Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DaddyDoesIt
Zhong Kui
Level 155
God Stats
4W - 0L
1,738 SR
Queue Stats
171W - 144L
1,687 Elo+
Solo
Susano
Susano
Inarem
Susano
Level 124
God Stats
54W - 33L
1,560 SR
Queue Stats
949W - 707L
1,621 Elo+
Party 1
Team Averages
Level 140
1,599 SR
1,602 Elo+

VS

Team Averages
Level 104
1,582 SR
1,542 Elo+
Freya
Freya
Fofinya
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,425 Elo+
Solo
Nemesis
Nemesis
Vënom
Nemesis
Level 158
God Stats
2W - 2L
1,732 SR
Queue Stats
304W - 290L
1,676 Elo+
Solo
Sylvanus
Sylvanus
zombie7713
Sylvanus
Level 148
God Stats
81W - 84L
1,515 SR
Queue Stats
224W - 281L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 3 / 18
9,148
762
7,170
12,995
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DaddyDoesIt
Zhong Kui
14
12 / 0 / 10
10,480
873
14,081
12,905
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Inarem
Susano
14
8 / 0 / 15
10,048
837
18,418
12,741
4,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fofinya
Freya
10
0 / 10 / 2
7,131
594
5,973
13,183
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Vënom
Nemesis
10
0 / 5 / 2
6,856
571
5,831
12,470
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
zombie7713
Sylvanus
11
2 / 9 / 1
7,795
650
8,985
18,940
10,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
2
3
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
18
4.33
W
Zhong Kui
DaddyDoesIt
Zhong Kui
12
0
10
17
L
Freya
Fofinya
Freya
0
10
2
0.1
W
Susano
Inarem
Susano
8
0
15
15.5
L
Nemesis
Vënom
Nemesis
0
5
2
0.2
L
Sylvanus
zombie7713
Sylvanus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
20,789
38,641
Taken
44,593
19,265
Mitigated
20,368
18,023
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,170
3,255
1,560
2,655
12,995
5,755
524
4,579
8,416
0
11,466
W
Zhong Kui
DaddyDoesIt
Zhong Kui
14,081
1,825
0
9,076
12,905
9,319
834
4,337
8,568
52,872
0
L
Freya
Fofinya
Freya
5,973
1,784
0
1,259
13,183
4,885
0
3,708
8,877
17,120
1,937
W
Susano
Inarem
Susano
18,418
5,415
0
4,732
12,741
4,191
607
4,977
7,764
0
35,715
L
Nemesis
Vënom
Nemesis
5,831
1,757
0
1,971
12,470
5,353
0
3,557
8,458
0
22,617
L
Sylvanus
zombie7713
Sylvanus
8,985
3,594
1,286
2,357
18,940
10,130
0
6,160
12,108
25,337
3,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
21,782
136
Minions Killed
96
7
Camps Cleared
4
700,079
Distance Traveled
565,893
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,148
762
8
1
1
199,706
1
W
Zhong Kui
10,480
873
94
8
4
224,734
0
L
Freya
7,131
594
32
3
1
161,516
0
W
Susano
10,048
837
34
3
2
275,639
0
L
Nemesis
6,856
571
33
3
2
230,434
1
L
Sylvanus
7,795
650
31
3
1
173,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role