Player Matchup

Gilgamesh
Gilgamesh
Alonsogx14
Gilgamesh
Level 109
God Stats
8W - 11L
1,504 SR
Queue Stats
330W - 342L
1,568 Elo+
Solo
Chronos
Chronos
AmIaPhySCO666
Chronos
Level 127
God Stats
50W - 80L
1,414 SR
Queue Stats
1,063W - 1,192L
1,437 Elo+
Solo
Khepri
Khepri
OIF VET200106
Khepri
Level 150
God Stats
139W - 128L
1,585 SR
Queue Stats
471W - 539L
1,565 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,523 Elo+

VS

Team Averages
Level 88
1,370 SR
1,474 Elo+
Horus
Horus
gabrielleigh
Horus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
navigator1030
Ne Zha
Level 121
God Stats
14W - 36L
1,250 SR
Queue Stats
449W - 560L
1,397 Elo+
Party 1
Zeus
Zeus
nicksalum
Zeus
Level 126
God Stats
0W - 2L
1,361 SR
Queue Stats
27W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alonsogx14
Gilgamesh
12
4 / 1 / 4
8,450
704
6,651
8,455
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
13
5 / 3 / 4
9,147
762
9,613
10,890
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 9
8,885
740
4,223
8,533
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,609
634
1,626
12,048
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 4
7,110
593
3,790
7,658
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
5 / 2 / 0
8,483
707
15,017
6,220
2,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
5
5
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alonsogx14
Gilgamesh
4
1
4
6
W
Chronos
5
3
4
2.33
W
0
1
9
4.5
L
0
3
2
0.33
L
0
4
4
0.5
L
Zeus
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
20,433
27,878
Taken
25,926
17,527
Mitigated
18,062
10,461
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alonsogx14
Gilgamesh
6,651
1,060
839
1,390
8,455
6,136
1,104
4,988
3,297
4,492
16,739
W
Chronos
9,613
4,455
0
3,352
10,890
3,875
1,586
6,018
4,648
37,574
3,709
W
4,223
123
884
3,996
8,533
7,516
333
4,538
3,852
18,484
0
L
1,626
788
1,462
5,391
12,048
10,195
0
6,064
5,649
0
6,860
L
3,790
504
0
1,664
7,658
5,433
0
3,794
3,633
143
21,218
L
Zeus
15,017
994
0
375
6,220
2,434
0
3,968
2,146
43,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
23,202
126
Minions Killed
124
6
Camps Cleared
5
659,225
Distance Traveled
638,573
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,450
704
28
2
1
240,217
3
W
Chronos
9,147
762
65
5
5
194,756
4
W
Khepri
8,885
740
33
3
0
224,252
1
L
Horus
7,609
634
16
1
0
203,346
2
L
Ne Zha
7,110
593
33
3
1
222,168
2
L
Zeus
8,483
707
75
6
4
213,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role