Player Matchup

Chang'e
Chang'e
AddictiveGamerx
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,844 Elo+
Solo
Izanami
Izanami
JinxedVi
Izanami
Level 2
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,588 Elo+
Party 1
Skadi
Skadi
Smash0nSight88
Skadi
Level 26
God Stats
2W - 1L
1,858 SR
Queue Stats
53W - 73L
1,356 Elo+
Solo
Hercules
Hercules
Toma12687654
Hercules
Level 15
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Fenrir
Fenrir
Yanderain
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,588 Elo+
Party 1
Team Averages
Level 10
1,654 SR
1,547 Elo+

VS

Team Averages
Level 10
1,542 SR
1,549 Elo+
Ra
Ra
MediateSky28706
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,764 Elo+
Solo
Sun Wukong
Sun Wukong
TopazDuchess9
Sun Wukong
Level 21
God Stats
4W - 2L
1,516 SR
Queue Stats
15W - 13L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
cravo-nordico
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 2
Loki
Loki
hyakiruu
Loki
Level 5
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 4L
1,662 Elo+
Party 3
Danzaburou
Danzaburou
lKindl
Danzaburou
Level 7
God Stats
5W - 4L
1,455 SR
Queue Stats
9W - 8L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,245
568
4,535
6,817
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JinxedVi
Izanami
4
0 / 5 / 1
4,219
384
1,131
3,519
706
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 3 / 0
5,206
473
2,952
4,619
1,247
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Toma12687654
Hercules
10
2 / 2 / 0
5,850
532
3,718
9,663
4,489
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Yanderain
Fenrir
4
0 / 4 / 0
3,942
358
1,042
2,892
590
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,015
638
3,878
5,589
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TopazDuchess9
Sun Wukong
10
4 / 1 / 3
6,380
580
3,403
6,263
2,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
cravo-nordico
Sylvanus
9
1 / 0 / 4
6,092
554
635
5,339
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
12
7 / 0 / 3
7,250
659
5,595
7,970
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
lKindl
Danzaburou
9
0 / 3 / 2
5,315
483
1,318
4,939
1,326

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Izanami
JinxedVi
Izanami
0
5
1
0.1
W
3
2
5
2.75
L
2
3
0
0.67
L
Hercules
Toma12687654
Hercules
2
2
0
1
W
Sun Wukong
TopazDuchess9
Sun Wukong
4
1
3
5.5
L
Fenrir
Yanderain
Fenrir
0
4
0
0
W
Sylvanus
cravo-nordico
Sylvanus
1
0
4
3
W
Loki
7
0
3
8.5
W
Danzaburou
lKindl
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,378
Damage
14,829
27,510
Taken
30,100
9,297
Mitigated
11,516
5,899
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
638
209
3,548
6,817
2,265
0
1,156
5,537
39,909
0
L
Izanami
JinxedVi
Izanami
1,131
728
0
0
3,519
706
52
223
3,208
0
8,491
W
3,878
495
382
1,279
5,589
1,919
394
1,354
4,235
41,200
0
L
2,952
1,266
0
308
4,619
1,247
0
1,601
2,966
0
19,468
L
Hercules
Toma12687654
Hercules
3,718
990
0
1,774
9,663
4,489
0
956
8,645
0
25,360
W
Sun Wukong
TopazDuchess9
Sun Wukong
3,403
693
0
1,993
6,263
2,700
690
283
5,980
0
25,479
L
Fenrir
Yanderain
Fenrir
1,042
460
0
60
2,892
590
0
251
2,641
0
5,105
W
Sylvanus
cravo-nordico
Sylvanus
635
329
155
1,007
5,339
3,231
389
565
4,774
15,796
0
W
Loki
5,595
1,684
0
3,375
7,970
2,340
218
1,655
6,315
0
39,571
W
Danzaburou
lKindl
Danzaburou
1,318
438
0
481
4,939
1,326
640
678
4,261
0
18,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
32,052
220
Minions Killed
277
0
Camps Cleared
0
826,616
Distance Traveled
1,082,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,245
568
88
8
0
210,412
2
L
Izanami
4,219
384
18
2
0
105,683
0
W
Ra
7,015
638
85
8
0
220,772
2
L
Skadi
5,206
473
47
4
0
183,485
0
L
Hercules
5,850
532
61
6
0
205,852
1
W
Sun Wukong
6,380
580
46
4
0
217,992
1
L
Fenrir
3,942
358
6
1
0
121,184
2
W
Sylvanus
6,092
554
34
3
0
176,966
0
W
Loki
7,250
659
71
6
0
252,165
0
W
Danzaburou
5,315
483
41
4
0
214,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role