Player Matchup

Merlin
Merlin
Gran--Rey--Cero
Merlin
Level 106
God Stats
10W - 5L
1,672 SR
Queue Stats
151W - 146L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
GrimxSasuke
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 144L
1,474 Elo+
Party 1
Skadi
Skadi
Jack Bauer Hart
Skadi
Level 146
God Stats
3W - 3L
1,305 SR
Queue Stats
518W - 555L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Juking Jarvis
Zhong Kui
Level 115
God Stats
6W - 0L
1,640 SR
Queue Stats
112W - 99L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Shingledorfph
Nu Wa
Level 123
God Stats
5W - 0L
1,935 SR
Queue Stats
146W - 148L
1,516 Elo+
Party 3
Team Averages
Level 118
1,610 SR
1,504 Elo+

VS

Team Averages
Level 111
1,534 SR
1,491 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Its4N7W0N
Ullr
Level 117
God Stats
4W - 7L
1,381 SR
Queue Stats
999W - 1,031L
1,465 Elo+
Solo
Skadi
Skadi
SaucyPopTarts
Skadi
Level 60
God Stats
8W - 13L
1,603 SR
Queue Stats
179W - 177L
1,492 Elo+
Party 2
Freya
Freya
lokodreamz
Freya
Level 89
God Stats
7W - 6L
1,684 SR
Queue Stats
258W - 222L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,744
795
8,265
5,649
1,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
GrimxSasuke
Erlang Shen
15
5 / 2 / 9
9,323
848
7,393
15,265
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 11
9,626
875
8,026
9,372
5,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Juking Jarvis
Zhong Kui
16
5 / 3 / 11
9,521
866
9,902
12,015
8,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 9
9,372
852
10,465
5,514
2,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 3 / 5
8,707
792
5,837
7,539
3,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
13
0 / 3 / 4
7,195
654
3,561
10,164
4,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ullr
14
0 / 6 / 5
7,367
670
4,764
12,319
4,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
5 / 4 / 3
8,679
789
8,068
8,142
2,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
14
2 / 4 / 4
7,401
673
7,670
9,443
3,044
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
20
Kills
11
11
Deaths
20
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
5
2.17
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
W
2
3
7
1.83
W
Erlang Shen
GrimxSasuke
Erlang Shen
5
2
9
4.75
L
Ullr
0
6
5
0.42
W
5
2
11
5.25
W
Zhong Kui
Juking Jarvis
Zhong Kui
5
3
11
3.5
L
5
4
3
1.63
W
3
1
9
7.5
L
Freya
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
29,900
47,815
Taken
47,607
27,381
Mitigated
17,634
22,503
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,837
1,643
1,442
1,164
7,539
3,038
0
4,004
3,535
0
22,203
L
Sun Wukong
 
Sun Wukong
3,561
68
1,041
2,138
10,164
4,762
0
6,862
3,302
0
11,038
W
8,265
358
1,027
518
5,649
1,895
1,327
550
5,099
20,276
0
W
Erlang Shen
GrimxSasuke
Erlang Shen
7,393
865
1,495
6,623
15,265
10,365
455
2,045
13,220
0
10,822
L
Ullr
4,764
963
744
1,469
12,319
4,128
0
7,102
5,217
0
17,914
W
8,026
2,220
2,615
2,643
9,372
5,014
1,028
1,688
7,684
0
24,064
W
Zhong Kui
Juking Jarvis
Zhong Kui
9,902
465
188
5,532
12,015
8,089
754
2,728
9,287
17,828
0
L
8,068
2,705
2,260
1,188
8,142
2,662
0
4,749
3,393
0
18,205
W
10,465
1,621
1,129
733
5,514
2,018
1,421
659
4,855
33,762
0
L
Freya
7,670
2,316
907
2,185
9,443
3,044
0
5,915
3,528
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
39,349
124
Minions Killed
102
0
Camps Cleared
0
1,022,303
Distance Traveled
883,334
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,707
792
20
2
0
179,937
2
L
Sun Wukong
7,195
654
13
1
0
179,926
0
W
Merlin
8,744
795
15
1
0
174,616
0
W
Erlang Shen
9,323
848
1
0
0
247,686
1
L
Ullr
7,367
670
29
3
0
153,810
0
W
Skadi
9,626
875
28
3
0
195,301
2
W
Zhong Kui
9,521
866
29
3
0
199,785
0
L
Skadi
8,679
789
24
2
0
196,403
0
W
Nu Wa
9,372
852
51
5
0
204,915
0
L
Freya
7,401
673
16
1
0
173,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role