Player Matchup

Janus
Janus
Faydt
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,545 Elo+
Solo
Discordia
Discordia
Freedomex
Discordia
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
53W - 58L
1,485 Elo+
Solo
Chaac
Chaac
Masdup
Chaac
Level 28
God Stats
0W - 3L
1,193 SR
Queue Stats
33W - 60L
1,296 Elo+
Solo
Izanami
Izanami
Maximys2003
Izanami
Level 28
God Stats
7W - 12L
1,629 SR
Queue Stats
67W - 64L
1,475 Elo+
Solo
Ares
Ares
Sobacen
Ares
Level 2
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,511 Elo+

VS

Team Averages
Level 14
1,513 SR
1,485 Elo+
Fenrir
Fenrir
AnotherAccount2
Fenrir
Level 20
God Stats
2W - 0L
1,813 SR
Queue Stats
33W - 22L
1,638 Elo+
Solo
Athena
Athena
ElRadgor17
Athena
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 54L
1,607 Elo+
Solo
Neith
Neith
IamWatah
Neith
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,612 Elo+
Solo
Ares
Ares
WickedKitsune
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
utopia1989
Izanami
Level 11
God Stats
1W - 1L
1,250 SR
Queue Stats
7W - 15L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faydt
Janus
12
2 / 8 / 2
7,668
479
6,771
13,612
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Freedomex
Discordia
13
0 / 8 / 0
7,425
464
7,022
10,589
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Masdup
Chaac
12
1 / 7 / 1
7,315
457
3,901
12,960
8,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Maximys2003
Izanami
15
7 / 6 / 2
9,639
602
12,780
11,977
4,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Sobacen
Ares
1
0 / 0 / 0
4,597
287
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 8
10,753
672
12,614
13,019
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
ElRadgor17
Athena
15
6 / 1 / 7
9,182
574
7,323
10,673
9,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
IamWatah
Neith
16
8 / 1 / 4
10,287
643
9,253
9,979
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 9
9,021
564
5,320
10,624
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
utopia1989
Izanami
12
2 / 5 / 6
7,662
479
1,400
5,950
3,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
10
Kills
29
29
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Athena
ElRadgor17
Athena
6
1
7
9.5
L
Janus
Faydt
Janus
2
8
2
0.38
L
Discordia
Freedomex
Discordia
0
8
0
0
W
Neith
IamWatah
Neith
8
1
4
10
L
Chaac
Masdup
Chaac
1
7
1
0.21
L
Izanami
Maximys2003
Izanami
7
6
2
1.33
L
Ares
Sobacen
Ares
0
0
0
0
W
3
1
9
7.5
W
Izanami
utopia1989
Izanami
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
35,910
49,138
Taken
50,245
18,731
Mitigated
31,548
7,895
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,614
3,649
0
2,027
13,019
5,993
0
2,946
9,921
0
77,673
W
Athena
ElRadgor17
Athena
7,323
1,254
0
750
10,673
9,757
209
2,067
8,564
40,359
0
L
Janus
Faydt
Janus
6,771
620
0
3,160
13,612
3,225
0
2,666
10,946
28,411
0
L
Discordia
Freedomex
Discordia
7,022
480
0
510
10,589
3,184
0
1,131
9,458
51,601
0
W
Neith
IamWatah
Neith
9,253
3,760
0
5,675
9,979
4,121
2,528
4,148
5,345
0
76,257
L
Chaac
Masdup
Chaac
3,901
855
0
1,885
12,960
8,246
0
5,634
7,326
0
27,010
L
Izanami
Maximys2003
Izanami
12,780
8,024
0
2,340
11,977
4,076
177
3,539
8,438
0
74,580
L
Ares
Sobacen
Ares
0
0
0
0
0
0
0
0
0
0
0
W
5,320
412
0
2,089
10,624
8,631
685
3,256
7,210
25,889
0
W
Izanami
utopia1989
Izanami
1,400
948
0
269
5,950
3,046
2,308
538
5,412
0
27,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
46,905
331
Minions Killed
460
0
Camps Cleared
0
1,116,142
Distance Traveled
1,556,538
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,753
672
122
8
0
329,720
2
W
Athena
9,182
574
96
6
0
334,135
0
L
Janus
7,668
479
57
4
0
258,280
3
L
Discordia
7,425
464
110
7
0
274,785
5
W
Neith
10,287
643
149
9
0
297,723
2
L
Chaac
7,315
457
37
2
0
311,572
1
L
Izanami
9,639
602
127
8
0
271,505
1
L
Ares
4,597
287
0
0
0
0
0
W
Ares
9,021
564
41
3
0
293,090
1
W
Izanami
7,662
479
52
3
0
301,870
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role