Player Matchup

Bastet
Bastet
ISKIZZO
Bastet
Level 17
God Stats
7W - 8L
1,546 SR
Queue Stats
44W - 49L
1,615 Elo+
Party 3
Hou Yi
Hou Yi
ItsnotAbby
Hou Yi
Level 88
God Stats
21W - 15L
1,680 SR
Queue Stats
433W - 376L
1,611 Elo+
Party 4
The Morrigan
The Morrigan
Nekoda
The Morrigan
Level 157
God Stats
10W - 15L
1,362 SR
Queue Stats
534W - 522L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Rockwheel01
Erlang Shen
Level 87
God Stats
13W - 12L
1,582 SR
Queue Stats
90W - 91L
1,537 Elo+
Party 3
Khepri
Khepri
Sephiiiiiii
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,647 Elo+
Party 4
Team Averages
Level 73
1,534 SR
1,576 Elo+

VS

Team Averages
Level 95
1,601 SR
1,581 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aegida
Medusa
Level 25
God Stats
3W - 1L
1,291 SR
Queue Stats
17W - 15L
1,507 Elo+
Party 2
Ares
Ares
Chaos326
Ares
Level 100
God Stats
5W - 5L
1,483 SR
Queue Stats
15W - 18L
1,469 Elo+
Party 2
Bastet
Bastet
HenryEJ
Bastet
Level 44
God Stats
14W - 1L
1,941 SR
Queue Stats
370W - 134L
1,812 Elo+
Party 1
Hades
Hades
衾寒茶暖
Hades
Level 160
God Stats
28W - 10L
1,789 SR
Queue Stats
1,025W - 822L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ISKIZZO
Bastet
13
0 / 4 / 4
7,639
477
3,883
10,349
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ItsnotAbby
Hou Yi
13
7 / 2 / 1
8,227
514
11,034
9,999
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Nekoda
The Morrigan
15
2 / 1 / 0
8,390
524
5,168
8,294
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Rockwheel01
Erlang Shen
9
0 / 3 / 0
6,323
395
4,435
8,029
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
13
1 / 0 / 4
7,936
496
3,429
7,390
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 0 / 2
9,898
619
8,043
11,445
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Aegida
Medusa
12
1 / 4 / 0
7,014
438
4,794
7,533
1,860
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
0 / 3 / 2
7,312
457
2,439
7,559
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
HenryEJ
Bastet
16
2 / 1 / 4
8,906
557
6,332
11,235
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
8,844
553
6,884
11,635
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
10
10
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
2
7
W
Medusa
Aegida
Medusa
1
4
0
0.25
W
Ares
0
3
2
0.33
W
Bastet
HenryEJ
Bastet
2
1
4
4
L
Bastet
ISKIZZO
Bastet
0
4
4
0.5
L
Hou Yi
ItsnotAbby
Hou Yi
7
2
1
3.75
L
The Morrigan
Nekoda
The Morrigan
2
1
0
2
L
Erlang Shen
Rockwheel01
Erlang Shen
0
3
0
0
L
Khepri
1
0
4
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
28,492
44,061
Taken
49,407
17,951
Mitigated
26,086
16,335
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,043
1,350
1,419
5,236
11,445
10,065
703
2,190
9,255
4,600
59,858
W
Medusa
Aegida
Medusa
4,794
2,679
0
1,628
7,533
1,860
974
703
6,830
0
29,438
W
Ares
2,439
174
128
1,774
7,559
4,335
0
1,692
5,867
19,650
0
W
Bastet
HenryEJ
Bastet
6,332
1,323
0
6,994
11,235
3,526
0
765
10,470
0
76,791
L
Bastet
ISKIZZO
Bastet
3,883
952
0
3,744
10,349
3,094
0
1,597
8,646
0
50,335
L
Hou Yi
ItsnotAbby
Hou Yi
11,034
5,546
0
2,340
9,999
3,842
56
2,201
7,750
0
59,635
L
The Morrigan
Nekoda
The Morrigan
5,168
1,243
0
3,138
8,294
2,963
0
3,878
4,318
60,591
6,642
L
Erlang Shen
Rockwheel01
Erlang Shen
4,435
1,912
0
3,163
8,029
3,214
0
0
7,668
529
27,084
L
Khepri
3,429
690
1,603
2,347
7,390
4,838
0
2,190
5,175
21,731
0
W
6,884
146
230
5,808
11,635
6,300
396
3,373
8,262
79,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
41,974
422
Minions Killed
497
0
Camps Cleared
0
1,409,570
Distance Traveled
1,695,794
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,898
619
133
8
0
348,455
6
W
Medusa
7,014
438
58
4
0
299,381
6
W
Ares
7,312
457
28
2
0
307,822
7
W
Bastet
8,906
557
118
7
0
421,687
2
L
Bastet
7,639
477
93
6
0
300,575
4
L
Hou Yi
8,227
514
107
7
0
297,770
0
L
The Morrigan
8,390
524
130
8
0
282,001
2
L
Erlang Shen
6,323
395
65
4
0
193,441
3
L
Khepri
7,936
496
27
2
0
335,783
4
W
Hades
8,844
553
160
10
0
318,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role