Player Matchup

Ah Puch
Ah Puch
DrSmeefy
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,294 Elo+
Party 1
Ratatoskr
Ratatoskr
Grimmoth
Ratatoskr
Level 18
God Stats
5W - 1L
1,725 SR
Queue Stats
32W - 43L
1,297 Elo+
Party 1
Poseidon
Poseidon
V3LVETJUPIT3R
Poseidon
Level 117
God Stats
4W - 1L
1,702 SR
Queue Stats
180W - 201L
1,417 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,336 Elo+

VS

Team Averages
Level 39
1,453 SR
1,277 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bugleboy97
Kukulkan
Level 7
God Stats
3W - 8L
1,335 SR
Queue Stats
3W - 11L
1,017 Elo+
Solo
Cabrakan
Cabrakan
ConnorTwentyOne
Cabrakan
Level 7
God Stats
4W - 11L
1,525 SR
Queue Stats
27W - 64L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrSmeefy
Ah Puch
11
3 / 2 / 12
7,490
749
4,043
5,760
1,847
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Grimmoth
Ratatoskr
13
8 / 0 / 11
8,334
833
7,977
7,742
4,271
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
V3LVETJUPIT3R
Poseidon
13
8 / 0 / 11
8,450
845
13,199
6,680
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 9 / 0
6,676
668
7,441
11,432
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Bugleboy97
Kukulkan
10
0 / 7 / 2
6,183
618
4,460
7,027
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
9
0 / 3 / 1
6,481
648
2,408
10,074
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
9
0
0.22
L
Kukulkan
Bugleboy97
Kukulkan
0
7
2
0.14
L
Cabrakan
0
3
1
0.17
W
Ah Puch
DrSmeefy
Ah Puch
3
2
12
4.5
W
Ratatoskr
Grimmoth
Ratatoskr
8
0
11
13.5
W
Poseidon
V3LVETJUPIT3R
Poseidon
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
14,309
20,182
Taken
28,533
8,194
Mitigated
17,376
4,427
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,441
1,832
81
1,768
11,432
4,356
0
7,420
3,705
0
14,863
L
Kukulkan
Bugleboy97
Kukulkan
4,460
332
298
707
7,027
2,835
0
3,703
3,041
23,810
0
L
Cabrakan
2,408
128
0
755
10,074
10,185
0
6,351
3,470
6,785
0
W
Ah Puch
DrSmeefy
Ah Puch
4,043
1,044
0
220
5,760
1,847
0
2,009
3,751
11,060
0
W
Ratatoskr
Grimmoth
Ratatoskr
7,977
651
0
2,068
7,742
4,271
0
3,083
4,659
0
19,622
W
Poseidon
V3LVETJUPIT3R
Poseidon
13,199
1,297
464
1,675
6,680
2,076
48
2,283
4,397
34,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
19,340
99
Minions Killed
81
5
Camps Cleared
2
611,940
Distance Traveled
491,388
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,676
668
26
3
2
170,870
2
L
Kukulkan
6,183
618
45
5
0
153,109
1
L
Cabrakan
6,481
648
10
1
0
167,409
0
W
Ah Puch
7,490
749
21
2
0
183,816
0
W
Ratatoskr
8,334
833
21
2
4
226,745
0
W
Poseidon
8,450
845
57
6
1
201,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role