Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
PentaBarbie
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,521 Elo+
Party 2
King Arthur
King Arthur
Preyyyy
King Arthur
Level 123
God Stats
12W - 9L
1,634 SR
Queue Stats
98W - 78L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
WOLF PACK 700
Aphrodite
Level 57
God Stats
0W - 1L
1,383 SR
Queue Stats
3W - 9L
1,313 Elo+
Solo
Danzaburou
Danzaburou
oldfour
Danzaburou
Level 41
God Stats
2W - 2L
1,476 SR
Queue Stats
6W - 7L
1,364 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,457 Elo+

VS

Team Averages
Level 99
1,496 SR
1,548 Elo+
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AirborneArrow
Scylla
Level 160
God Stats
9W - 10L
1,578 SR
Queue Stats
120W - 141L
1,522 Elo+
Solo
Heimdallr
Heimdallr
MISERYScompany2
Heimdallr
Level 127
God Stats
1W - 3L
1,257 SR
Queue Stats
70W - 73L
1,446 Elo+
Solo
Odin
Odin
ZaikotekGamer32
Odin
Level 142
God Stats
3W - 2L
1,499 SR
Queue Stats
106W - 99L
1,534 Elo+
Solo
Bacchus
Bacchus
greatgatsby101
Bacchus
Level 18
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 0L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 4 / 2
9,335
667
10,282
24,113
30,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
PentaBarbie
Baba Yaga
14
2 / 8 / 1
9,119
651
12,848
15,018
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Preyyyy
King Arthur
15
1 / 5 / 2
8,692
621
6,810
21,075
18,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
WOLF PACK 700
Aphrodite
13
0 / 9 / 2
7,762
554
5,477
13,646
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
oldfour
Danzaburou
14
0 / 8 / 0
7,688
549
4,310
14,523
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 2 / 15
11,699
836
20,302
11,403
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 0 / 17
11,696
835
21,846
7,082
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MISERYScompany2
Heimdallr
18
10 / 1 / 16
12,396
885
14,177
10,689
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 1 / 18
11,379
813
12,952
20,192
20,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 21
10,638
760
10,044
15,216
24,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
121
4
Kills
34
34
Deaths
4
7
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
W
Bastet
 
Bastet
7
2
15
7.25
W
7
0
17
15.5
W
Heimdallr
MISERYScompany2
Heimdallr
10
1
16
18
L
Baba Yaga
PentaBarbie
Baba Yaga
2
8
1
0.31
L
King Arthur
Preyyyy
King Arthur
1
5
2
0.4
L
Aphrodite
WOLF PACK 700
Aphrodite
0
9
2
0.11
W
6
1
18
15
W
4
0
21
14.5
L
Danzaburou
oldfour
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,727
Damage
79,321
88,375
Taken
64,582
68,924
Mitigated
59,265
18,765
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,282
1,232
0
5,055
24,113
30,917
0
10,850
13,263
0
28,746
W
Bastet
 
Bastet
20,302
4,647
0
2,123
11,403
4,990
1,003
3,904
7,246
0
43,948
W
21,846
1,301
0
1,428
7,082
3,226
1,575
2,478
4,370
45,809
0
W
Heimdallr
MISERYScompany2
Heimdallr
14,177
4,939
0
351
10,689
5,600
2,359
3,129
7,358
0
43,651
L
Baba Yaga
PentaBarbie
Baba Yaga
12,848
678
0
1,605
15,018
6,073
0
4,300
10,715
33,903
0
L
King Arthur
Preyyyy
King Arthur
6,810
350
0
3,690
21,075
18,772
0
7,368
13,707
964
23,676
L
Aphrodite
WOLF PACK 700
Aphrodite
5,477
141
2,784
4,119
13,646
7,337
0
5,840
7,806
21,050
0
W
12,952
1,301
1,350
8,614
20,192
20,550
824
5,267
14,286
10,808
33,865
W
10,044
622
0
5,516
15,216
24,899
179
3,708
10,875
25,464
0
L
Danzaburou
oldfour
Danzaburou
4,310
1,219
93
1,419
14,523
5,825
0
8,199
6,324
0
17,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
57,808
234
Minions Killed
306
6
Camps Cleared
9
1,234,027
Distance Traveled
1,473,268
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,335
667
58
4
0
266,151
3
W
Bastet
11,699
836
72
5
3
324,811
0
W
Scylla
11,696
835
68
5
0
279,509
0
W
Heimdallr
12,396
885
62
4
1
272,161
1
L
Baba Yaga
9,119
651
54
4
6
225,506
3
L
King Arthur
8,692
621
43
3
0
267,185
1
L
Aphrodite
7,762
554
46
3
0
274,185
1
W
Odin
11,379
813
67
5
3
292,495
1
W
Bacchus
10,638
760
37
3
2
304,292
7
L
Danzaburou
7,688
549
33
2
0
201,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role