Player Matchup

Cerberus
Cerberus
DubbaDise
Cerberus
Level 17
God Stats
2W - 1L
1,497 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 1
Rama
Rama
LilRail6404
Rama
Level 17
God Stats
2W - 4L
1,461 SR
Queue Stats
26W - 21L
1,487 Elo+
Solo
Osiris
Osiris
Loru666
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 1
Bastet
Bastet
Moondala
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,528 Elo+
Solo
Chronos
Chronos
PrimoCentral
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,433 Elo+

VS

Team Averages
Level 24
1,400 SR
1,505 Elo+
Thanatos
Thanatos
AlphaBaba
Thanatos
Level 29
God Stats
18W - 8L
1,603 SR
Queue Stats
209W - 83L
1,682 Elo+
Solo
Athena
Athena
FelipeDGB_123
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,504 Elo+
Solo
Ne Zha
Ne Zha
big ched daddy
Ne Zha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 78L
1,540 Elo+
Solo
Neith
Neith
wolf5095
Neith
Level 17
God Stats
4W - 9L
1,229 SR
Queue Stats
76W - 93L
1,402 Elo+
Solo
Hades
Hades
x_GooseMcG_x
Hades
Level 28
God Stats
5W - 8L
1,168 SR
Queue Stats
27W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DubbaDise
Cerberus
8
0 / 3 / 2
5,204
520
1,645
8,922
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 0
5,546
555
3,464
5,619
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Loru666
Osiris
7
0 / 3 / 0
4,376
438
610
5,388
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Moondala
Bastet
10
1 / 3 / 3
5,728
573
2,649
8,041
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
PrimoCentral
Chronos
8
1 / 3 / 0
5,076
508
4,210
6,697
1,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaBaba
Thanatos
11
7 / 0 / 2
6,877
688
7,219
3,860
1,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 5
4,914
491
3,592
5,302
1,866
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 1 / 4
6,527
653
3,464
5,641
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
wolf5095
Neith
9
1 / 2 / 3
5,149
515
5,530
5,101
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,547
555
3,843
5,919
2,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaBaba
Thanatos
7
0
2
8
L
Cerberus
DubbaDise
Cerberus
0
3
2
0.33
W
1
2
5
1.75
L
4
2
0
2
L
Osiris
Loru666
Osiris
0
3
0
0
L
Bastet
Moondala
Bastet
1
3
3
0.83
L
Chronos
PrimoCentral
Chronos
1
3
0
0.33
W
4
1
4
6
W
Neith
wolf5095
Neith
1
2
3
1.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
23,648
34,667
Taken
25,823
11,997
Mitigated
9,412
11,324
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaBaba
Thanatos
7,219
1,670
0
5,790
3,860
1,672
0
355
3,365
687
24,088
L
Cerberus
DubbaDise
Cerberus
1,645
158
0
2,436
8,922
4,227
473
2,432
6,448
10,960
0
W
3,592
1,377
0
2,111
5,302
1,866
167
893
4,409
15,445
0
L
3,464
2,834
0
1,974
5,619
1,519
387
709
4,859
0
33,850
L
Osiris
Loru666
Osiris
610
238
0
1,956
5,388
2,256
0
471
4,575
0
7,558
L
Bastet
Moondala
Bastet
2,649
1,313
0
3,952
8,041
2,287
0
1,449
6,523
0
28,241
L
Chronos
PrimoCentral
Chronos
4,210
2,089
0
1,006
6,697
1,708
0
2,691
3,966
24,756
0
W
3,464
1,614
0
650
5,641
1,679
0
982
4,628
0
35,378
W
Neith
wolf5095
Neith
5,530
2,680
0
1,360
5,101
1,648
341
944
4,157
0
23,247
W
3,843
547
71
2,968
5,919
2,547
322
2,681
3,238
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
29,014
238
Minions Killed
249
0
Camps Cleared
0
917,825
Distance Traveled
965,460
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,877
688
54
5
0
194,607
3
L
Cerberus
5,204
520
28
3
0
179,560
3
W
Athena
4,914
491
26
3
0
211,515
2
L
Rama
5,546
555
69
7
0
173,675
2
L
Osiris
4,376
438
25
3
0
195,808
1
L
Bastet
5,728
573
65
7
0
210,832
1
L
Chronos
5,076
508
51
5
0
157,950
0
W
Ne Zha
6,527
653
78
8
0
209,442
1
W
Neith
5,149
515
42
4
0
176,995
2
W
Hades
5,547
555
49
5
0
172,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role