Player Matchup

Ravana
Ravana
Gold IV
HansCasablancas
Ravana
Gold IV
Level 146
God Stats
24W - 36L
1,526 SR
Queue Stats
564W - 575L
1,397 MMR
Solo
Cthulhu
Cthulhu
Bronze I
TFH Karmic
Cthulhu
Bronze I
Level 108
God Stats
1W - 1L
1,416 SR
Queue Stats
58W - 86L
382 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Thee_Dash_Vader
Ratatoskr
Gold III
Level 160
God Stats
5W - 2L
1,661 SR
Queue Stats
106W - 105L
1,447 MMR
Party 1
Ra
Ra
Gold III
artaois_
Ra
Gold III
Level 156
God Stats
4W - 2L
1,646 SR
Queue Stats
182W - 187L
1,324 MMR
Party 1
Skadi
Skadi
Bronze II
firstclasskilla
Skadi
Bronze II
Level 149
God Stats
38W - 25L
1,537 SR
Queue Stats
976W - 984L
242 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,557 SR
959 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,533 SR
1,048 MMR
Ymir
Ymir
Silver III
JeremyGhost17
Ymir
Silver III
Level 107
God Stats
28W - 25L
1,539 SR
Queue Stats
112W - 115L
936 MMR
Solo
Chaac
Chaac
Gold IV
Santana_ve
Chaac
Gold IV
Level 107
God Stats
24W - 17L
1,580 SR
Queue Stats
265W - 263L
1,397 MMR
Solo
Janus
Janus
Silver I
TJONBaghity
Janus
Silver I
Level 128
God Stats
5W - 3L
1,603 SR
Queue Stats
121W - 121L
1,372 MMR
Solo
Mulan
Mulan
Silver IV
TheHome1essGuy
Mulan
Silver IV
Level 127
God Stats
2W - 1L
1,601 SR
Queue Stats
20W - 25L
1,351 MMR
Solo
Charybdis
Charybdis
Bronze III
elpipita8595
Charybdis
Bronze III
Level 107
God Stats
1W - 6L
1,343 SR
Queue Stats
149W - 180L
183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,876
617
12,031
7,548
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TFH Karmic
Cthulhu
12
4 / 4 / 6
7,769
486
7,182
12,341
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Thee_Dash_Vader
Ratatoskr
13
4 / 1 / 3
7,945
497
7,690
10,991
4,263
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 0 / 2
9,438
590
8,834
5,911
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 2
9,031
564
6,492
9,135
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayCliodhnaBakasura

VS

Bans
GebVulcanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,988
437
4,830
15,246
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
12
0 / 3 / 2
7,111
444
4,492
11,087
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 5
8,008
501
6,145
11,427
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 0
7,523
470
7,877
15,590
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
elpipita8595
Charybdis
12
2 / 5 / 3
7,499
469
4,553
9,121
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
7
8
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
2
4
3
0.88
L
Chaac
0
3
2
0.33
W
Cthulhu
TFH Karmic
Cthulhu
4
4
6
1.75
L
2
4
5
1.13
L
1
7
0
0.14
W
Ratatoskr
Thee_Dash_Vader
Ratatoskr
4
1
3
5.5
W
5
0
2
6
L
Charybdis
elpipita8595
Charybdis
2
5
3
0.7
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
27,897
45,926
Taken
62,471
25,757
Mitigated
30,206
14,978
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,031
2,837
0
3,393
7,548
6,802
392
1,460
5,743
9,172
56,267
L
4,830
1,077
448
1,312
15,246
10,701
0
3,809
11,105
29,486
0
L
Chaac
4,492
457
0
4,442
11,087
4,834
0
2,888
8,141
0
42,900
W
Cthulhu
TFH Karmic
Cthulhu
7,182
211
349
1,443
12,341
10,086
0
4,188
7,882
35,732
0
L
6,145
229
139
2,818
11,427
3,220
0
4,957
6,281
48,389
0
L
7,877
912
0
4,667
15,590
8,927
0
4,015
11,575
2,920
47,308
W
Ratatoskr
Thee_Dash_Vader
Ratatoskr
7,690
1,812
0
4,930
10,991
4,263
208
2,269
8,599
0
38,094
W
8,834
885
275
2,915
5,911
2,082
462
1,094
4,722
64,980
0
L
Charybdis
elpipita8595
Charybdis
4,553
1,891
0
1,333
9,121
2,524
716
1,876
6,969
0
43,321
W
6,492
3,264
0
1,673
9,135
2,524
1,076
2,907
6,174
0
63,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
37,129
459
Minions Killed
420
0
Camps Cleared
0
1,611,250
Distance Traveled
1,430,701
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,876
617
108
7
0
342,488
3
L
Ymir
6,988
437
40
3
0
279,949
7
L
Chaac
7,111
444
84
5
0
322,727
2
W
Cthulhu
7,769
486
49
3
0
301,851
7
L
Janus
8,008
501
100
6
0
320,172
8
L
Mulan
7,523
470
107
7
0
253,060
0
W
Ratatoskr
7,945
497
66
4
0
364,403
2
W
Ra
9,438
590
118
7
0
330,952
4
L
Charybdis
7,499
469
89
6
0
254,793
5
W
Skadi
9,031
564
118
7
0
271,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role