Player Matchup

Set
Set
Diamond III
Dragon_King_Yami
Set
Diamond III
Level 159
God Stats
55W - 41L
1,607 SR
Queue Stats
289W - 275L
2,321 MMR
Party 1
Chaac
Chaac
Diamond V
English-StaIIion
Chaac
Diamond V
Level 160
God Stats
55W - 48L
1,630 SR
Queue Stats
762W - 748L
2,073 MMR
Party 1
Artemis
Artemis
Diamond III
Pancuga
Artemis
Diamond III
Level 148
God Stats
4W - 3L
1,594 SR
Queue Stats
432W - 428L
2,171 MMR
Solo
Ganesha
Ganesha
Diamond II
TheAcidicDragon
Ganesha
Diamond II
Level 159
God Stats
4W - 1L
1,686 SR
Queue Stats
150W - 133L
2,264 MMR
Solo
Sol
Sol
Diamond II
lDeniiS-S
Sol
Diamond II
Level 141
God Stats
10W - 12L
1,504 SR
Queue Stats
153W - 136L
2,291 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,604 SR
2,224 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,624 SR
2,216 MMR
Chernobog
Chernobog
Platinum I
Baboon--Ninja
Chernobog
Platinum I
Level 159
God Stats
58W - 41L
1,678 SR
Queue Stats
174W - 155L
2,284 MMR
Party 3
Nu Wa
Nu Wa
Platinum V
Baboon--Saviour
Nu Wa
Platinum V
Level 148
God Stats
24W - 13L
1,677 SR
Queue Stats
287W - 283L
1,932 MMR
Party 3
Tyr
Tyr
Diamond II
Bubudios
Tyr
Diamond II
Level 126
God Stats
21W - 16L
1,656 SR
Queue Stats
212W - 189L
2,434 MMR
Party 2
Loki
Loki
Diamond III
Hazz-Dreaam
Loki
Diamond III
Level 68
God Stats
8W - 5L
1,680 SR
Queue Stats
182W - 180L
2,321 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Puppet_Zero
Cthulhu
Diamond V
Level 143
God Stats
3W - 9L
1,427 SR
Queue Stats
193W - 188L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 8
13,854
693
23,166
20,956
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 2 / 7
12,443
622
14,690
20,152
15,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
Pancuga
Artemis
20
5 / 0 / 6
12,881
644
10,706
9,916
4,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 15
11,081
554
6,781
16,142
16,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 4 / 11
12,667
633
9,442
11,975
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArtioZeusGilgameshOdin

VS

Bans
CliodhnaAthenaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baboon--Ninja
Chernobog
16
0 / 4 / 3
9,741
487
8,501
13,368
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 2
9,468
473
8,361
9,027
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 2
9,100
455
12,016
21,375
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 2
9,555
478
7,639
16,445
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Puppet_Zero
Cthulhu
12
0 / 6 / 2
7,897
395
7,833
18,385
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
27
Kills
7
8
Deaths
27
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Baboon--Ninja
Chernobog
0
4
3
0.38
L
2
5
2
0.6
L
2
5
2
0.6
W
15
1
8
19
W
4
2
7
3.75
L
3
7
2
0.57
W
Artemis
Pancuga
Artemis
5
0
6
8
L
Cthulhu
Puppet_Zero
Cthulhu
0
6
2
0.17
W
0
1
15
7.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,785
Damage
44,350
79,141
Taken
78,600
51,895
Mitigated
33,403
43,164
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Baboon--Ninja
Chernobog
8,501
4,681
0
3,857
13,368
3,829
2,631
2,744
10,572
0
72,667
L
8,361
1,285
0
750
9,027
2,305
0
3,067
5,875
66,367
0
L
12,016
2,042
0
4,292
21,375
12,176
0
3,799
16,522
5,893
46,242
W
23,166
9,665
0
11,972
20,956
9,915
2,198
4,969
15,823
0
120,572
W
14,690
2,888
0
10,945
20,152
15,701
1,646
3,980
15,311
8,401
68,917
L
7,639
1,597
0
3,028
16,445
3,324
0
823
15,390
0
61,679
W
Artemis
Pancuga
Artemis
10,706
4,805
0
4,417
9,916
4,141
2,732
2,586
7,330
0
107,415
L
Cthulhu
Puppet_Zero
Cthulhu
7,833
434
320
2,257
18,385
11,769
0
7,307
11,078
34,136
0
W
6,781
830
4,272
5,367
16,142
16,619
657
5,365
10,631
30,608
0
W
9,442
3,546
0
6,191
11,975
5,519
4,672
3,377
8,519
97,548
8,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
45,761
697
Minions Killed
559
0
Camps Cleared
0
2,062,903
Distance Traveled
1,934,247
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,741
487
145
7
0
366,918
4
L
Nu Wa
9,468
473
144
7
0
370,853
3
L
Tyr
9,100
455
100
5
0
414,050
3
W
Set
13,854
693
163
8
0
466,478
1
W
Chaac
12,443
622
144
7
0
399,034
4
L
Loki
9,555
478
111
6
0
408,504
1
W
Artemis
12,881
644
192
10
0
379,439
2
L
Cthulhu
7,897
395
59
3
0
373,922
10
W
Ganesha
11,081
554
9
0
0
430,531
2
W
Sol
12,667
633
189
9
0
387,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role