Player Matchup

Merlin
Merlin
JpMChale
Merlin
Level 86
God Stats
13W - 20L
1,401 SR
Queue Stats
139W - 196L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
KamKetchum69
Gilgamesh
Level 135
God Stats
8W - 3L
1,611 SR
Queue Stats
237W - 295L
1,445 Elo+
Party 1
Odin
Odin
LelaXstar2923
Odin
Level 67
God Stats
2W - 0L
1,867 SR
Queue Stats
103W - 96L
1,418 Elo+
Party 3
Poseidon
Poseidon
oMythics
Poseidon
Level 66
God Stats
1W - 0L
1,765 SR
Queue Stats
61W - 55L
1,505 Elo+
Party 3
Loki
Loki
sheedK
Loki
Level 29
God Stats
5W - 6L
1,402 SR
Queue Stats
102W - 90L
1,438 Elo+
Party 3
Team Averages
Level 77
1,609 SR
1,442 Elo+

VS

Team Averages
Level 59
1,521 SR
1,413 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dunn-om
Tiamat
Level 80
God Stats
2W - 3L
1,474 SR
Queue Stats
153W - 181L
1,453 Elo+
Solo
Loki
Loki
Kanama94
Loki
Level 48
God Stats
11W - 8L
1,500 SR
Queue Stats
207W - 228L
1,374 Elo+
Party 2
Hachiman
Hachiman
alohaillest
Hachiman
Level 106
God Stats
6W - 8L
1,632 SR
Queue Stats
175W - 179L
1,405 Elo+
Party 2
Achilles
Achilles
jencen_hnl
Achilles
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 33L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JpMChale
Merlin
16
6 / 3 / 10
9,713
571
9,966
9,839
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
KamKetchum69
Gilgamesh
14
4 / 4 / 9
8,380
493
8,577
13,770
7,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 1 / 12
10,938
643
15,473
12,451
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
oMythics
Poseidon
14
3 / 5 / 9
8,646
509
10,738
11,412
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
sheedK
Loki
17
8 / 2 / 5
9,876
581
8,121
11,524
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 4 / 6
7,543
444
7,933
17,662
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Dunn-om
Tiamat
11
3 / 7 / 2
7,671
451
7,342
11,365
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
2 / 6 / 10
8,365
492
5,721
11,532
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
alohaillest
Hachiman
14
5 / 6 / 6
8,770
516
10,850
14,011
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jencen_hnl
Achilles
12
1 / 10 / 3
7,159
421
6,053
17,526
10,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
32
Kills
15
15
Deaths
33
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
4
6
1.75
L
Tiamat
Dunn-om
Tiamat
3
7
2
0.57
W
Merlin
JpMChale
Merlin
6
3
10
3.67
W
Gilgamesh
KamKetchum69
Gilgamesh
4
4
9
2.13
L
Loki
2
6
10
1.17
W
11
1
12
17
L
Hachiman
alohaillest
Hachiman
5
6
6
1.33
L
Achilles
jencen_hnl
Achilles
1
10
3
0.25
W
Poseidon
oMythics
Poseidon
3
5
9
1.5
W
Loki
sheedK
Loki
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
37,899
58,996
Taken
72,096
26,887
Mitigated
38,605
15,477
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,933
1,616
64
3,927
17,662
14,203
0
7,317
10,018
30,396
0
L
Tiamat
Dunn-om
Tiamat
7,342
191
0
2,110
11,365
5,522
0
2,334
8,777
30,386
0
W
Merlin
JpMChale
Merlin
9,966
964
0
3,495
9,839
3,065
1,458
2,664
7,117
54,964
0
W
Gilgamesh
KamKetchum69
Gilgamesh
8,577
1,995
171
3,924
13,770
7,619
1,774
3,521
10,187
0
30,350
L
Loki
5,721
853
0
3,404
11,532
3,885
0
4,152
7,220
0
51,445
W
15,473
3,517
0
2,137
12,451
9,587
1,118
3,409
8,834
8,938
58,516
L
Hachiman
alohaillest
Hachiman
10,850
7,176
0
3,391
14,011
4,868
60
4,736
9,064
0
52,709
L
Achilles
jencen_hnl
Achilles
6,053
2,968
0
2,025
17,526
10,127
0
4,347
12,292
2,462
25,668
W
Poseidon
oMythics
Poseidon
10,738
2,310
38
2,374
11,412
2,626
0
2,649
8,433
55,532
0
W
Loki
sheedK
Loki
8,121
3,108
0
3,338
11,524
3,990
141
2,477
8,836
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
39,508
452
Minions Killed
325
0
Camps Cleared
0
1,736,544
Distance Traveled
1,553,634
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,543
444
37
2
0
308,901
5
L
Tiamat
7,671
451
63
4
0
303,496
6
W
Merlin
9,713
571
102
6
0
307,533
0
W
Gilgamesh
8,380
493
42
2
0
342,729
4
L
Loki
8,365
492
87
5
0
336,034
5
W
Odin
10,938
643
105
6
0
364,683
0
L
Hachiman
8,770
516
84
5
0
285,991
2
L
Achilles
7,159
421
54
3
0
319,212
0
W
Poseidon
8,646
509
92
5
0
346,220
3
W
Loki
9,876
581
111
7
0
375,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role