Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
THE BOMB66
Merlin
Level 124
God Stats
10W - 10L
1,576 SR
Queue Stats
789W - 718L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
fabiancito2
Hou Yi
Level 128
God Stats
8W - 11L
1,471 SR
Queue Stats
946W - 1,043L
1,531 Elo+
Solo
Charybdis
Charybdis
l13lReject
Charybdis
Level 126
God Stats
4W - 3L
1,700 SR
Queue Stats
390W - 329L
1,545 Elo+
Party 2
Nox
Nox
lBiG Z
Nox
Level 128
God Stats
30W - 21L
1,594 SR
Queue Stats
765W - 673L
1,509 Elo+
Party 2
Team Averages
Level 133
1,568 SR
1,517 Elo+

VS

Team Averages
Level 123
1,691 SR
1,534 Elo+
Raijin
Raijin
BKTheDon4
Raijin
Level 159
God Stats
4W - 0L
1,921 SR
Queue Stats
75W - 81L
1,562 Elo+
Solo
Cerberus
Cerberus
ChampaDWampa
Cerberus
Level 89
God Stats
9W - 8L
1,437 SR
Queue Stats
587W - 469L
1,514 Elo+
Solo
Bacchus
Bacchus
Navienerschnitz
Bacchus
Level 123
God Stats
8W - 11L
1,599 SR
Queue Stats
375W - 372L
1,555 Elo+
Party 1
Bellona
Bellona
SeeNinetyThree
Bellona
Level 109
God Stats
3W - 0L
1,722 SR
Queue Stats
371W - 361L
1,553 Elo+
Party 1
Artemis
Artemis
Vansrouge
Artemis
Level 134
God Stats
7W - 1L
1,778 SR
Queue Stats
267W - 263L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 7 / 8
10,448
804
13,324
12,509
5,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
THE BOMB66
Merlin
20
7 / 3 / 4
11,307
870
16,151
11,371
4,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
16
2 / 4 / 10
9,517
732
8,564
9,011
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
l13lReject
Charybdis
14
2 / 7 / 9
8,879
683
11,265
13,490
5,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
lBiG Z
Nox
16
3 / 6 / 8
9,273
713
11,939
10,130
4,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BKTheDon4
Raijin
19
11 / 4 / 13
11,710
901
15,576
11,138
5,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
ChampaDWampa
Cerberus
19
7 / 5 / 12
11,189
861
10,342
16,548
20,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 21
10,984
845
7,539
22,206
26,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 5 / 11
10,426
802
8,405
24,379
18,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
Vansrouge
Artemis
17
2 / 3 / 13
10,069
775
10,845
12,092
5,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
19
Kills
27
27
Deaths
20
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
7
8
1.29
W
Raijin
BKTheDon4
Raijin
11
4
13
4.38
W
Cerberus
ChampaDWampa
Cerberus
7
5
12
2.6
W
3
3
21
4.5
W
4
5
11
1.9
L
Merlin
THE BOMB66
Merlin
7
3
4
3
W
Artemis
Vansrouge
Artemis
2
3
13
2.83
L
Hou Yi
2
4
10
1.75
L
Charybdis
l13lReject
Charybdis
2
7
9
0.93
L
Nox
lBiG Z
Nox
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,243
Damage
52,707
56,511
Taken
86,363
22,467
Mitigated
76,214
15,035
Healing
33,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,324
1,193
381
2,283
12,509
5,623
270
7,727
4,447
0
22,829
W
Raijin
BKTheDon4
Raijin
15,576
660
917
2,407
11,138
5,228
850
4,258
6,695
33,923
0
W
Cerberus
ChampaDWampa
Cerberus
10,342
626
988
3,590
16,548
20,703
311
6,916
9,589
24,228
0
W
7,539
515
3,119
9,562
22,206
26,012
356
5,129
16,883
13,715
0
W
8,405
1,404
1,393
6,899
24,379
18,832
59
8,479
15,696
511
12,774
L
Merlin
THE BOMB66
Merlin
16,151
135
1,593
3,590
11,371
4,473
524
6,548
4,637
38,659
0
W
Artemis
Vansrouge
Artemis
10,845
3,321
925
3,971
12,092
5,439
3,854
3,308
8,674
0
38,275
L
Hou Yi
8,564
2,448
517
1,743
9,011
2,931
436
6,304
2,659
0
16,501
L
Charybdis
l13lReject
Charybdis
11,265
4,041
743
2,625
13,490
5,158
755
7,055
6,119
0
17,035
L
Nox
lBiG Z
Nox
11,939
556
880
680
10,130
4,282
0
4,985
4,974
26,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
54,378
134
Minions Killed
154
0
Camps Cleared
0
1,062,311
Distance Traveled
1,194,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,448
804
25
2
0
204,273
2
W
Raijin
11,710
901
39
3
0
223,817
2
W
Cerberus
11,189
861
48
4
0
238,965
1
W
Bacchus
10,984
845
7
1
0
250,707
0
W
Bellona
10,426
802
6
0
0
260,466
0
L
Merlin
11,307
870
52
4
0
259,183
0
W
Artemis
10,069
775
54
4
0
220,379
1
L
Hou Yi
9,517
732
12
1
0
158,065
0
L
Charybdis
8,879
683
13
1
0
209,171
1
L
Nox
9,273
713
32
2
0
231,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role