Player Matchup

Athena
Athena
KIROS0639
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,359 Elo+
Solo
Anubis
Anubis
La_KOKRETA_MLDR
Anubis
Level 27
God Stats
21W - 30L
1,465 SR
Queue Stats
87W - 89L
1,466 Elo+
Solo
Anhur
Anhur
Logic Yn
Anhur
Level 26
God Stats
1W - 5L
1,214 SR
Queue Stats
65W - 79L
1,332 Elo+
Solo
Charybdis
Charybdis
cirurgia_quinta
Charybdis
Level 12
God Stats
3W - 6L
1,352 SR
Queue Stats
15W - 20L
1,326 Elo+
Solo
Mercury
Mercury
deadspaceman2000
Mercury
Level 28
God Stats
0W - 5L
1,354 SR
Queue Stats
35W - 28L
1,501 Elo+
Solo
Team Averages
Level 24
1,377 SR
1,397 Elo+

VS

Team Averages
Level 18
1,369 SR
1,355 Elo+
Sun Wukong
Sun Wukong
FD_Warmachine
Sun Wukong
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,354 Elo+
Solo
Mulan
Mulan
MulanIsZaddy
Mulan
Level 17
God Stats
12W - 11L
1,564 SR
Queue Stats
54W - 49L
1,566 Elo+
Solo
Neith
Neith
RagingFrodo
Neith
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,176 Elo+
Solo
Awilix
Awilix
Tikyu
Awilix
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
71W - 64L
1,498 Elo+
Solo
Sol
Sol
ryvanbeach7
Sol
Level 18
God Stats
1W - 1L
1,221 SR
Queue Stats
5W - 7L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KIROS0639
Athena
13
1 / 4 / 7
8,754
417
6,992
15,567
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 6 / 5
10,683
509
15,920
15,419
7,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Logic Yn
Anhur
15
9 / 5 / 2
9,895
471
15,179
16,996
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
cirurgia_quinta
Charybdis
1
0 / 1 / 0
5,617
267
0
536
86
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 8 / 1
10,813
515
12,992
17,271
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FD_Warmachine
Sun Wukong
13
0 / 7 / 6
8,785
418
7,181
14,962
8,204
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 1 / 11
12,996
619
19,466
25,128
32,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 2
8,258
393
4,426
7,152
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Tikyu
Awilix
20
13 / 2 / 5
13,752
655
16,218
15,974
5,017
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 9 / 2
9,502
452
2,024
12,026
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
25
Kills
23
24
Deaths
25
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FD_Warmachine
Sun Wukong
0
7
6
0.43
L
Athena
KIROS0639
Athena
1
4
7
1.13
L
9
6
5
1.92
L
Anhur
Logic Yn
Anhur
9
5
2
2
W
8
1
11
13.5
W
1
6
2
0.33
W
Awilix
Tikyu
Awilix
13
2
5
7.75
L
Charybdis
cirurgia_quinta
Charybdis
0
1
0
0
L
6
8
1
0.81
W
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,083
Damage
49,315
65,789
Taken
75,242
35,435
Mitigated
51,380
17,499
Healing
24,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FD_Warmachine
Sun Wukong
7,181
1,724
0
3,505
14,962
8,204
786
5,990
8,972
0
29,423
L
Athena
KIROS0639
Athena
6,992
2,423
0
2,634
15,567
15,575
86
353
14,812
27,822
0
L
15,920
569
0
5,359
15,419
7,390
521
778
14,223
59,477
0
L
Anhur
Logic Yn
Anhur
15,179
9,571
0
6,266
16,996
5,419
1,238
1,219
15,687
0
71,132
W
19,466
1,956
0
11,976
25,128
32,536
799
6,639
18,489
2,260
88,692
W
4,426
1,135
0
541
7,152
2,164
723
1,720
5,432
0
28,865
W
Awilix
Tikyu
Awilix
16,218
6,213
0
6,660
15,974
5,017
1,990
4,219
11,755
0
90,955
L
Charybdis
cirurgia_quinta
Charybdis
0
0
0
0
536
86
0
0
536
0
610
L
12,992
8,172
0
3,240
17,271
6,965
1,388
1,395
15,497
0
70,801
W
2,024
588
0
2,105
12,026
3,459
4,412
4,344
7,682
33,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
53,293
410
Minions Killed
457
0
Camps Cleared
0
1,401,200
Distance Traveled
1,839,814
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,785
418
45
2
0
416,613
0
L
Athena
8,754
417
40
2
0
387,852
3
L
Anubis
10,683
509
110
5
0
332,760
0
L
Anhur
9,895
471
126
6
0
309,981
4
W
Mulan
12,996
619
174
8
0
359,417
5
W
Neith
8,258
393
47
2
0
315,764
2
W
Awilix
13,752
655
124
6
0
482,021
2
L
Charybdis
5,617
267
0
0
0
14,575
0
L
Mercury
10,813
515
134
6
0
356,032
3
W
Sol
9,502
452
67
3
0
265,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role