Player Matchup

Morgan Le Fay
Morgan Le Fay
Aden F
Morgan Le Fay
Level 100
God Stats
5W - 6L
1,478 SR
Queue Stats
198W - 240L
1,358 Elo+
Party 1
Susano
Susano
Azirfi
Susano
Level 68
God Stats
7W - 10L
1,613 SR
Queue Stats
138W - 178L
1,312 Elo+
Party 1
Neith
Neith
Belarkay
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Emel Jaye
Cthulhu
Level 55
God Stats
1W - 1L
1,726 SR
Queue Stats
194W - 241L
1,337 Elo+
Party 1
Baba Yaga
Baba Yaga
claratyne
Baba Yaga
Level 122
God Stats
0W - 3L
1,291 SR
Queue Stats
171W - 201L
1,348 Elo+
Party 1
Team Averages
Level 74
1,522 SR
1,355 Elo+

VS

Team Averages
Level 92
1,660 SR
1,471 Elo+
Danzaburou
Danzaburou
Buzkilington252
Danzaburou
Level 68
God Stats
27W - 20L
1,671 SR
Queue Stats
88W - 109L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
MR_-WHITE-LIGHT-
Erlang Shen
Level 125
God Stats
13W - 9L
1,548 SR
Queue Stats
395W - 348L
1,525 Elo+
Solo
Chaac
Chaac
Memeioli
Chaac
Level 108
God Stats
7W - 2L
1,783 SR
Queue Stats
214W - 217L
1,527 Elo+
Solo
Ra
Ra
nathandrake4br
Ra
Level 124
God Stats
7W - 2L
1,760 SR
Queue Stats
67W - 66L
1,529 Elo+
Solo
Ares
Ares
son_goku90001
Ares
Level 36
God Stats
10W - 9L
1,538 SR
Queue Stats
189W - 195L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aden F
Morgan Le Fay
12
0 / 4 / 2
6,742
482
4,750
6,826
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Azirfi
Susano
12
2 / 6 / 0
6,685
478
4,526
12,050
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Belarkay
Neith
9
0 / 5 / 0
5,452
389
4,464
7,485
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Emel Jaye
Cthulhu
9
0 / 2 / 0
5,924
423
5,070
13,975
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
claratyne
Baba Yaga
12
0 / 2 / 0
7,051
504
3,175
6,633
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buzkilington252
Danzaburou
12
4 / 0 / 3
7,433
531
7,418
6,453
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
MR_-WHITE-LIGHT-
Erlang Shen
14
11 / 0 / 4
8,898
636
10,502
10,187
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Memeioli
Chaac
14
1 / 0 / 0
8,255
590
4,698
7,302
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 5
7,929
566
6,999
9,584
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 6
7,212
515
2,696
8,238
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
19
19
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aden F
Morgan Le Fay
0
4
2
0.25
L
Susano
Azirfi
Susano
2
6
0
0.33
L
Neith
Belarkay
Neith
0
5
0
0
W
Danzaburou
Buzkilington252
Danzaburou
4
0
3
5.5
L
Cthulhu
Emel Jaye
Cthulhu
0
2
0
0
W
Erlang Shen
MR_-WHITE-LIGHT-
Erlang Shen
11
0
4
13
W
Chaac
Memeioli
Chaac
1
0
0
1
L
Baba Yaga
claratyne
Baba Yaga
0
2
0
0
W
2
2
5
2.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
32,313
46,969
Taken
41,764
16,696
Mitigated
21,720
11,488
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aden F
Morgan Le Fay
4,750
498
0
1,082
6,826
2,233
0
4,499
2,053
42,839
0
L
Susano
Azirfi
Susano
4,526
391
0
3,788
12,050
3,160
0
1,443
10,350
0
36,913
L
Neith
Belarkay
Neith
4,464
1,002
0
1,046
7,485
1,249
0
339
7,146
0
29,346
W
Danzaburou
Buzkilington252
Danzaburou
7,418
2,789
0
2,396
6,453
2,216
2,028
1,914
4,539
0
41,868
L
Cthulhu
Emel Jaye
Cthulhu
5,070
412
0
3,105
13,975
7,244
0
2,920
11,011
24,606
0
W
Erlang Shen
MR_-WHITE-LIGHT-
Erlang Shen
10,502
4,827
0
5,257
10,187
4,217
1,319
1,499
8,661
0
51,811
W
Chaac
Memeioli
Chaac
4,698
79
0
3,936
7,302
4,554
0
2,497
4,177
0
53,932
L
Baba Yaga
claratyne
Baba Yaga
3,175
436
0
2,467
6,633
2,810
0
0
6,092
41,936
0
W
6,999
949
370
5,165
9,584
4,200
80
2,733
6,553
52,128
0
W
2,696
353
0
1,962
8,238
6,533
0
3,283
4,839
20,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
39,727
346
Minions Killed
419
0
Camps Cleared
0
1,314,161
Distance Traveled
1,379,382
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,742
482
85
6
0
270,247
6
L
Susano
6,685
478
65
5
0
283,110
3
L
Neith
5,452
389
49
4
0
259,891
0
W
Danzaburou
7,433
531
85
6
0
254,060
3
L
Cthulhu
5,924
423
38
3
0
261,585
1
W
Erlang Shen
8,898
636
84
6
0
312,372
0
W
Chaac
8,255
590
118
8
0
230,216
2
L
Baba Yaga
7,051
504
109
8
0
239,328
1
W
Ra
7,929
566
103
7
0
287,332
4
W
Ares
7,212
515
29
2
0
295,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role