Player Matchup

Neith
Neith
Borries88
Neith
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,436 Elo+
Solo
Ares
Ares
LeftBehind420
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,116 Elo+
Solo
Olorun
Olorun
SrGuti
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Fenrir
Fenrir
darren_davis05
Fenrir
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 12L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
mightyb33
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,420 Elo+
Solo
Team Averages
Level 7
1,538 SR
1,306 Elo+

VS

Team Averages
Level 13
1,489 SR
1,427 Elo+
Ymir
Ymir
KingCoogs
Ymir
Level 24
God Stats
6W - 2L
1,750 SR
Queue Stats
25W - 23L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
Martiin995
Jing Wei
Level 18
God Stats
8W - 9L
1,338 SR
Queue Stats
9W - 15L
1,303 Elo+
Solo
Merlin
Merlin
Steell_87
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
bluesky7854
Geb
Level 12
God Stats
6W - 16L
1,210 SR
Queue Stats
13W - 26L
1,233 Elo+
Solo
Neith
Neith
joe-shmoe___
Neith
Level 5
God Stats
4W - 3L
1,648 SR
Queue Stats
5W - 3L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Borries88
Neith
15
0 / 3 / 1
8,476
942
5,732
12,570
4,306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 0
8,497
944
2,531
14,518
9,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
SrGuti
Olorun
14
0 / 5 / 1
8,362
929
9,574
13,759
5,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 6 / 1
8,587
954
8,971
17,367
6,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mightyb33
Sun Wukong
13
0 / 0 / 0
5,900
656
0
0
0
Team 1 Tickets

127

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 0 / 12
11,050
1,228
9,171
9,468
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Martiin995
Jing Wei
16
5 / 0 / 12
10,038
1,115
12,712
3,471
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Steell_87
Merlin
16
7 / 0 / 10
10,163
1,129
14,497
3,065
1,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 13
9,782
1,087
4,224
10,992
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 0 / 11
9,251
1,028
8,150
4,319
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
3
Kills
21
21
Deaths
3
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
Borries88
Neith
0
3
1
0.17
W
Ymir
5
0
12
11
L
1
7
0
0.14
W
Jing Wei
Martiin995
Jing Wei
5
0
12
11
L
Olorun
SrGuti
Olorun
0
5
1
0.1
W
Merlin
Steell_87
Merlin
7
0
10
12
W
2
3
13
2.83
L
2
6
1
0.42
W
2
0
11
7.5
L
Sun Wukong
mightyb33
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
48,754
58,214
Taken
31,315
25,386
Mitigated
22,186
6,337
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Borries88
Neith
5,732
2,361
0
1,505
12,570
4,306
0
6,441
6,129
0
27,263
W
Ymir
9,171
1,214
0
1,458
9,468
10,839
0
4,486
4,982
18,368
0
L
2,531
298
0
0
14,518
9,715
0
7,451
7,067
12,206
0
W
Jing Wei
Martiin995
Jing Wei
12,712
10,714
0
1,350
3,471
1,703
0
1,643
1,828
0
28,263
L
Olorun
SrGuti
Olorun
9,574
4,027
570
2,768
13,759
5,106
0
7,900
5,859
24,939
0
W
Merlin
Steell_87
Merlin
14,497
1,540
0
250
3,065
1,411
0
1,264
1,801
28,492
0
W
4,224
1,274
0
1,016
10,992
6,389
0
3,650
7,342
12,596
0
L
8,971
2,484
512
982
17,367
6,259
0
6,100
11,267
0
13,633
W
8,150
2,908
0
1,209
4,319
1,844
0
1,062
3,257
0
26,879
L
Sun Wukong
mightyb33
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
50,284
112
Minions Killed
158
6
Camps Cleared
3
596,090
Distance Traveled
887,774
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,476
942
49
5
0
149,905
2
W
Ymir
11,050
1,228
21
2
0
164,070
0
L
Ares
8,497
944
22
2
3
136,676
0
W
Jing Wei
10,038
1,115
39
4
1
187,180
2
L
Olorun
8,362
929
34
4
1
135,422
0
W
Merlin
10,163
1,129
41
5
1
163,217
0
W
Geb
9,782
1,087
8
1
1
188,952
0
L
Fenrir
8,587
954
7
1
2
174,087
3
W
Neith
9,251
1,028
49
5
0
184,355
0
L
Sun Wukong
5,900
656
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role