Player Matchup

Skadi
Skadi
Gold IV
NoLuck98
Skadi
Gold IV
Level 86
God Stats
15W - 10L
1,598 SR
Queue Stats
74W - 67L
1,466 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Pelle_Hermanni
Cthulhu
Gold IV
Level 100
God Stats
5W - 2L
1,591 SR
Queue Stats
307W - 315L
1,463 MMR
Solo
Loki
Loki
Gold V
TCM_MakYy
Loki
Gold V
Level 123
God Stats
13W - 3L
1,737 SR
Queue Stats
250W - 251L
1,453 MMR
Solo
Horus
Horus
Gold IV
Young Harambe54
Horus
Gold IV
Level 106
God Stats
1W - 0L
1,191 SR
Queue Stats
41W - 42L
1,559 MMR
Solo
Janus
Janus
Silver III
knuffi93
Janus
Silver III
Level 66
God Stats
1W - 0L
1,551 SR
Queue Stats
48W - 37L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,534 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,623 SR
1,497 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
ItsMacheteJoe
Xing Tian
Gold IV
Level 119
God Stats
5W - 2L
1,716 SR
Queue Stats
69W - 64L
1,537 MMR
Solo
Fenrir
Fenrir
Gold IV
Undead_CJ
Fenrir
Gold IV
Level 120
God Stats
3W - 2L
1,575 SR
Queue Stats
41W - 45L
1,455 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
iLxveMySkill
Baron Samedi
Gold II
Level 125
God Stats
6W - 6L
1,727 SR
Queue Stats
137W - 131L
1,474 MMR
Solo
Odin
Odin
Gold V
lExelic
Odin
Gold V
Level 53
God Stats
1W - 1L
1,596 SR
Queue Stats
21W - 21L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NoLuck98
Skadi
18
5 / 4 / 9
11,155
531
13,983
12,661
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 2 / 17
11,224
534
11,520
20,044
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
20
8 / 3 / 4
12,221
582
11,532
13,864
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 3 / 5
11,286
537
10,872
20,009
14,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
knuffi93
Janus
19
6 / 0 / 10
11,917
567
14,904
8,922
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolMulanGilgamesh

VS

Bans
CabrakanGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 6 / 4
9,431
449
7,701
14,031
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ItsMacheteJoe
Xing Tian
13
1 / 3 / 8
8,580
409
6,665
18,400
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Undead_CJ
Fenrir
18
7 / 5 / 3
11,266
536
13,937
16,439
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iLxveMySkill
Baron Samedi
17
3 / 4 / 2
10,205
486
11,211
12,024
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
lExelic
Odin
14
0 / 9 / 4
8,832
421
7,205
20,180
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
27
Kills
12
12
Deaths
27
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
4
0.5
L
Xing Tian
ItsMacheteJoe
Xing Tian
1
3
8
1.67
W
Skadi
NoLuck98
Skadi
5
4
9
2.38
W
3
2
17
5.75
W
Loki
8
3
4
3.33
L
Fenrir
Undead_CJ
Fenrir
7
5
3
1.7
W
5
3
5
2.5
L
Baron Samedi
iLxveMySkill
Baron Samedi
3
4
2
1
W
Janus
knuffi93
Janus
6
0
10
11
L
Odin
lExelic
Odin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,811
Damage
46,719
75,500
Taken
81,074
54,323
Mitigated
46,133
25,120
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,701
3,667
0
3,194
14,031
4,476
110
3,429
10,602
0
82,862
L
Xing Tian
ItsMacheteJoe
Xing Tian
6,665
323
0
2,568
18,400
16,627
0
8,639
9,538
19,256
0
W
Skadi
NoLuck98
Skadi
13,983
6,477
0
2,402
12,661
5,142
239
3,019
9,514
0
73,066
W
11,520
749
2,370
6,177
20,044
25,041
297
5,029
14,909
39,978
0
W
Loki
11,532
3,068
0
5,151
13,864
6,193
960
2,318
11,470
0
98,830
L
Fenrir
Undead_CJ
Fenrir
13,937
3,110
0
5,309
16,439
6,597
0
3,254
13,143
0
64,751
W
10,872
5,531
962
5,380
20,009
14,125
1,042
5,549
14,121
0
66,826
L
Baron Samedi
iLxveMySkill
Baron Samedi
11,211
1,066
954
3,155
12,024
5,163
0
4,846
7,110
81,818
0
W
Janus
knuffi93
Janus
14,904
924
266
2,412
8,922
3,822
406
3,355
5,436
105,481
0
L
Odin
lExelic
Odin
7,205
1,326
437
2,921
20,180
13,270
550
6,168
13,896
4,671
42,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,803
Gold Earned
48,314
653
Minions Killed
493
0
Camps Cleared
0
2,052,510
Distance Traveled
1,951,399
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,431
449
138
7
0
338,604
2
L
Xing Tian
8,580
409
22
1
0
429,593
8
W
Skadi
11,155
531
130
6
0
396,583
4
W
Cthulhu
11,224
534
36
2
0
394,152
7
W
Loki
12,221
582
165
8
0
447,480
2
L
Fenrir
11,266
536
109
5
0
456,275
1
W
Horus
11,286
537
130
6
0
345,524
0
L
Baron Samedi
10,205
486
138
7
0
359,648
10
W
Janus
11,917
567
192
9
0
468,771
2
L
Odin
8,832
421
86
4
0
367,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role