Player Matchup

Medusa
Medusa
DustyOldMuffin
Medusa
Level 128
God Stats
3W - 1L
1,639 SR
Queue Stats
121W - 124L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
MountGryRum
Ne Zha
Level 145
God Stats
19W - 10L
1,588 SR
Queue Stats
841W - 823L
1,598 Elo+
Solo
Hercules
Hercules
NoMeaRcy
Hercules
Level 160
God Stats
2W - 4L
1,519 SR
Queue Stats
192W - 180L
1,562 Elo+
Solo
Anubis
Anubis
SadMIM
Anubis
Level 124
God Stats
1W - 3L
1,504 SR
Queue Stats
140W - 138L
1,609 Elo+
Party 1
Neith
Neith
Turiandor
Neith
Level 128
God Stats
4W - 4L
1,710 SR
Queue Stats
524W - 527L
1,538 Elo+
Solo
Team Averages
Level 137
1,592 SR
1,572 Elo+

VS

Team Averages
Level 142
1,609 SR
1,558 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Formalin
Bacchus
Level 129
God Stats
4W - 1L
1,733 SR
Queue Stats
175W - 140L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Geronimoooo00
Gilgamesh
Level 160
God Stats
3W - 0L
1,687 SR
Queue Stats
133W - 123L
1,516 Elo+
Party 2
Janus
Janus
Heathrea
Janus
Level 148
God Stats
3W - 1L
1,514 SR
Queue Stats
44W - 33L
1,643 Elo+
Solo
Eset
Eset
Rolix99
Eset
Level 126
God Stats
2W - 0L
1,613 SR
Queue Stats
181W - 135L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,608
663
13,419
14,923
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
17
4 / 6 / 9
11,047
690
15,048
20,662
12,738
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
NoMeaRcy
Hercules
17
2 / 5 / 12
10,922
683
8,849
35,218
35,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SadMIM
Anubis
20
5 / 5 / 8
11,435
715
19,913
16,949
9,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Turiandor
Neith
17
4 / 5 / 7
10,617
664
19,687
14,160
5,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 3 / 14
10,989
687
15,361
16,280
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
Formalin
Bacchus
19
4 / 2 / 18
12,634
790
14,259
25,669
41,677
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Geronimoooo00
Gilgamesh
17
2 / 7 / 19
11,037
690
19,119
26,680
20,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Janus
Heathrea
Janus
20
12 / 2 / 10
14,386
899
29,987
15,076
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Eset
Rolix99
Eset
19
6 / 4 / 13
11,811
738
12,187
13,100
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
17
Kills
27
27
Deaths
18
42
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
14
3.33
L
2
6
6
0.83
W
Bacchus
Formalin
Bacchus
4
2
18
6.5
W
Gilgamesh
Geronimoooo00
Gilgamesh
2
7
19
1.64
W
Janus
Heathrea
Janus
12
2
10
8.5
L
Ne Zha
4
6
9
1.42
L
Hercules
NoMeaRcy
Hercules
2
5
12
1.6
W
Eset
Rolix99
Eset
6
4
13
3.13
L
Anubis
SadMIM
Anubis
5
5
8
1.8
L
Neith
Turiandor
Neith
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,916
Damage
90,913
101,912
Taken
96,805
70,772
Mitigated
81,279
33,484
Healing
32,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,361
4,705
1,133
2,772
16,280
6,996
1,350
5,012
11,268
0
34,247
L
13,419
5,586
1,124
1,551
14,923
6,779
1,052
8,424
6,299
0
29,755
W
Bacchus
Formalin
Bacchus
14,259
490
2,216
6,565
25,669
41,677
798
5,266
20,403
18,002
0
W
Gilgamesh
Geronimoooo00
Gilgamesh
19,119
2,563
2,289
4,893
26,680
20,947
685
5,014
21,666
5,748
23,130
W
Janus
Heathrea
Janus
29,987
612
2,725
3,947
15,076
6,891
1,002
2,176
12,900
75,875
0
L
Ne Zha
15,048
2,192
3,403
4,159
20,662
12,738
239
12,844
7,546
0
30,853
L
Hercules
NoMeaRcy
Hercules
8,849
2,010
945
13,543
35,218
35,600
301
17,503
16,890
0
14,092
W
Eset
Rolix99
Eset
12,187
1,255
4,496
1,158
13,100
4,768
1,115
2,445
10,655
18,566
0
L
Anubis
SadMIM
Anubis
19,913
1,139
352
5,006
16,949
9,960
666
10,919
5,867
43,613
0
L
Neith
Turiandor
Neith
19,687
9,584
0
3,401
14,160
5,695
1,377
9,896
4,264
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
60,857
164
Minions Killed
170
0
Camps Cleared
0
1,383,057
Distance Traveled
1,612,982
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,989
687
17
1
0
320,009
4
L
Medusa
10,608
663
48
3
0
273,783
0
W
Bacchus
12,634
790
5
0
0
351,580
1
W
Gilgamesh
11,037
690
27
2
0
308,132
0
W
Janus
14,386
899
107
7
0
327,893
2
L
Ne Zha
11,047
690
32
2
0
266,992
0
L
Hercules
10,922
683
9
1
0
305,323
1
W
Eset
11,811
738
14
1
0
305,368
0
L
Anubis
11,435
715
50
3
0
265,442
3
L
Neith
10,617
664
25
2
0
271,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role