Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold II
Hellish Trick
Izanami
Gold II
Level 158
God Stats
6W - 7L
1,589 SR
Queue Stats
143W - 138L
1,693 MMR
Solo
Ares
Ares
Diamond V
L3thal Sn1pez
Ares
Diamond V
Level 127
God Stats
7W - 5L
1,674 SR
Queue Stats
421W - 419L
2,022 MMR
Solo
The Morrigan
The Morrigan
Diamond III
LoliPic
The Morrigan
Diamond III
Level 156
God Stats
0W - 2L
1,533 SR
Queue Stats
255W - 237L
2,316 MMR
Solo
Artio
Artio
Masters
Sintro
Artio
Masters
Level 160
God Stats
14W - 8L
1,826 SR
Queue Stats
255W - 233L
2,834 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,625 SR
2,073 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,579 SR
2,359 MMR
Odin
Odin
Diamond III
Blеss
Odin
Diamond III
Level 62
God Stats
2W - 0L
1,592 SR
Queue Stats
54W - 26L
2,654 MMR
Party 1
Mercury
Mercury
Diamond IV
Clinkerson
Mercury
Diamond IV
Level 89
God Stats
1W - 0L
1,635 SR
Queue Stats
37W - 10L
2,585 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
JonDastarb_ofGRu
Cthulhu
Platinum II
Level 83
God Stats
11W - 6L
1,620 SR
Queue Stats
365W - 371L
1,910 MMR
Solo
Janus
Janus
Masters
LaminateAcorn71
Janus
Masters
Level 64
God Stats
9W - 6L
1,591 SR
Queue Stats
87W - 44L
3,009 MMR
Solo
Medusa
Medusa
Platinum IV
MVP_Rafinha9
Medusa
Platinum IV
Level 140
God Stats
3W - 5L
1,454 SR
Queue Stats
348W - 351L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 7 / 3
9,097
505
9,198
18,911
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
11
0 / 8 / 3
7,152
397
3,333
11,269
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 5
8,100
450
8,165
19,177
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
LoliPic
The Morrigan
15
4 / 5 / 2
9,537
530
7,409
10,397
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Sintro
Artio
3
0 / 1 / 0
5,308
295
1,427
5,620
2,753
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
GebCliodhnaCharybdis

VS

Bans
LokiAchillesTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Blеss
Odin
16
4 / 2 / 8
11,076
615
10,867
13,355
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Clinkerson
Mercury
20
7 / 1 / 5
12,842
713
14,423
12,347
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 10
9,786
544
9,834
19,009
19,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 1 / 7
12,191
677
8,720
9,521
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
7 / 3 / 5
10,820
601
10,783
12,154
4,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
25
25
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
7
3
0.64
W
Odin
Blеss
Odin
4
2
8
4
W
Mercury
Clinkerson
Mercury
7
1
5
9.5
L
Izanami
0
8
3
0.19
W
4
2
10
4.5
L
1
4
5
0.88
W
3
1
7
6.5
L
The Morrigan
LoliPic
The Morrigan
4
5
2
1
W
Medusa
7
3
5
3.17
L
Artio
Sintro
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
54,627
65,374
Taken
66,386
37,937
Mitigated
42,635
8,308
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,198
3,913
0
1,926
18,911
7,771
0
3,838
14,427
0
54,629
W
Odin
Blеss
Odin
10,867
4,501
0
3,552
13,355
9,511
1,431
1,978
11,041
6,962
55,301
W
Mercury
Clinkerson
Mercury
14,423
8,071
0
1,910
12,347
5,255
1,661
2,531
9,816
0
135,823
L
Izanami
3,333
1,448
0
1,616
11,269
4,064
0
2,141
8,962
0
36,205
W
9,834
382
925
6,323
19,009
19,656
155
4,337
14,672
42,737
0
L
8,165
142
140
2,658
19,177
18,467
0
7,049
11,422
33,412
0
W
8,720
0
82
3,287
9,521
3,537
1,747
2,734
6,787
96,318
0
L
The Morrigan
LoliPic
The Morrigan
7,409
1,504
0
540
10,397
4,882
0
4,246
5,384
43,999
4,597
W
Medusa
10,783
3,511
0
1,405
12,154
4,676
3,737
4,545
7,609
0
71,992
L
Artio
Sintro
Artio
1,427
286
0
1,428
5,620
2,753
0
1,095
4,335
4,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
56,715
323
Minions Killed
652
0
Camps Cleared
0
1,310,812
Distance Traveled
1,863,458
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,097
505
97
5
0
394,346
1
W
Odin
11,076
615
103
6
0
348,775
2
W
Mercury
12,842
713
195
11
0
452,085
7
L
Izanami
7,152
397
73
4
0
235,220
5
W
Cthulhu
9,786
544
63
4
0
357,127
1
L
Ares
8,100
450
39
2
0
323,147
4
W
Janus
12,191
677
187
10
0
398,276
0
L
The Morrigan
9,537
530
104
6
0
259,171
4
W
Medusa
10,820
601
104
6
0
307,195
5
L
Artio
5,308
295
10
1
0
98,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role