Player Matchup

Bellona
Bellona
GayOtria
Bellona
Level 18
God Stats
2W - 1L
1,575 SR
Queue Stats
9W - 6L
1,563 Elo+
Solo
Hachiman
Hachiman
Pharophs
Hachiman
Level 29
God Stats
5W - 4L
1,474 SR
Queue Stats
116W - 134L
1,529 Elo+
Solo
Ymir
Ymir
oceansgladiator
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,531 Elo+
Solo
Bastet
Bastet
zxcPUTIN228
Bastet
Level 17
God Stats
4W - 8L
1,329 SR
Queue Stats
51W - 81L
1,448 Elo+
Party 1
Agni
Agni
zxcSEMPL
Agni
Level 40
God Stats
10W - 14L
1,512 SR
Queue Stats
90W - 107L
1,484 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,511 Elo+

VS

Team Averages
Level 16
1,464 SR
1,574 Elo+
Danzaburou
Danzaburou
CyNdeR78
Danzaburou
Level 28
God Stats
4W - 4L
1,508 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Bellona
Bellona
HarIow
Bellona
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
14W - 2L
1,855 Elo+
Solo
Kukulkan
Kukulkan
Pelaaja555
Kukulkan
Level 25
God Stats
43W - 38L
1,559 SR
Queue Stats
78W - 72L
1,511 Elo+
Solo
Awilix
Awilix
Xenitron163
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Khepri
Khepri
skyDefqon
Khepri
Level 15
God Stats
10W - 15L
1,434 SR
Queue Stats
13W - 25L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GayOtria
Bellona
17
3 / 7 / 5
10,251
488
10,560
18,342
14,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Pharophs
Hachiman
20
14 / 3 / 5
12,533
597
25,050
16,477
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 14
10,475
499
4,738
23,498
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
5 / 2 / 7
10,447
497
6,308
12,353
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
3 / 5 / 8
9,717
463
12,122
11,002
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyNdeR78
Danzaburou
16
2 / 9 / 6
10,870
518
13,998
17,664
6,036
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HarIow
Bellona
19
13 / 2 / 1
12,900
614
21,628
26,565
22,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pelaaja555
Kukulkan
16
3 / 6 / 6
10,581
504
9,282
12,428
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
3 / 9 / 3
9,063
432
5,300
16,307
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
skyDefqon
Khepri
12
0 / 4 / 3
8,731
416
2,713
8,085
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
29
Kills
21
21
Deaths
30
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CyNdeR78
Danzaburou
2
9
6
0.56
W
Bellona
GayOtria
Bellona
3
7
5
0.79
L
Bellona
HarIow
Bellona
13
2
1
6.75
L
Kukulkan
Pelaaja555
Kukulkan
3
6
6
1
W
Hachiman
Pharophs
Hachiman
14
3
5
5.5
L
Awilix
3
9
3
0.5
W
4
4
14
2.75
L
Khepri
skyDefqon
Khepri
0
4
3
0.38
W
Bastet
5
2
7
4.25
W
Agni
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,778
Damage
52,921
81,672
Taken
81,049
58,287
Mitigated
43,510
23,636
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CyNdeR78
Danzaburou
13,998
5,677
328
4,155
17,664
6,036
271
3,276
14,336
0
68,417
W
Bellona
GayOtria
Bellona
10,560
2,484
0
4,810
18,342
14,780
390
1,090
16,418
0
62,005
L
Bellona
HarIow
Bellona
21,628
7,915
0
4,062
26,565
22,604
110
3,653
22,748
0
91,868
L
Kukulkan
Pelaaja555
Kukulkan
9,282
512
0
421
12,428
4,891
64
4,473
7,444
66,768
0
W
Hachiman
Pharophs
Hachiman
25,050
14,056
0
7,772
16,477
8,057
1,332
1,177
15,049
0
117,941
L
Awilix
5,300
2,511
0
2,422
16,307
4,366
0
3,003
13,069
0
36,091
W
4,738
1,428
0
3,944
23,498
27,046
136
4,719
18,426
37,398
0
L
Khepri
skyDefqon
Khepri
2,713
448
0
1,502
8,085
5,613
219
1,459
6,592
27,095
0
W
Bastet
6,308
1,303
0
5,114
12,353
4,562
0
2,033
10,281
0
38,930
W
Agni
12,122
847
105
1,891
11,002
3,842
658
3,178
7,724
54,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
52,145
534
Minions Killed
488
0
Camps Cleared
0
1,937,525
Distance Traveled
1,886,942
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,870
518
109
5
0
371,251
8
W
Bellona
10,251
488
116
6
0
424,863
7
L
Bellona
12,900
614
153
7
0
448,380
7
L
Kukulkan
10,581
504
136
6
0
355,960
16
W
Hachiman
12,533
597
184
9
0
352,574
3
L
Awilix
9,063
432
45
2
0
403,443
0
W
Ymir
10,475
499
49
2
0
359,284
1
L
Khepri
8,731
416
45
2
0
307,908
0
W
Bastet
10,447
497
68
3
0
396,248
0
W
Agni
9,717
463
117
6
0
404,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role