Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Fee1A1ive
Thor
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Raijin
Raijin
Juzzl
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Losketr
Sun Wukong
Level 26
God Stats
0W - 4L
1,149 SR
Queue Stats
40W - 26L
1,556 Elo+
Solo
Nemesis
Nemesis
Vaka7576
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,245 Elo+
Party 1
Team Averages
Level 19
1,430 SR
1,445 Elo+

VS

Team Averages
Level 30
1,523 SR
1,435 Elo+
Cerberus
Cerberus
BigBadwoodo
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,408 Elo+
Party 2
Rama
Rama
DruidPanoramixz
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,345 Elo+
Party 2
Ares
Ares
NobiNHD
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,480 Elo+
Party 2
Susano
Susano
RampagingForce
Susano
Level 27
God Stats
11W - 11L
1,483 SR
Queue Stats
55W - 57L
1,477 Elo+
Solo
Nu Wa
Nu Wa
głebokagosia
Nu Wa
Level 17
God Stats
34W - 21L
1,631 SR
Queue Stats
112W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 1
8,709
871
4,276
8,264
2,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
15
1 / 14 / 2
9,008
901
10,209
19,399
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Juzzl
Raijin
15
0 / 9 / 5
8,976
898
13,847
17,890
5,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Losketr
Sun Wukong
16
5 / 5 / 4
10,567
1,057
16,633
23,283
25,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Vaka7576
Nemesis
15
2 / 5 / 5
9,411
941
4,884
15,747
7,568
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

64

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBadwoodo
Cerberus
18
7 / 2 / 23
11,941
1,194
15,799
16,105
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 23
10,496
1,050
17,215
12,336
5,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
NobiNHD
Ares
18
5 / 2 / 24
11,962
1,196
11,373
12,349
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 1 / 16
11,505
1,151
18,913
9,225
4,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 20
10,373
1,037
14,184
3,976
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
9
Kills
32
33
Deaths
9
17
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Cerberus
BigBadwoodo
Cerberus
7
2
23
9.25
W
7
4
23
4.63
L
Thor
1
14
2
0.14
L
Raijin
Juzzl
Raijin
0
9
5
0.28
L
Sun Wukong
Losketr
Sun Wukong
5
5
4
1.4
W
Ares
NobiNHD
Ares
5
2
24
8.5
W
10
1
16
18
L
Nemesis
Vaka7576
Nemesis
2
5
5
0.9
W
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
77,484
84,583
Taken
53,991
46,265
Mitigated
45,351
1,883
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,276
1,324
0
459
8,264
2,200
0
4,940
3,130
0
25,225
W
Cerberus
BigBadwoodo
Cerberus
15,799
1,275
0
2,263
16,105
17,160
0
4,469
11,320
25,833
0
W
17,215
11,489
0
2,820
12,336
5,928
0
3,214
8,914
0
34,638
L
Thor
10,209
1,409
0
0
19,399
5,941
0
10,195
8,894
0
21,050
L
Raijin
Juzzl
Raijin
13,847
932
0
19
17,890
5,421
0
8,328
9,378
38,382
0
L
Sun Wukong
Losketr
Sun Wukong
16,633
3,315
0
1,015
23,283
25,135
0
9,620
13,386
124
31,104
W
Ares
NobiNHD
Ares
11,373
1,069
0
1,161
12,349
16,025
0
3,085
8,979
15,568
0
W
18,913
4,094
0
0
9,225
4,650
0
2,399
6,509
0
24,570
L
Nemesis
Vaka7576
Nemesis
4,884
1,116
0
390
15,747
7,568
0
7,110
8,439
0
13,384
W
14,184
3,754
0
720
3,976
1,588
0
804
3,086
50,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,671
Gold Earned
56,277
136
Minions Killed
194
6
Camps Cleared
5
903,045
Distance Traveled
960,092
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,709
871
37
4
2
156,608
2
W
Cerberus
11,941
1,194
30
3
0
189,452
1
W
Rama
10,496
1,050
44
4
1
164,894
4
L
Thor
9,008
901
19
2
1
158,233
0
L
Raijin
8,976
898
52
5
1
166,683
1
L
Sun Wukong
10,567
1,057
17
2
2
208,113
5
W
Ares
11,962
1,196
14
1
0
208,391
1
W
Susano
11,505
1,151
19
2
3
205,433
1
L
Nemesis
9,411
941
11
1
0
213,408
2
W
Nu Wa
10,373
1,037
87
9
1
191,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role