Player Matchup

Da Ji
Da Ji
Arakiri131
Da Ji
Level 47
God Stats
5W - 4L
1,491 SR
Queue Stats
121W - 140L
1,384 Elo+
Solo
Cupid
Cupid
GRZYBEK_BOROWIAK
Cupid
Level 44
God Stats
2W - 1L
1,461 SR
Queue Stats
31W - 36L
1,337 Elo+
Party 3
Ymir
Ymir
Palpatin2340
Ymir
Level 81
God Stats
8W - 3L
1,486 SR
Queue Stats
30W - 36L
1,379 Elo+
Party 3
Olorun
Olorun
TheSaVeStYle
Olorun
Level 82
God Stats
13W - 12L
1,453 SR
Queue Stats
292W - 365L
1,395 Elo+
Party 2
Tyr
Tyr
TyPe_MoVe-
Tyr
Level 86
God Stats
20W - 25L
1,400 SR
Queue Stats
322W - 417L
1,382 Elo+
Party 2
Team Averages
Level 68
1,458 SR
1,376 Elo+

VS

Team Averages
Level 82
1,401 SR
1,397 Elo+
Vulcan
Vulcan
B0RIS_DA_SLAVKIN
Vulcan
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
331W - 449L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
Loli_King_Blaze
Erlang Shen
Level 109
God Stats
3W - 5L
1,467 SR
Queue Stats
544W - 618L
1,422 Elo+
Party 1
Neith
Neith
Optimys07009
Neith
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 351L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SKYTRIX_101
Danzaburou
Level 65
God Stats
16W - 24L
1,388 SR
Queue Stats
251W - 339L
1,325 Elo+
Party 1
Bacchus
Bacchus
cassano13
Bacchus
Level 81
God Stats
0W - 3L
1,147 SR
Queue Stats
102W - 102L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 3 / 6
7,375
527
3,772
10,333
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 1
7,549
539
6,823
3,957
1,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
7,168
512
3,150
6,935
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
14
4 / 3 / 2
8,361
597
9,601
9,637
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 1
8,653
618
5,085
8,291
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,071
505
3,710
7,083
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Loli_King_Blaze
Erlang Shen
14
1 / 3 / 5
8,005
572
4,401
12,009
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 1
8,567
612
4,211
6,450
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SKYTRIX_101
Danzaburou
10
0 / 5 / 0
5,795
414
6,085
8,694
2,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
cassano13
Bacchus
7
0 / 1 / 0
5,451
389
2,739
5,798
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
3
6
1.33
L
3
4
0
0.75
W
5
0
1
5.5
L
Erlang Shen
Loli_King_Blaze
Erlang Shen
1
3
5
1.17
L
4
1
1
4.5
W
1
0
5
3.5
L
Danzaburou
SKYTRIX_101
Danzaburou
0
5
0
0
W
Olorun
4
3
2
1.67
W
2
2
1
1.25
L
Bacchus
cassano13
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
21,146
39,153
Taken
40,034
17,926
Mitigated
16,433
14,806
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,772
957
0
3,359
10,333
3,211
0
902
9,431
0
47,037
L
3,710
1,700
0
482
7,083
2,631
233
4,104
2,937
38,702
0
W
6,823
3,419
642
1,614
3,957
1,053
1,584
1,180
2,777
0
40,177
L
Erlang Shen
Loli_King_Blaze
Erlang Shen
4,401
2,484
0
1,919
12,009
5,295
0
3,309
8,661
0
63,646
L
4,211
1,727
0
2,412
6,450
2,251
2,278
924
5,144
0
49,151
W
3,150
522
0
2,786
6,935
3,246
174
1,176
5,759
14,572
0
L
Danzaburou
SKYTRIX_101
Danzaburou
6,085
2,027
0
1,633
8,694
2,442
0
1,783
6,911
0
32,886
W
Olorun
9,601
4,547
0
4,329
9,637
4,099
1,098
2,838
6,799
50,933
5,819
W
5,085
622
0
2,076
8,291
6,317
828
353
7,938
0
48,868
L
Bacchus
cassano13
Bacchus
2,739
75
72
1,788
5,798
3,814
0
1,576
4,222
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
34,889
424
Minions Killed
377
0
Camps Cleared
0
1,338,365
Distance Traveled
1,134,142
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,375
527
76
5
0
291,481
3
L
Vulcan
7,071
505
75
5
0
226,582
0
W
Cupid
7,549
539
100
7
0
268,754
0
L
Erlang Shen
8,005
572
124
9
0
261,241
2
L
Neith
8,567
612
113
8
0
226,019
0
W
Ymir
7,168
512
18
1
0
262,541
6
L
Danzaburou
5,795
414
48
3
0
230,978
1
W
Olorun
8,361
597
111
8
0
232,449
4
W
Tyr
8,653
618
119
9
0
283,140
0
L
Bacchus
5,451
389
17
1
0
189,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role