps Cleared
0
1,722,120
Distance Traveled
1,667,368
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,954
609
124
7
0
380,500
3
L
Ra
6,938
385
67
4
0
330,143
0
L
Cliodhna
7,842
436
54
3
0
345,067
1
W
Ra
9,750
542
86
5
0
332,771
5
W
Cerberus
10,527
585
125
7
0
340,065
2
L
Ymir
8,558
475
106
6
0
329,257
1
W
Bellona
9,914
551
118
7
0
365,024
4
W
Morgan Le Fay
9,668
537
112
6
0
303,760
3
L
Cu Chulainn
9,026
501
107
6
0
349,735
2
L
Danzaburou
7,671
426
25
1
0
313,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role