Player Matchup

Neith
Neith
HeadsofOtt
Neith
Level 27
God Stats
55W - 44L
1,422 SR
Queue Stats
127W - 137L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
IR I ReMeDy
Erlang Shen
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
164W - 189L
1,393 Elo+
Solo
Fenrir
Fenrir
JK_ViRdiX
Fenrir
Level 21
God Stats
6W - 10L
1,332 SR
Queue Stats
34W - 35L
1,409 Elo+
Party 1
Ymir
Ymir
Ultimate5019
Ymir
Level 8
God Stats
1W - 2L
1,255 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Olorun
Olorun
l_lmSnowBredl_l
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,423 Elo+

VS

Team Averages
Level 24
1,452 SR
1,375 Elo+
Izanami
Izanami
Pr1vatet33r
Izanami
Level 24
God Stats
1W - 1L
1,281 SR
Queue Stats
30W - 32L
1,335 Elo+
Solo
Ra
Ra
Raonehun
Ra
Level 29
God Stats
13W - 9L
1,496 SR
Queue Stats
113W - 168L
1,287 Elo+
Solo
Susano
Susano
TorpAdrian
Susano
Level 12
God Stats
4W - 2L
1,556 SR
Queue Stats
8W - 13L
1,280 Elo+
Solo
Geb
Geb
syoz999
Geb
Level 28
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 40L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
zVegzzo
Gilgamesh
Level 27
God Stats
14W - 7L
1,613 SR
Queue Stats
127W - 135L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 5 / 0
5,567
506
1,825
7,131
1,993
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Erlang Shen
IR I ReMeDy
Erlang Shen
9
0 / 1 / 1
5,190
472
2,913
4,986
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JK_ViRdiX
Fenrir
7
1 / 4 / 2
5,367
488
4,361
7,792
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 7 / 1
4,336
394
1,088
7,378
2,464
10
2 / 4 / 0
5,926
539
3,453
7,399
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pr1vatet33r
Izanami
12
2 / 0 / 2
7,028
639
2,511
4,755
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 1 / 4
6,796
618
6,403
5,044
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
TorpAdrian
Susano
10
4 / 1 / 0
6,106
555
3,115
6,863
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
10
4 / 0 / 9
6,992
636
5,856
8,597
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
zVegzzo
Gilgamesh
12
3 / 1 / 0
6,839
622
4,431
6,203
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
19
21
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
L
Erlang Shen
IR I ReMeDy
Erlang Shen
0
1
1
0.5
L
Fenrir
JK_ViRdiX
Fenrir
1
4
2
0.5
W
Izanami
Pr1vatet33r
Izanami
2
0
2
3
W
6
1
4
8
W
Susano
TorpAdrian
Susano
4
1
0
4
L
0
7
1
0.07
L
2
4
0
0.5
W
Geb
4
0
9
8.5
W
Gilgamesh
zVegzzo
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
22,316
34,686
Taken
31,462
11,605
Mitigated
15,559
6,984
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,825
848
0
1,825
7,131
1,993
1,157
1,216
5,841
0
31,696
L
Erlang Shen
IR I ReMeDy
Erlang Shen
2,913
974
0
854
4,986
2,127
0
30
4,673
0
13,750
L
Fenrir
JK_ViRdiX
Fenrir
4,361
903
0
1,863
7,792
2,274
184
2,606
5,092
0
18,845
W
Izanami
Pr1vatet33r
Izanami
2,511
2,090
0
1,010
4,755
1,458
2,691
0
4,755
0
43,475
W
6,403
445
310
1,752
5,044
1,738
0
1,046
3,998
33,901
0
W
Susano
TorpAdrian
Susano
3,115
599
0
3,375
6,863
1,831
153
249
6,614
0
25,983
L
1,088
877
0
0
7,378
2,464
0
3,969
3,171
4,022
0
L
3,453
1,179
53
2,389
7,399
2,747
135
4,117
3,064
29,845
4,012
W
Geb
5,856
1,513
0
1,324
8,597
7,402
0
2,601
5,996
21,595
0
W
Gilgamesh
zVegzzo
Gilgamesh
4,431
1,637
0
518
6,203
3,130
583
326
5,877
2,140
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
33,761
190
Minions Killed
305
0
Camps Cleared
0
1,067,634
Distance Traveled
1,130,552
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,567
506
63
6
0
207,285
1
L
Erlang Shen
5,190
472
30
3
0
220,047
3
L
Fenrir
5,367
488
34
3
0
229,116
1
W
Izanami
7,028
639
91
8
0
227,946
2
W
Ra
6,796
618
72
7
0
224,147
1
W
Susano
6,106
555
51
5
0
220,978
1
L
Ymir
4,336
394
9
1
0
208,735
0
L
Olorun
5,926
539
54
5
0
202,451
3
W
Geb
6,992
636
21
2
0
241,877
2
W
Gilgamesh
6,839
622
70
6
0
215,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role