Player Matchup

Xbalanque
Xbalanque
DecimateOrphans
Xbalanque
Level 8
God Stats
10W - 8L
1,433 SR
Queue Stats
14W - 15L
1,404 Elo+
Party 1
Thanatos
Thanatos
Esppeon
Thanatos
Level 25
God Stats
19W - 26L
1,595 SR
Queue Stats
48W - 72L
1,420 Elo+
Party 1
Nemesis
Nemesis
KOOCHIECREAM
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,238 Elo+
Solo
Cupid
Cupid
Kromblite
Cupid
Level 21
God Stats
3W - 4L
1,461 SR
Queue Stats
16W - 22L
1,376 Elo+
Solo
Cthulhu
Cthulhu
MachineRum
Cthulhu
Level 15
God Stats
0W - 3L
1,200 SR
Queue Stats
9W - 14L
1,426 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,373 Elo+

VS

Team Averages
Level 17
1,514 SR
1,428 Elo+
Zeus
Zeus
ColmilloTrueno
Zeus
Level 28
God Stats
10W - 4L
1,657 SR
Queue Stats
81W - 77L
1,513 Elo+
Solo
Bacchus
Bacchus
DIJONGA
Bacchus
Level 8
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
Loki
Loki
MDR888
Loki
Level 16
God Stats
7W - 7L
1,481 SR
Queue Stats
41W - 47L
1,450 Elo+
Solo
Nemesis
Nemesis
MOBOSAINT
Nemesis
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 10L
1,490 Elo+
Solo
Nox
Nox
RiwishTre
Nox
Level 15
God Stats
6W - 4L
1,403 SR
Queue Stats
20W - 25L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DecimateOrphans
Xbalanque
17
4 / 5 / 2
11,210
1,019
16,559
11,826
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Esppeon
Thanatos
17
3 / 7 / 3
10,719
974
6,912
13,392
6,760
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
KOOCHIECREAM
Nemesis
16
0 / 10 / 2
10,382
944
6,958
19,314
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cupid
Kromblite
Cupid
18
0 / 7 / 5
10,734
976
9,059
17,109
6,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MachineRum
Cthulhu
17
2 / 12 / 2
10,526
957
16,903
32,504
16,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 17
15,244
1,386
34,341
9,847
3,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
DIJONGA
Bacchus
19
0 / 2 / 26
11,574
1,052
11,394
15,477
26,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
MDR888
Loki
18
12 / 0 / 12
12,519
1,138
16,651
9,021
3,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MOBOSAINT
Nemesis
19
7 / 3 / 17
12,354
1,123
14,274
14,794
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 18
11,283
1,026
11,725
11,995
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
9
Kills
41
41
Deaths
9
14
Assists
90
Player
Kills
Deaths
Assists
KDA
W
19
0
17
27.5
W
Bacchus
DIJONGA
Bacchus
0
2
26
6.5
L
Xbalanque
DecimateOrphans
Xbalanque
4
5
2
1
L
Thanatos
Esppeon
Thanatos
3
7
3
0.64
L
Nemesis
KOOCHIECREAM
Nemesis
0
10
2
0.1
L
Cupid
Kromblite
Cupid
0
7
5
0.36
W
Loki
MDR888
Loki
12
0
12
18
W
Nemesis
MOBOSAINT
Nemesis
7
3
17
5.17
L
Cthulhu
MachineRum
Cthulhu
2
12
2
0.25
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
88,385
94,145
Taken
61,134
43,603
Mitigated
48,632
7,813
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,341
11,750
0
7,530
9,847
3,999
0
3,672
6,175
69,852
0
W
Bacchus
DIJONGA
Bacchus
11,394
1,600
0
636
15,477
26,883
0
5,186
10,291
26,274
0
L
Xbalanque
DecimateOrphans
Xbalanque
16,559
7,325
0
570
11,826
4,273
0
8,070
3,756
0
39,626
L
Thanatos
Esppeon
Thanatos
6,912
2,288
0
2,177
13,392
6,760
0
6,201
7,191
0
9,074
L
Nemesis
KOOCHIECREAM
Nemesis
6,958
1,658
0
516
19,314
9,113
0
8,966
10,027
0
33,768
L
Cupid
Kromblite
Cupid
9,059
2,499
333
2,113
17,109
6,803
0
10,938
6,171
0
32,796
W
Loki
MDR888
Loki
16,651
4,812
0
0
9,021
3,552
0
533
8,488
0
31,209
W
Nemesis
MOBOSAINT
Nemesis
14,274
5,823
221
3,650
14,794
8,557
0
4,487
10,307
0
27,773
L
Cthulhu
MachineRum
Cthulhu
16,903
1,616
99
2,005
32,504
16,654
0
23,285
9,219
33,248
0
W
11,725
1,825
0
100
11,995
5,641
0
3,025
8,970
26,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
62,974
204
Minions Killed
232
11
Camps Cleared
5
1,052,757
Distance Traveled
1,126,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,244
1,386
87
8
2
202,177
0
W
Bacchus
11,574
1,052
28
3
0
201,550
2
L
Xbalanque
11,210
1,019
58
5
2
213,551
0
L
Thanatos
10,719
974
4
0
1
233,199
0
L
Nemesis
10,382
944
54
5
7
211,149
0
L
Cupid
10,734
976
53
5
0
194,002
0
W
Loki
12,519
1,138
31
3
2
274,301
0
W
Nemesis
12,354
1,123
40
4
1
251,181
0
L
Cthulhu
10,526
957
35
3
1
200,856
0
W
Nox
11,283
1,026
46
4
0
197,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role