Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
CanserberoCOL
Hades
Silver I
Level 147
God Stats
8W - 1L
1,665 SR
Queue Stats
24W - 22L
1,499 MMR
Solo
Kali
Kali
Gold II
DrPhilIV
Kali
Gold II
Level 126
God Stats
28W - 22L
1,542 SR
Queue Stats
333W - 318L
1,448 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
TickleMeDingo
Morgan Le Fay
Gold IV
Level 108
God Stats
9W - 14L
1,466 SR
Queue Stats
654W - 660L
1,490 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
lPOPSMOKEl
Kuzenbo
Gold IV
Level 86
God Stats
4W - 0L
1,605 SR
Queue Stats
38W - 52L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,555 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,649 SR
1,480 MMR
Anhur
Anhur
Silver III
Alexìs
Anhur
Silver III
Level 123
God Stats
0W - 1L
1,398 SR
Queue Stats
6W - 9L
1,432 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Ghostranger101
Cliodhna
Gold IV
Level 149
God Stats
0W - 1L
1,913 SR
Queue Stats
76W - 86L
1,478 MMR
Solo
Artio
Artio
Gold III
PilotPete
Artio
Gold III
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
72W - 69L
1,425 MMR
Solo
Achilles
Achilles
Gold II
RustyNoah
Achilles
Gold II
Level 109
God Stats
9W - 8L
1,496 SR
Queue Stats
243W - 229L
1,564 MMR
Solo
Janus
Janus
Gold IV
SakurayaKyo
Janus
Gold IV
Level 89
God Stats
10W - 5L
1,836 SR
Queue Stats
164W - 158L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 1
7,124
648
7,451
6,222
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
7,293
663
5,596
8,355
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
12
5 / 0 / 5
6,943
631
4,323
9,378
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TickleMeDingo
Morgan Le Fay
11
1 / 0 / 7
6,060
551
5,070
2,891
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
lPOPSMOKEl
Kuzenbo
10
0 / 0 / 9
5,958
542
2,911
7,032
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MulanScyllaAthenaNike

VS

Bans
GebOdinSolTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alexìs
Anhur
10
0 / 3 / 0
5,363
488
4,067
8,186
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
9
0 / 1 / 0
5,199
473
1,385
5,543
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
PilotPete
Artio
7
0 / 3 / 0
4,761
433
1,982
10,671
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
RustyNoah
Achilles
9
0 / 4 / 0
4,854
441
4,890
9,244
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,764
524
2,699
5,842
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
L
Anhur
Alexìs
Anhur
0
3
0
0
W
3
0
3
4.5
W
Kali
5
0
5
7.5
L
Cliodhna
0
1
0
0
L
Artio
PilotPete
Artio
0
3
0
0
L
Achilles
RustyNoah
Achilles
0
4
0
0
L
0
3
0
0
W
Morgan Le Fay
TickleMeDingo
Morgan Le Fay
1
0
7
4.5
W
Kuzenbo
lPOPSMOKEl
Kuzenbo
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
15,023
33,878
Taken
39,486
16,642
Mitigated
17,354
19,523
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,451
4,050
0
3,300
6,222
1,402
0
723
5,499
0
51,529
L
Anhur
Alexìs
Anhur
4,067
1,745
0
2,724
8,186
1,380
0
682
7,464
0
34,152
W
5,596
807
214
7,134
8,355
3,463
205
124
7,515
45,260
0
W
Kali
4,323
1,740
0
4,842
9,378
5,147
43
756
8,586
0
43,795
L
Cliodhna
1,385
0
0
2,262
5,543
1,226
0
547
4,920
0
27,979
L
Artio
PilotPete
Artio
1,982
71
267
4,228
10,671
4,747
0
4,399
6,122
14,261
0
L
Achilles
RustyNoah
Achilles
4,890
684
0
3,227
9,244
8,523
0
5,313
3,931
0
22,405
L
2,699
361
0
2,180
5,842
1,478
0
2,074
3,472
39,805
0
W
Morgan Le Fay
TickleMeDingo
Morgan Le Fay
5,070
329
0
846
2,891
1,030
138
1,605
1,286
34,393
0
W
Kuzenbo
lPOPSMOKEl
Kuzenbo
2,911
1,576
317
2,870
7,032
5,600
135
1,473
5,528
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
25,941
398
Minions Killed
293
0
Camps Cleared
0
1,114,757
Distance Traveled
1,041,457
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,124
648
106
10
0
197,509
2
L
Anhur
5,363
488
77
7
0
193,498
2
W
Hades
7,293
663
109
10
0
210,796
6
W
Kali
6,943
631
81
7
0
264,705
3
L
Cliodhna
5,199
473
69
6
0
246,978
7
L
Artio
4,761
433
19
2
0
198,445
4
L
Achilles
4,854
441
47
4
0
170,107
3
L
Janus
5,764
524
81
7
0
232,429
3
W
Morgan Le Fay
6,060
551
80
7
0
214,540
1
W
Kuzenbo
5,958
542
22
2
0
227,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role