Player Matchup

Ra
Ra
ChrisDY
Ra
Level 29
God Stats
4W - 1L
1,725 SR
Queue Stats
57W - 65L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Douyu尘世迷途晓江君丶
Danzaburou
Level 26
God Stats
3W - 6L
1,407 SR
Queue Stats
71W - 61L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowOfaDreamer
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,457 Elo+
Solo
Amaterasu
Amaterasu
SirDolbon
Amaterasu
Level 5
God Stats
2W - 3L
1,397 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 1
Merlin
Merlin
SosisochA
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,483 Elo+

VS

Team Averages
Level 21
1,480 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SenyoRRecep
Ah Puch
Level 15
God Stats
0W - 3L
1,399 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Merlin
Merlin
Umbralfrost
Merlin
Level 29
God Stats
6W - 7L
1,578 SR
Queue Stats
47W - 37L
1,550 Elo+
Solo
Kali
Kali
hu777aar55
Kali
Level 29
God Stats
11W - 16L
1,423 SR
Queue Stats
123W - 126L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
10,227
1,023
7,967
7,952
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 0 / 14
12,781
1,278
21,159
12,836
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ShadowOfaDreamer
Ah Muzen Cab
18
10 / 1 / 13
11,760
1,176
21,498
10,287
3,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SirDolbon
Amaterasu
18
8 / 2 / 17
11,517
1,152
10,734
14,408
11,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SosisochA
Merlin
17
2 / 6 / 18
9,969
997
12,614
13,093
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 9 / 8
10,868
1,087
10,467
27,337
35,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
 
Guan Yu
16
3 / 4 / 3
9,929
993
4,991
16,127
21,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
SenyoRRecep
Ah Puch
15
1 / 8 / 6
9,203
920
8,664
10,373
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
17
4 / 5 / 5
10,425
1,043
20,314
13,815
6,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 3
9,163
916
7,795
14,304
6,514
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
32
Kills
11
11
Deaths
32
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
8
0.56
L
Guan Yu
 
Guan Yu
3
4
3
1.13
W
2
2
18
5.5
W
10
0
14
17
L
Ah Puch
SenyoRRecep
Ah Puch
1
8
6
0.5
W
Ah Muzen Cab
ShadowOfaDreamer
Ah Muzen Cab
10
1
13
16.5
W
Amaterasu
SirDolbon
Amaterasu
8
2
17
8.25
W
Merlin
SosisochA
Merlin
2
6
18
1.83
L
Merlin
4
5
5
1.3
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,972
Damage
52,231
58,576
Taken
81,956
27,024
Mitigated
73,921
13,270
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,467
1,225
78
2,154
27,337
35,718
0
9,337
18,000
26,589
0
L
Guan Yu
 
Guan Yu
4,991
474
2,498
2,919
16,127
21,677
0
4,280
11,847
0
12,360
W
7,967
1,261
3,198
1,821
7,952
2,896
0
5,850
2,054
23,114
0
W
21,159
10,904
0
1,446
12,836
4,580
0
9,436
3,400
0
58,670
L
Ah Puch
SenyoRRecep
Ah Puch
8,664
593
0
105
10,373
4,002
0
2,160
8,213
23,694
0
W
Ah Muzen Cab
ShadowOfaDreamer
Ah Muzen Cab
21,498
15,441
0
3,183
10,287
3,534
0
5,131
5,156
0
38,670
W
Amaterasu
SirDolbon
Amaterasu
10,734
4,273
131
2,192
14,408
11,204
0
9,014
5,353
0
15,914
W
Merlin
SosisochA
Merlin
12,614
1,495
442
857
13,093
4,810
0
10,014
3,079
19,912
0
L
Merlin
20,314
935
202
1,274
13,815
6,010
0
1,706
12,109
61,652
0
L
7,795
4,231
0
1,653
14,304
6,514
0
3,098
11,206
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
49,588
200
Minions Killed
189
8
Camps Cleared
5
900,301
Distance Traveled
867,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,868
1,087
35
4
1
173,277
0
L
Guan Yu
9,929
993
18
2
1
184,259
0
W
Ra
10,227
1,023
40
4
0
197,600
0
W
Danzaburou
12,781
1,278
81
8
2
174,385
2
L
Ah Puch
9,203
920
35
4
0
123,281
3
W
Ah Muzen Cab
11,760
1,176
35
4
3
190,405
1
W
Amaterasu
11,517
1,152
14
1
2
188,684
0
W
Merlin
9,969
997
30
3
1
149,227
3
L
Merlin
10,425
1,043
82
8
0
176,561
0
L
Kali
9,163
916
19
2
3
210,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role