Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Azaroth97
Horus
Level 110
God Stats
9W - 4L
1,822 SR
Queue Stats
738W - 694L
1,556 Elo+
Solo
Anhur
Anhur
DreakowX
Anhur
Level 86
God Stats
4W - 2L
1,461 SR
Queue Stats
107W - 107L
1,485 Elo+
Party 1
Persephone
Persephone
JackTheX
Persephone
Level 129
God Stats
2W - 1L
1,837 SR
Queue Stats
103W - 106L
1,497 Elo+
Party 1
Nemesis
Nemesis
unidrago
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,505 Elo+
Solo
Team Averages
Level 111
1,624 SR
1,509 Elo+

VS

Team Averages
Level 99
1,567 SR
1,495 Elo+
Achilles
Achilles
Alanoth
Achilles
Level 65
God Stats
3W - 3L
1,632 SR
Queue Stats
58W - 76L
1,440 Elo+
Solo
Merlin
Merlin
Petrel0
Merlin
Level 120
God Stats
5W - 8L
1,347 SR
Queue Stats
371W - 376L
1,510 Elo+
Solo
Medusa
Medusa
jesusgamer72
Medusa
Level 104
God Stats
4W - 5L
1,566 SR
Queue Stats
284W - 318L
1,448 Elo+
Solo
Ares
Ares
mClouDHD
Ares
Level 87
God Stats
0W - 1L
1,791 SR
Queue Stats
126W - 110L
1,544 Elo+
Solo
Loki
Loki
xOneDream
Loki
Level 121
God Stats
11W - 10L
1,501 SR
Queue Stats
138W - 120L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 0 / 2
5,837
649
4,074
4,787
1,958
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Azaroth97
Horus
9
4 / 0 / 3
6,000
667
4,717
4,473
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
DreakowX
Anhur
9
3 / 0 / 5
5,755
639
5,435
4,506
1,207
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
JackTheX
Persephone
9
2 / 3 / 2
5,693
633
3,443
4,147
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
unidrago
Nemesis
8
3 / 1 / 2
5,273
586
4,606
6,318
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alanoth
Achilles
6
0 / 3 / 0
4,159
462
2,603
7,017
3,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Petrel0
Merlin
10
2 / 1 / 1
5,587
621
4,763
6,109
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
6
0 / 4 / 0
4,071
452
1,710
4,138
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
6
0 / 4 / 0
4,166
463
1,748
8,611
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
2 / 3 / 0
5,148
572
2,681
6,943
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
4
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
Achilles
Alanoth
Achilles
0
3
0
0
W
Horus
Azaroth97
Horus
4
0
3
5.5
W
Anhur
DreakowX
Anhur
3
0
5
5.5
W
Persephone
JackTheX
Persephone
2
3
2
1
L
Merlin
Petrel0
Merlin
2
1
1
2.5
L
Medusa
0
4
0
0
L
Ares
0
4
0
0
W
Nemesis
unidrago
Nemesis
3
1
2
4
L
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
13,505
24,231
Taken
32,818
8,100
Mitigated
10,678
11,397
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,074
625
199
2,308
4,787
1,958
578
0
4,787
28,104
0
L
Achilles
Alanoth
Achilles
2,603
721
0
2,338
7,017
3,890
0
2,655
4,322
0
15,312
W
Horus
Azaroth97
Horus
4,717
2,207
810
2,616
4,473
1,937
0
1,495
2,880
0
15,620
W
Anhur
DreakowX
Anhur
5,435
4,001
0
1,530
4,506
1,207
911
1,864
2,600
0
25,864
W
Persephone
JackTheX
Persephone
3,443
45
0
713
4,147
1,098
0
1,266
2,793
26,119
0
L
Merlin
Petrel0
Merlin
4,763
322
0
1,061
6,109
1,602
0
1,552
4,379
29,745
0
L
Medusa
1,710
647
0
460
4,138
865
0
667
3,471
0
15,425
L
Ares
1,748
243
0
2,013
8,611
2,763
0
807
7,804
7,135
0
W
Nemesis
unidrago
Nemesis
4,606
2,055
0
3,221
6,318
1,900
0
1,535
4,659
0
23,899
L
Loki
2,681
485
0
2,543
6,943
1,558
0
1,536
5,325
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
23,131
238
Minions Killed
190
0
Camps Cleared
0
892,034
Distance Traveled
833,313
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,837
649
62
7
0
165,582
1
L
Achilles
4,159
462
32
4
0
163,981
0
W
Horus
6,000
667
31
3
0
186,321
3
W
Anhur
5,755
639
48
5
0
166,959
2
W
Persephone
5,693
633
58
6
0
175,462
4
L
Merlin
5,587
621
68
8
0
177,378
1
L
Medusa
4,071
452
26
3
0
135,290
2
L
Ares
4,166
463
9
1
0
166,257
3
W
Nemesis
5,273
586
39
4
0
197,710
0
L
Loki
5,148
572
55
6
0
190,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role